Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
 
Camazotz
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
 
Guan Yu
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Vokilza
Nu Wa
Level 109
God Stats
3W - 4L
1,518 SR
Queue Stats
201W - 185L
1,496 Elo+
Party 1
Amaterasu
Amaterasu
skyrimnpc
Amaterasu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 38L
1,517 Elo+
Party 2
Team Averages
Level 79
1,504 SR
1,503 Elo+

VS

Team Averages
Level 73
1,520 SR
1,527 Elo+
Bastet
Bastet
Hasheh
Bastet
Level 115
God Stats
1W - 4L
1,466 SR
Queue Stats
53W - 47L
1,549 Elo+
Party 3
Serqet
Serqet
LilScamp
Serqet
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 107L
1,530 Elo+
Party 3
Medusa
Medusa
Paradigm7x
Medusa
Level 125
God Stats
7W - 5L
1,534 SR
Queue Stats
110W - 97L
1,528 Elo+
Party 3
Sylvanus
Sylvanus
StarliteWalker
Sylvanus
Level 20
God Stats
26W - 23L
1,600 SR
Queue Stats
33W - 38L
1,510 Elo+
Party 3
Sol
Sol
TheLoser18
Sol
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 67L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
3 / 0 / 1
9,009
693
7,308
7,513
2,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Camazotz
 
Camazotz
11
3 / 0 / 3
7,225
556
5,965
11,175
4,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
 
Guan Yu
9
2 / 3 / 2
6,754
520
3,496
14,087
6,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Vokilza
Nu Wa
13
3 / 0 / 3
7,644
588
6,795
5,581
1,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
skyrimnpc
Amaterasu
13
2 / 1 / 4
7,909
608
7,123
9,842
5,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Hasheh
Bastet
10
1 / 2 / 1
5,942
457
5,984
10,572
3,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Serqet
LilScamp
Serqet
10
2 / 3 / 1
6,211
478
5,260
9,790
4,115
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Medusa
Paradigm7x
Medusa
9
1 / 5 / 0
5,773
444
3,536
9,608
3,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
10
0 / 2 / 0
5,256
404
3,570
9,024
5,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 1 / 2
6,635
510
4,283
7,093
2,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
13
Kills
4
4
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
3
0
1
3.5
W
Camazotz
 
Camazotz
3
0
3
4.5
W
Guan Yu
 
Guan Yu
2
3
2
1
L
Bastet
Hasheh
Bastet
1
2
1
0.75
L
Serqet
LilScamp
Serqet
2
3
1
0.83
L
Medusa
Paradigm7x
Medusa
1
5
0
0.2
L
Sylvanus
0
2
0
0
L
0
1
2
1
W
Nu Wa
Vokilza
Nu Wa
3
0
3
4.5
W
Amaterasu
skyrimnpc
Amaterasu
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,687
Damage
22,633
48,198
Taken
46,087
21,475
Mitigated
19,397
23,121
Healing
13,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
7,308
4,245
0
4,679
7,513
2,899
2,902
663
6,850
0
84,713
W
Camazotz
 
Camazotz
5,965
2,856
0
7,326
11,175
4,028
0
759
10,416
0
39,153
W
Guan Yu
 
Guan Yu
3,496
506
1,751
3,885
14,087
6,969
0
3,318
10,626
0
16,145
L
Bastet
Hasheh
Bastet
5,984
1,702
0
3,248
10,572
3,658
0
828
9,658
0
41,015
L
Serqet
LilScamp
Serqet
5,260
1,861
0
2,703
9,790
4,115
0
550
9,128
0
27,659
L
Medusa
Paradigm7x
Medusa
3,536
1,335
0
1,129
9,608
3,759
0
1,074
8,384
0
35,190
L
Sylvanus
3,570
1,435
612
2,401
9,024
5,725
0
1,564
7,260
18,254
3,997
L
4,283
2,515
0
2,959
7,093
2,140
0
1,953
4,862
52,061
0
W
Nu Wa
Vokilza
Nu Wa
6,795
1,078
0
1,500
5,581
1,898
0
1,498
4,083
46,536
0
W
Amaterasu
skyrimnpc
Amaterasu
7,123
3,645
0
3,980
9,842
5,681
972
1,542
8,150
0
47,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,541
Gold Earned
29,817
434
Minions Killed
307
0
Camps Cleared
0
1,348,216
Distance Traveled
1,175,264
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,009
693
169
13
0
251,331
2
W
Camazotz
7,225
556
74
6
0
297,319
4
W
Guan Yu
6,754
520
19
1
0
272,126
5
L
Bastet
5,942
457
59
5
0
292,436
4
L
Serqet
6,211
478
48
4
0
199,979
1
L
Medusa
5,773
444
58
4
0
221,835
7
L
Sylvanus
5,256
404
42
3
0
213,268
2
L
Sol
6,635
510
100
8
0
247,746
2
W
Nu Wa
7,644
588
84
6
0
242,845
1
W
Amaterasu
7,909
608
88
7
0
284,595
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role