Player Matchup

Pele
Pele
 
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Rabzoid
Mulan
Level 149
God Stats
11W - 4L
1,644 SR
Queue Stats
99W - 91L
1,586 Elo+
Party 2
Zhong Kui
Zhong Kui
Royovac
Zhong Kui
Level 156
God Stats
2W - 3L
1,681 SR
Queue Stats
281W - 271L
1,595 Elo+
Party 2
Sobek
Sobek
Teasenses
Sobek
Level 160
God Stats
4W - 1L
1,629 SR
Queue Stats
197W - 164L
1,643 Elo+
Party 2
Ishtar
Ishtar
snakeyogurt
Ishtar
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,814 Elo+
Solo
Team Averages
Level 138
1,591 SR
1,628 Elo+

VS

Team Averages
Level 137
1,554 SR
1,596 Elo+
Chiron
Chiron
 
Chiron
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
KeenoJ
Yu Huang
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,665 Elo+
Party 1
Ratatoskr
Ratatoskr
MagneticExcalibu
Ratatoskr
Level 149
God Stats
25W - 18L
1,677 SR
Queue Stats
382W - 340L
1,593 Elo+
Party 3
Tyr
Tyr
TheHvsky
Tyr
Level 116
God Stats
37W - 39L
1,590 SR
Queue Stats
850W - 817L
1,586 Elo+
Party 3
Scylla
Scylla
x3clipse
Scylla
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
10 / 2 / 6
11,853
593
15,669
18,855
7,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
Rabzoid
Mulan
18
2 / 0 / 3
11,634
582
12,568
19,526
18,764
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zhong Kui
Royovac
Zhong Kui
18
5 / 4 / 3
11,214
561
11,616
11,447
8,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sobek
Teasenses
Sobek
15
1 / 2 / 7
10,051
503
8,194
17,055
15,804
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ishtar
19
5 / 4 / 4
11,942
597
14,919
14,129
6,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
2 / 6 / 3
9,389
469
11,305
17,780
7,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
KeenoJ
Yu Huang
14
0 / 5 / 0
9,010
451
9,795
17,299
7,192
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
17
3 / 4 / 4
10,173
509
10,103
16,021
7,926
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
3 / 4 / 4
9,123
456
6,174
17,353
16,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
x3clipse
Scylla
16
4 / 4 / 2
9,625
481
5,719
11,410
3,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
23
Kills
12
12
Deaths
23
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
10
2
6
6.5
L
Chiron
 
Chiron
2
6
3
0.58
L
Yu Huang
KeenoJ
Yu Huang
0
5
0
0
L
Ratatoskr
3
4
4
1.25
W
Mulan
Rabzoid
Mulan
2
0
3
3.5
W
Zhong Kui
Royovac
Zhong Kui
5
4
3
1.63
W
Sobek
Teasenses
Sobek
1
2
7
2.25
L
3
4
4
1.25
W
Ishtar
5
4
4
1.75
L
Scylla
x3clipse
Scylla
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,966
Damage
43,096
81,012
Taken
79,863
57,261
Mitigated
42,746
29,943
Healing
19,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
15,669
4,543
0
4,330
18,855
7,923
0
3,085
15,770
31
115,580
L
Chiron
 
Chiron
11,305
6,349
474
4,048
17,780
7,367
0
3,740
13,891
0
83,134
L
Yu Huang
KeenoJ
Yu Huang
9,795
1,135
0
6,305
17,299
7,192
0
655
16,644
75,307
0
L
Ratatoskr
10,103
3,090
0
4,443
16,021
7,926
0
4,205
11,816
0
93,231
W
Mulan
Rabzoid
Mulan
12,568
1,785
0
14,213
19,526
18,764
0
9,019
10,507
0
91,654
W
Zhong Kui
Royovac
Zhong Kui
11,616
1,080
0
3,237
11,447
8,281
270
2,286
9,161
86,633
0
W
Sobek
Teasenses
Sobek
8,194
468
0
5,090
17,055
15,804
310
1,503
15,552
28,536
0
L
6,174
651
0
3,601
17,353
16,906
0
7,963
9,390
0
29,976
W
Ishtar
14,919
7,777
0
3,073
14,129
6,489
2,379
0
14,129
0
118,815
L
Scylla
x3clipse
Scylla
5,719
962
0
500
11,410
3,355
0
3,278
8,132
68,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,694
Gold Earned
47,320
670
Minions Killed
570
0
Camps Cleared
0
1,953,321
Distance Traveled
1,883,287
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,853
593
139
7
0
418,906
4
L
Chiron
9,389
469
132
7
0
339,444
5
L
Yu Huang
9,010
451
124
6
0
304,828
0
L
Ratatoskr
10,173
509
145
7
0
441,084
5
W
Mulan
11,634
582
174
9
0
387,735
3
W
Zhong Kui
11,214
561
143
7
0
362,472
7
W
Sobek
10,051
503
23
1
0
431,214
8
L
Tyr
9,123
456
38
2
0
424,069
6
W
Ishtar
11,942
597
191
10
0
352,994
1
L
Scylla
9,625
481
131
7
0
373,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role