Player Matchup

Athena
Athena
 
Athena
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
DSP Pineapple
Ishtar
Level 129
God Stats
10W - 13L
1,511 SR
Queue Stats
553W - 552L
1,446 Elo+
Party 2
Baron Samedi
Baron Samedi
SPEKTRE STORM
Baron Samedi
Level 117
God Stats
17W - 7L
1,775 SR
Queue Stats
175W - 175L
1,509 Elo+
Solo
Chang'e
Chang'e
Siontai
Chang'e
Level 87
God Stats
8W - 7L
1,458 SR
Queue Stats
114W - 110L
1,557 Elo+
Solo
Tyr
Tyr
iKlazm
Tyr
Level 146
God Stats
7W - 8L
1,676 SR
Queue Stats
240W - 270L
1,528 Elo+
Solo
Team Averages
Level 121
1,584 SR
1,508 Elo+

VS

Team Averages
Level 108
1,442 SR
1,463 Elo+
Arachne
Arachne
Akyllez
Arachne
Level 155
God Stats
15W - 15L
1,390 SR
Queue Stats
949W - 954L
1,461 Elo+
Party 1
Apollo
Apollo
Blazelwood209
Apollo
Level 125
God Stats
25W - 31L
1,433 SR
Queue Stats
553W - 545L
1,468 Elo+
Party 1
Ganesha
Ganesha
ExtremeRocker75
Ganesha
Level 84
God Stats
14W - 5L
1,706 SR
Queue Stats
166W - 136L
1,470 Elo+
Party 3
Nike
Nike
Robbie
Nike
Level 88
God Stats
3W - 1L
1,230 SR
Queue Stats
78W - 64L
1,467 Elo+
Party 3
Anubis
Anubis
epicliem58
Anubis
Level 86
God Stats
1W - 1L
1,448 SR
Queue Stats
152W - 126L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
0 / 1 / 2
4,401
440
1,593
8,383
5,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

8
1 / 3 / 1
4,732
473
5,570
5,854
1,941
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
SPEKTRE STORM
Baron Samedi
9
0 / 3 / 0
4,964
496
1,948
5,804
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
Siontai
Chang'e
10
1 / 1 / 0
5,777
578
4,329
6,915
2,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
iKlazm
Tyr
9
1 / 1 / 1
5,204
520
2,636
7,360
2,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Akyllez
Arachne
8
2 / 0 / 1
5,289
529
3,969
7,234
2,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 1 / 0
6,173
617
7,477
6,711
2,074
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 1 / 4
5,618
562
2,329
6,548
3,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nike
Robbie
Nike
9
0 / 1 / 0
5,125
513
4,025
7,524
3,134
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
epicliem58
Anubis
11
3 / 0 / 1
6,118
612
2,952
3,605
1,649
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
3
Kills
9
9
Deaths
3
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
1
2
1
W
Arachne
Akyllez
Arachne
2
0
1
2.5
W
4
1
0
4
L
1
3
1
0.5
W
0
1
4
2
W
Nike
Robbie
Nike
0
1
0
0
L
Baron Samedi
SPEKTRE STORM
Baron Samedi
0
3
0
0
L
Chang'e
Siontai
Chang'e
1
1
0
1
W
Anubis
epicliem58
Anubis
3
0
1
3.5
L
Tyr
iKlazm
Tyr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,076
Damage
20,752
34,316
Taken
31,622
14,134
Mitigated
12,512
10,608
Healing
11,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,593
439
0
2,182
8,383
5,196
0
676
7,707
15,119
2,458
W
Arachne
Akyllez
Arachne
3,969
2,876
0
1,197
7,234
2,336
0
973
6,241
0
27,381
W
7,477
5,265
0
2,148
6,711
2,074
434
281
6,430
0
40,955
L
5,570
2,798
0
1,034
5,854
1,941
594
910
4,944
0
30,520
W
2,329
535
1,361
2,410
6,548
3,319
0
1,295
5,253
12,302
0
W
Nike
Robbie
Nike
4,025
325
0
2,237
7,524
3,134
0
3,602
3,478
0
35,405
L
Baron Samedi
SPEKTRE STORM
Baron Samedi
1,948
311
0
1,104
5,804
2,083
0
3,151
2,653
34,783
0
L
Chang'e
Siontai
Chang'e
4,329
298
140
2,545
6,915
2,039
229
63
6,852
32,978
0
W
Anubis
epicliem58
Anubis
2,952
10
0
2,289
3,605
1,649
0
1,095
2,510
46,735
0
L
Tyr
iKlazm
Tyr
2,636
335
0
3,603
7,360
2,875
0
481
6,879
0
25,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,078
Gold Earned
28,323
284
Minions Killed
298
0
Camps Cleared
0
906,644
Distance Traveled
976,154
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,401
440
31
3
0
187,732
2
W
Arachne
5,289
529
51
5
0
231,278
3
W
Apollo
6,173
617
83
8
0
184,104
1
L
Ishtar
4,732
473
50
5
0
160,064
1
W
Ganesha
5,618
562
2
0
0
188,686
3
W
Nike
5,125
513
64
6
0
188,073
1
L
Baron Samedi
4,964
496
62
6
0
170,074
4
L
Chang'e
5,777
578
80
8
0
184,468
0
W
Anubis
6,118
612
98
10
0
184,013
4
L
Tyr
5,204
520
61
6
0
204,306
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role