Player Matchup

Bacchus
Bacchus
Camdiddy7
Bacchus
Level 48
God Stats
5W - 1L
1,697 SR
Queue Stats
107W - 98L
1,389 Elo+
Solo
Jing Wei
Jing Wei
DistortedCrow
Jing Wei
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 128L
1,397 Elo+
Party 1
Ravana
Ravana
Garnerr04
Ravana
Level 49
God Stats
400W - 389L
1,477 SR
Queue Stats
423W - 411L
1,417 Elo+
Party 3
Tiamat
Tiamat
PlaysGreedy
Tiamat
Level 60
God Stats
2W - 3L
1,512 SR
Queue Stats
176W - 186L
1,463 Elo+
Party 1
Bellona
Bellona
ZeusJuice94
Bellona
Level 12
God Stats
19W - 20L
1,330 SR
Queue Stats
130W - 129L
1,378 Elo+
Party 3
Team Averages
Level 42
1,503 SR
1,409 Elo+

VS

Team Averages
Level 45
1,526 SR
1,362 Elo+
Izanami
Izanami
Bane32708
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
GatorCandy
Yemoja
Level 20
God Stats
4W - 6L
1,378 SR
Queue Stats
34W - 60L
1,304 Elo+
Party 2
Nu Wa
Nu Wa
Johnny2litty
Nu Wa
Level 44
God Stats
0W - 3L
1,765 SR
Queue Stats
93W - 110L
1,439 Elo+
Solo
Freya
Freya
Kekkeigenki
Freya
Level 89
God Stats
0W - 1L
1,629 SR
Queue Stats
3W - 6L
1,222 Elo+
Party 2
Bakasura
Bakasura
Urraiuu Xikuuze
Bakasura
Level 67
God Stats
0W - 1L
1,357 SR
Queue Stats
106W - 134L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Camdiddy7
Bacchus
17
4 / 0 / 13
11,158
1,116
8,632
6,638
7,650
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jing Wei
DistortedCrow
Jing Wei
17
4 / 3 / 14
11,052
1,105
13,447
12,494
5,208
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ravana
Garnerr04
Ravana
18
11 / 0 / 15
12,746
1,275
20,774
7,093
3,837
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
18
10 / 1 / 15
12,304
1,230
22,328
10,109
10,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
ZeusJuice94
Bellona
18
5 / 1 / 18
11,382
1,138
16,296
12,125
10,884
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

306

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bane32708
Izanami
15
0 / 11 / 2
9,188
919
7,351
19,134
7,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
GatorCandy
Yemoja
15
1 / 4 / 1
9,835
984
4,991
14,060
12,593
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 2 / 3
9,629
963
13,423
12,396
5,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 8 / 0
9,746
975
9,373
18,842
8,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
15
1 / 9 / 1
9,924
992
6,319
22,362
16,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
12
34
Kills
5
5
Deaths
34
75
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bane32708
Izanami
0
11
2
0.09
W
Bacchus
Camdiddy7
Bacchus
4
0
13
10.5
W
Jing Wei
DistortedCrow
Jing Wei
4
3
14
3.67
W
Ravana
Garnerr04
Ravana
11
0
15
18.5
L
Yemoja
GatorCandy
Yemoja
1
4
1
0.38
L
0
2
3
0.75
L
3
8
0
0.38
W
Tiamat
10
1
15
17.5
L
Bakasura
1
9
1
0.17
W
Bellona
ZeusJuice94
Bellona
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,477
Damage
41,457
48,459
Taken
86,794
37,900
Mitigated
49,900
7,424
Healing
9,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bane32708
Izanami
7,351
5,936
0
1,106
19,134
7,716
0
7,156
11,730
0
21,417
W
Bacchus
Camdiddy7
Bacchus
8,632
790
405
90
6,638
7,650
0
3,150
3,180
18,790
0
W
Jing Wei
DistortedCrow
Jing Wei
13,447
10,312
0
1,588
12,494
5,208
0
9,202
2,098
0
30,618
W
Ravana
Garnerr04
Ravana
20,774
10,172
0
716
7,093
3,837
0
4,014
2,757
0
32,728
L
Yemoja
GatorCandy
Yemoja
4,991
545
1,432
989
14,060
12,593
0
4,510
9,492
20,286
0
L
13,423
3,809
0
1,017
12,396
5,084
0
4,432
7,850
34,665
0
L
9,373
2,366
0
2,421
18,842
8,470
0
6,288
12,280
15,282
0
W
Tiamat
22,328
2,069
322
3,254
10,109
10,321
0
4,863
5,108
48,026
0
L
Bakasura
6,319
3,504
0
2,545
22,362
16,037
0
7,540
14,482
0
18,970
W
Bellona
ZeusJuice94
Bellona
16,296
6,444
0
1,049
12,125
10,884
0
6,558
4,982
0
37,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,642
Gold Earned
48,322
200
Minions Killed
147
10
Camps Cleared
5
1,007,803
Distance Traveled
862,475
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,188
919
9
1
0
160,181
0
W
Bacchus
11,158
1,116
24
2
0
194,499
0
W
Jing Wei
11,052
1,105
37
4
5
167,812
0
W
Ravana
12,746
1,275
23
2
3
206,722
0
L
Yemoja
9,835
984
38
4
0
155,461
0
L
Nu Wa
9,629
963
37
4
2
184,614
0
L
Freya
9,746
975
6
1
1
169,413
0
W
Tiamat
12,304
1,230
69
7
1
211,306
0
L
Bakasura
9,924
992
57
6
2
192,806
0
W
Bellona
11,382
1,138
47
5
1
227,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role