Player Matchup

Bacchus
Bacchus
Silver IV
PuffingLettuce
Bacchus
Silver IV
Level 89
God Stats
8W - 9L
1,633 SR
Queue Stats
125W - 152L
959 MMR
Solo
Agni
Agni
Silver V
Wolfwrought
Agni
Silver V
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 105L
499 MMR
Solo
Neith
Neith
Bronze IV
Öðîņ
Neith
Bronze IV
Level 65
God Stats
1W - 5L
1,309 SR
Queue Stats
20W - 53L
869 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 93
1,481 SR
776 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,409 SR
746 MMR
Shiva
Shiva
Silver III
ThatBoiAce91
Shiva
Silver III
Level 149
God Stats
9W - 6L
1,642 SR
Queue Stats
34W - 49L
962 MMR
Solo
Cthulhu
Cthulhu
Silver III
True__Alpha
Cthulhu
Silver III
Level 127
God Stats
2W - 1L
1,235 SR
Queue Stats
91W - 121L
718 MMR
Solo
Baba Yaga
Baba Yaga
Bronze I
sueno-firme
Baba Yaga
Bronze I
Level 84
God Stats
75W - 105L
1,350 SR
Queue Stats
129W - 204L
557 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 4 / 2
13,521
588
11,653
34,206
57,618
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 5 / 1
12,533
545
16,550
23,508
17,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Öðîņ
Neith
18
3 / 8 / 0
13,261
577
16,661
23,945
11,690
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AtlasYmirBaron SamediNu WaGilgamesh

VS

Bans
Ah Muzen CabPoseidonPersephoneKukulkanMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 7
15,702
683
20,007
29,334
35,495
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cthulhu
True__Alpha
Cthulhu
19
3 / 3 / 9
14,421
627
20,013
27,794
41,654
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baba Yaga
sueno-firme
Baba Yaga
20
5 / 0 / 10
16,305
709
31,385
15,263
9,114
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
3
Kills
17
17
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
9
0
7
12.5
W
Cthulhu
True__Alpha
Cthulhu
3
3
9
2.5
L
0
5
1
0.1
W
Baba Yaga
sueno-firme
Baba Yaga
5
0
10
10
L
Neith
Öðîņ
Neith
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,864
Damage
71,405
81,659
Taken
72,391
86,777
Mitigated
86,263
14,454
Healing
19,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,653
750
0
7,724
34,206
57,618
0
20,297
13,909
40,394
0
W
20,007
3,938
1,171
3,729
29,334
35,495
1,038
10,319
19,015
0
47,374
W
Cthulhu
True__Alpha
Cthulhu
20,013
1,118
2,536
3,186
27,794
41,654
236
8,056
19,738
50,919
0
L
16,550
654
246
1,939
23,508
17,469
0
15,389
8,119
55,232
0
W
Baba Yaga
sueno-firme
Baba Yaga
31,385
930
1,701
6,732
15,263
9,114
1,163
11,102
4,161
105,733
0
L
Neith
Öðîņ
Neith
16,661
4,411
0
4,545
23,945
11,690
468
16,120
7,825
0
62,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,315
Gold Earned
46,428
192
Minions Killed
233
6
Camps Cleared
11
1,255,721
Distance Traveled
1,403,855
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
13,521
588
27
1
0
485,121
1
W
Shiva
15,702
683
37
2
1
480,934
3
W
Cthulhu
14,421
627
50
2
5
432,164
3
L
Agni
12,533
545
67
3
1
422,058
2
W
Baba Yaga
16,305
709
146
6
5
490,757
6
L
Neith
13,261
577
98
4
5
348,542
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role