Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
 
Hou Yi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
BmoreWoody410
Ne Zha
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,478 Elo+
Solo
Odin
Odin
MatS1lent
Odin
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 128L
1,434 Elo+
Party 3
Ymir
Ymir
NyxDestructor
Ymir
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,486 Elo+
Party 2
Team Averages
Level 97
1,500 SR
1,479 Elo+

VS

Team Averages
Level 138
1,468 SR
1,504 Elo+
Merlin
Merlin
 
Merlin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BadAim7I7
Neith
Level 149
God Stats
4W - 3L
1,398 SR
Queue Stats
331W - 316L
1,528 Elo+
Party 1
Freya
Freya
Bag_O_Bones
Freya
Level 129
God Stats
3W - 0L
1,789 SR
Queue Stats
175W - 157L
1,501 Elo+
Party 1
Mercury
Mercury
Dolden_K
Mercury
Level 127
God Stats
4W - 7L
1,344 SR
Queue Stats
361W - 318L
1,551 Elo+
Party 1
Eset
Eset
jabrone24
Eset
Level 139
God Stats
1W - 1L
1,308 SR
Queue Stats
187W - 193L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
19
3 / 4 / 6
10,175
636
13,137
14,125
6,931
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hou Yi
 
Hou Yi
16
1 / 7 / 8
9,978
624
8,713
16,134
6,687
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 4 / 2
7,152
447
828
5,714
1,977
Heavy Mace

Heavy Mace

+30
Physical Power

Odin
18
4 / 7 / 4
10,670
667
10,301
28,660
18,657
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
4 / 7 / 7
10,519
657
4,271
25,469
31,662
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
4 / 2 / 17
11,137
696
15,340
7,114
3,676
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
BadAim7I7
Neith
19
4 / 1 / 17
11,436
715
21,218
14,534
8,586
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

14
1 / 6 / 11
9,817
614
7,638
11,866
5,786
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mercury
Dolden_K
Mercury
20
11 / 3 / 13
12,226
764
15,006
12,985
6,854
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eset
20
9 / 1 / 17
12,288
768
22,419
10,113
5,532
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
104
12
Kills
29
29
Deaths
13
27
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
3
4
6
1.5
L
Hou Yi
 
Hou Yi
1
7
8
0.71
W
Merlin
 
Merlin
4
2
17
6.25
W
Neith
BadAim7I7
Neith
4
1
17
12.5
W
1
6
11
1.08
L
0
4
2
0.25
W
Mercury
Dolden_K
Mercury
11
3
13
5.83
L
Odin
4
7
4
0.86
L
4
7
7
1.07
W
Eset
9
1
17
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,250
Damage
81,621
90,102
Taken
56,612
65,914
Mitigated
30,434
22,850
Healing
20,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
13,137
6,011
2,920
4,633
14,125
6,931
350
7,074
7,051
0
41,469
L
Hou Yi
 
Hou Yi
8,713
1,682
541
1,748
16,134
6,687
341
7,941
8,193
0
23,931
W
Merlin
 
Merlin
15,340
115
549
511
7,114
3,676
676
204
6,910
33,952
0
W
Neith
BadAim7I7
Neith
21,218
6,486
0
5,772
14,534
8,586
2,752
1,059
13,475
0
47,907
W
7,638
2,336
1,153
1,391
11,866
5,786
649
1,863
10,003
14,724
0
L
828
58
119
589
5,714
1,977
0
3,141
2,573
0
2,567
W
Mercury
Dolden_K
Mercury
15,006
5,837
1,354
3,290
12,985
6,854
3,890
875
12,110
0
25,566
L
Odin
10,301
696
762
6,994
28,660
18,657
0
17,066
11,594
0
18,139
L
4,271
217
1,968
2,576
25,469
31,662
0
10,175
15,294
12,429
0
W
Eset
22,419
815
3,512
2,948
10,113
5,532
2,233
270
9,843
48,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,494
Gold Earned
56,904
123
Minions Killed
173
0
Camps Cleared
0
1,067,507
Distance Traveled
1,362,029
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,175
636
48
3
0
269,073
0
L
Hou Yi
9,978
624
45
3
0
251,249
1
W
Merlin
11,137
696
35
2
0
279,421
0
W
Neith
11,436
715
54
3
0
276,911
0
W
Freya
9,817
614
15
1
0
202,713
0
L
Ne Zha
7,152
447
2
0
0
77,431
0
W
Mercury
12,226
764
19
1
0
295,566
0
L
Odin
10,670
667
16
1
0
263,356
0
L
Ymir
10,519
657
12
1
0
206,398
2
W
Eset
12,288
768
50
3
0
307,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role