Player Matchup

Bacchus
Bacchus
Clutch 2point0
Bacchus
Level 109
God Stats
2W - 1L
1,491 SR
Queue Stats
91W - 71L
1,654 Elo+
Party 2
Kukulkan
Kukulkan
SPARTAN Vlll
Kukulkan
Level 98
God Stats
8W - 1L
1,551 SR
Queue Stats
239W - 240L
1,525 Elo+
Party 2
Sol
Sol
Stoned2point0
Sol
Level 46
God Stats
5W - 2L
1,386 SR
Queue Stats
374W - 318L
1,587 Elo+
Party 2
Osiris
Osiris
pressman350
Osiris
Level 156
God Stats
8W - 5L
1,664 SR
Queue Stats
347W - 311L
1,587 Elo+
Party 2
Eset
Eset
surrealalucard
Eset
Level 27
God Stats
2W - 0L
1,811 SR
Queue Stats
93W - 50L
1,615 Elo+
Party 2
Team Averages
Level 87
1,581 SR
1,593 Elo+

VS

Team Averages
Level 45
1,452 SR
1,367 Elo+
Bellona
Bellona
AJWATERBOIII
Bellona
Level 76
God Stats
2W - 2L
1,515 SR
Queue Stats
255W - 253L
1,393 Elo+
Party 1
Chiron
Chiron
DatBoiM0
Chiron
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
310W - 349L
1,409 Elo+
Party 1
Cthulhu
Cthulhu
RogueSeawolf
Cthulhu
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,224 Elo+
Party 1
Chaac
Chaac
ViolentSmile872
Chaac
Level 23
God Stats
2W - 2L
1,255 SR
Queue Stats
286W - 298L
1,403 Elo+
Party 1
Ishtar
Ishtar
melterz
Ishtar
Level 83
God Stats
3W - 1L
1,491 SR
Queue Stats
140W - 138L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 28
11,578
891
15,267
17,039
28,022
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
SPARTAN Vlll
Kukulkan
17
7 / 4 / 14
10,188
784
18,051
12,485
5,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
20 / 3 / 13
12,684
976
25,903
19,516
9,057
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
17
3 / 2 / 29
11,079
852
13,298
21,647
23,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 4 / 23
9,498
731
10,979
12,657
5,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AJWATERBOIII
Bellona
14
3 / 10 / 6
8,387
645
8,818
21,921
14,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chiron
DatBoiM0
Chiron
16
5 / 7 / 6
9,420
725
17,428
17,699
9,076
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
RogueSeawolf
Cthulhu
13
0 / 8 / 6
7,715
593
7,325
17,178
22,915
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 7 / 6
9,139
703
19,257
18,399
19,744
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
melterz
Ishtar
18
3 / 7 / 7
9,787
753
14,797
16,088
8,800
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
45
39
Kills
14
14
Deaths
39
107
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bellona
AJWATERBOIII
Bellona
3
10
6
0.6
W
8
1
28
22
L
Chiron
DatBoiM0
Chiron
5
7
6
1.14
L
Cthulhu
RogueSeawolf
Cthulhu
0
8
6
0.38
W
Kukulkan
SPARTAN Vlll
Kukulkan
7
4
14
3.5
W
20
3
13
8.83
L
3
7
6
0.86
L
Ishtar
melterz
Ishtar
3
7
7
0.93
W
Osiris
3
2
29
8.75
W
1
4
23
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,498
Damage
67,625
83,344
Taken
91,285
72,597
Mitigated
75,050
45,781
Healing
15,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AJWATERBOIII
Bellona
8,818
1,944
1,733
2,432
21,921
14,515
0
16,829
5,092
0
11,634
W
15,267
2,254
4,568
3,410
17,039
28,022
634
1,183
15,856
22,754
0
L
Chiron
DatBoiM0
Chiron
17,428
7,576
1,006
4,667
17,699
9,076
174
13,716
3,983
0
27,787
L
Cthulhu
RogueSeawolf
Cthulhu
7,325
672
714
131
17,178
22,915
0
12,386
4,792
15,746
0
W
Kukulkan
SPARTAN Vlll
Kukulkan
18,051
2,203
4,344
3,304
12,485
5,642
724
942
11,543
33,832
0
W
25,903
11,499
1,022
9,794
19,516
9,057
4,335
1,860
17,656
45,357
0
L
19,257
1,324
763
2,839
18,399
19,744
0
15,104
3,295
0
30,582
L
Ishtar
melterz
Ishtar
14,797
6,733
471
423
16,088
8,800
0
12,165
3,923
0
32,762
W
Osiris
13,298
5,395
4,917
7,893
21,647
23,988
698
1,754
19,893
0
20,902
W
10,979
1,216
4,316
2,213
12,657
5,888
938
1,586
11,071
19,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,027
Gold Earned
44,448
127
Minions Killed
108
0
Camps Cleared
0
1,257,800
Distance Traveled
1,033,871
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,387
645
6
0
0
210,161
0
W
Bacchus
11,578
891
17
1
0
294,543
0
L
Chiron
9,420
725
26
2
0
212,742
0
L
Cthulhu
7,715
593
15
1
0
179,409
0
W
Kukulkan
10,188
784
35
3
0
236,249
0
W
Sol
12,684
976
41
3
0
211,106
0
L
Chaac
9,139
703
17
1
0
226,785
0
L
Ishtar
9,787
753
44
3
0
204,774
2
W
Osiris
11,079
852
11
1
0
261,802
1
W
Eset
9,498
731
23
2
0
254,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role