Player Matchup

Baron Samedi
Baron Samedi
AimbotShrews
Baron Samedi
Level 105
God Stats
13W - 3L
1,809 SR
Queue Stats
240W - 175L
1,594 Elo+
Party 1
Kuzenbo
Kuzenbo
ZacharyDanger
Kuzenbo
Level 68
God Stats
24W - 14L
1,629 SR
Queue Stats
273W - 177L
1,562 Elo+
Party 1
Ishtar
Ishtar
mysteryvo
Ishtar
Level 160
God Stats
19W - 12L
1,737 SR
Queue Stats
562W - 421L
1,549 Elo+
Party 1
Team Averages
Level 111
1,725 SR
1,568 Elo+

VS

Team Averages
Level 69
1,413 SR
1,294 Elo+
Olorun
Olorun
Semi_Reptilian
Olorun
Level 106
God Stats
4W - 20L
1,184 SR
Queue Stats
125W - 181L
1,338 Elo+
Party 2
Cthulhu
Cthulhu
Sinner4Skinner
Cthulhu
Level 96
God Stats
1W - 1L
1,554 SR
Queue Stats
53W - 85L
1,370 Elo+
Party 2
Heimdallr
Heimdallr
joelbob96
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,172 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AimbotShrews
Baron Samedi
15
15 / 2 / 6
10,379
1,038
20,493
10,931
5,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
11
3 / 1 / 15
8,727
873
7,002
12,387
14,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
mysteryvo
Ishtar
13
7 / 2 / 12
9,192
919
15,282
11,934
5,236
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 3
7,085
709
4,889
17,242
7,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
3 / 6 / 2
8,156
816
9,927
19,620
16,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
joelbob96
Heimdallr
11
1 / 10 / 3
6,984
698
6,162
14,878
6,625
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
25
Kills
5
5
Deaths
25
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AimbotShrews
Baron Samedi
15
2
6
9
L
1
9
3
0.28
L
3
6
2
0.67
W
Kuzenbo
3
1
15
10.5
L
Heimdallr
joelbob96
Heimdallr
1
10
3
0.25
W
Ishtar
mysteryvo
Ishtar
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,777
Damage
20,978
35,252
Taken
51,740
26,176
Mitigated
30,731
13,792
Healing
5,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AimbotShrews
Baron Samedi
20,493
2,621
2,839
5,755
10,931
5,992
513
4,621
6,310
43,501
0
L
4,889
2,312
153
2,637
17,242
7,380
0
10,285
6,957
12,504
0
L
9,927
1,138
0
1,903
19,620
16,726
0
9,422
10,198
27,199
0
W
Kuzenbo
7,002
2,973
0
2,374
12,387
14,948
253
4,754
7,342
13,256
0
L
Heimdallr
joelbob96
Heimdallr
6,162
3,135
0
340
14,878
6,625
0
8,104
6,774
0
19,335
W
Ishtar
mysteryvo
Ishtar
15,282
10,616
0
2,824
11,934
5,236
1,436
5,736
6,198
0
37,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,298
Gold Earned
22,225
101
Minions Killed
88
7
Camps Cleared
1
574,296
Distance Traveled
425,254
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,379
1,038
53
5
3
174,734
2
L
Olorun
7,085
709
15
2
1
122,297
1
L
Cthulhu
8,156
816
49
5
0
167,622
2
W
Kuzenbo
8,727
873
11
1
2
235,469
1
L
Heimdallr
6,984
698
24
2
0
135,335
0
W
Ishtar
9,192
919
37
4
2
164,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role