Player Matchup

Cerberus
Cerberus
Attacker_4ever
Cerberus
Level 160
God Stats
1W - 4L
1,146 SR
Queue Stats
508W - 572L
1,364 Elo+
Solo
Chronos
Chronos
RazorBladeX14
Chronos
Level 65
God Stats
4W - 9L
1,300 SR
Queue Stats
136W - 180L
1,428 Elo+
Party 1
Horus
Horus
SlayBayBay469
Horus
Level 22
God Stats
8W - 10L
1,500 SR
Queue Stats
42W - 39L
1,483 Elo+
Party 1
Team Averages
Level 82
1,315 SR
1,425 Elo+

VS

Team Averages
Level 71
1,561 SR
1,563 Elo+
Ishtar
Ishtar
MC_HugeHog
Ishtar
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
261W - 96L
1,695 Elo+
Party 2
Sylvanus
Sylvanus
MansGotBlink
Sylvanus
Level 17
God Stats
8W - 3L
1,752 SR
Queue Stats
308W - 105L
1,679 Elo+
Party 2
Baron Samedi
Baron Samedi
VanishingDawn
Baron Samedi
Level 39
God Stats
19W - 18L
1,431 SR
Queue Stats
30W - 33L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
2 / 0 / 3
8,941
688
8,080
20,841
23,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Chronos
13
2 / 3 / 2
8,506
654
9,200
9,120
4,029
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
1 / 4 / 3
8,515
655
4,775
18,941
19,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
MC_HugeHog
Ishtar
13
2 / 2 / 5
8,653
666
19,617
12,202
5,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
MansGotBlink
Sylvanus
13
1 / 0 / 6
8,382
645
9,718
12,498
7,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
VanishingDawn
Baron Samedi
12
3 / 3 / 4
8,647
665
8,318
11,455
5,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
5
Kills
6
7
Deaths
5
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
0
3
3.5
W
Ishtar
MC_HugeHog
Ishtar
2
2
5
2.25
W
Sylvanus
MansGotBlink
Sylvanus
1
0
6
4
L
Chronos
2
3
2
1
L
1
4
3
0.63
W
Baron Samedi
VanishingDawn
Baron Samedi
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,055
Damage
37,653
48,902
Taken
36,155
46,711
Mitigated
18,375
15,951
Healing
17,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
8,080
273
0
8,938
20,841
23,306
0
7,106
13,735
28,273
0
W
Ishtar
MC_HugeHog
Ishtar
19,617
10,576
0
2,323
12,202
5,990
707
4,614
7,588
0
44,772
W
Sylvanus
MansGotBlink
Sylvanus
9,718
3,168
3,538
7,852
12,498
7,272
384
5,536
6,962
29,864
6,546
L
Chronos
9,200
925
0
524
9,120
4,029
0
3,933
5,187
38,858
0
L
4,775
1,726
1,122
5,367
18,941
19,376
0
6,340
12,601
0
12,648
W
Baron Samedi
VanishingDawn
Baron Samedi
8,318
1,042
1,472
2,342
11,455
5,113
411
7,341
4,114
15,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,962
Gold Earned
25,682
176
Minions Killed
138
6
Camps Cleared
6
736,547
Distance Traveled
652,635
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,941
688
81
6
2
243,061
1
W
Ishtar
8,653
666
63
5
4
221,080
3
W
Sylvanus
8,382
645
57
4
2
213,853
0
L
Chronos
8,506
654
80
6
3
251,163
0
L
Horus
8,515
655
15
1
1
242,323
2
W
Baron Samedi
8,647
665
18
1
0
217,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role