Player Matchup

Ganesha
Ganesha
LX SPID3Y
Ganesha
Level 158
God Stats
17W - 12L
1,516 SR
Queue Stats
476W - 478L
1,508 Elo+
Party 1
Fenrir
Fenrir
Merveii
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,704 Elo+
Party 3
Guan Yu
Guan Yu
NatureVixenx
Guan Yu
Level 105
God Stats
4W - 4L
1,374 SR
Queue Stats
402W - 407L
1,502 Elo+
Party 1
Bakasura
Bakasura
pottyracers86
Bakasura
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,704 Elo+
Party 3
Atlas
Atlas
yashlnoki
Atlas
Level 158
God Stats
16W - 8L
1,676 SR
Queue Stats
196W - 187L
1,498 Elo+
Party 1
Team Averages
Level 92
1,513 SR
1,583 Elo+

VS

Team Averages
Level 89
1,512 SR
1,517 Elo+
Chang'e
Chang'e
 
Chang'e
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Erlang Shen
Erlang Shen
Corbatoxc
Erlang Shen
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 45L
1,383 Elo+
Solo
Scylla
Scylla
Tinsleey
Scylla
Level 109
God Stats
5W - 6L
1,559 SR
Queue Stats
427W - 450L
1,447 Elo+
Party 4
Tiamat
Tiamat
iLINK20
Tiamat
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,584 Elo+
Party 2
Lancelot
Lancelot
zonic128
Lancelot
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
LX SPID3Y
Ganesha
20
1 / 3 / 38
13,341
667
19,431
33,095
52,752
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
Merveii
Fenrir
20
12 / 6 / 21
15,042
752
29,130
28,184
26,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Guan Yu
NatureVixenx
Guan Yu
19
2 / 4 / 27
12,680
634
10,278
38,755
47,739
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
pottyracers86
Bakasura
20
14 / 4 / 16
15,758
788
24,115
36,244
41,533
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
yashlnoki
Atlas
20
12 / 4 / 26
14,920
746
28,462
32,204
47,672
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
1 / 7 / 16
13,114
656
19,813
24,488
21,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
Corbatoxc
Erlang Shen
18
3 / 8 / 11
12,953
648
15,283
33,112
27,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Tinsleey
Scylla
20
4 / 7 / 9
13,200
660
33,502
16,922
7,618
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
iLINK20
Tiamat
20
8 / 7 / 9
14,688
734
49,007
22,591
16,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
zonic128
Lancelot
19
4 / 12 / 9
13,211
661
12,682
27,014
21,919
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
74
41
Kills
20
21
Deaths
41
128
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
7
16
1.29
L
Erlang Shen
Corbatoxc
Erlang Shen
3
8
11
1.06
W
Ganesha
LX SPID3Y
Ganesha
1
3
38
6.67
W
Fenrir
Merveii
Fenrir
12
6
21
3.75
W
Guan Yu
NatureVixenx
Guan Yu
2
4
27
3.88
L
Scylla
Tinsleey
Scylla
4
7
9
1.21
L
Tiamat
iLINK20
Tiamat
8
7
9
1.79
W
Bakasura
pottyracers86
Bakasura
14
4
16
5.5
W
Atlas
yashlnoki
Atlas
12
4
26
6.25
L
Lancelot
zonic128
Lancelot
4
12
9
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,416
Damage
130,287
168,482
Taken
124,127
216,303
Mitigated
94,402
81,503
Healing
38,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
19,813
811
8,235
6,554
24,488
21,382
634
9,273
13,920
51,170
0
L
Erlang Shen
Corbatoxc
Erlang Shen
15,283
9,358
2,737
7,536
33,112
27,452
102
13,219
18,228
0
20,297
W
Ganesha
LX SPID3Y
Ganesha
19,431
1,572
10,129
7,206
33,095
52,752
1,839
17,788
15,307
54,359
0
W
Fenrir
Merveii
Fenrir
29,130
7,546
2,509
3,871
28,184
26,607
2,310
20,348
7,836
264
36,049
W
Guan Yu
NatureVixenx
Guan Yu
10,278
2,454
22,228
13,909
38,755
47,739
2,245
25,543
13,212
0
25,224
L
Scylla
Tinsleey
Scylla
33,502
2,542
2,165
1,138
16,922
7,618
1,735
7,268
9,104
67,307
0
L
Tiamat
iLINK20
Tiamat
49,007
5,240
2,211
4,772
22,591
16,031
903
8,837
11,772
75,314
0
W
Bakasura
pottyracers86
Bakasura
24,115
12,474
3,556
9,844
36,244
41,533
2,326
19,655
16,589
5,282
27,263
W
Atlas
yashlnoki
Atlas
28,462
10,486
3,672
4,579
32,204
47,672
1,152
18,988
12,214
61,590
0
L
Lancelot
zonic128
Lancelot
12,682
771
994
1,771
27,014
21,919
495
12,189
13,112
0
23,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,741
Gold Earned
67,166
216
Minions Killed
207
0
Camps Cleared
0
1,771,052
Distance Traveled
1,739,417
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,114
656
56
3
0
354,312
0
L
Erlang Shen
12,953
648
9
0
0
337,756
3
W
Ganesha
13,341
667
0
0
0
354,695
2
W
Fenrir
15,042
752
23
1
0
321,688
0
W
Guan Yu
12,680
634
60
3
0
394,073
5
L
Scylla
13,200
660
78
4
0
328,087
3
L
Tiamat
14,688
734
50
3
0
341,155
2
W
Bakasura
15,758
788
65
3
0
364,911
0
W
Atlas
14,920
746
68
3
0
335,685
3
L
Lancelot
13,211
661
14
1
0
378,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role