Player Matchup

Cabrakan
Cabrakan
HuskyPT
Cabrakan
Level 116
God Stats
3W - 2L
1,500 SR
Queue Stats
295W - 284L
1,339 Elo+
Party 1
Olorun
Olorun
NinjaDRL
Olorun
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 31L
1,294 Elo+
Party 1
Kukulkan
Kukulkan
Norahc
Kukulkan
Level 160
God Stats
12W - 13L
1,359 SR
Queue Stats
765W - 739L
1,486 Elo+
Party 3
Neith
Neith
TheAnguish88
Neith
Level 155
God Stats
5W - 1L
1,737 SR
Queue Stats
222W - 221L
1,502 Elo+
Party 3
Charybdis
Charybdis
tinkashi
Charybdis
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 61L
1,473 Elo+
Solo
Team Averages
Level 138
1,519 SR
1,419 Elo+

VS

Team Averages
Level 122
1,446 SR
1,471 Elo+
Medusa
Medusa
CaesarAugustus03
Medusa
Level 122
God Stats
2W - 7L
1,281 SR
Queue Stats
31W - 56L
1,390 Elo+
Party 2
Da Ji
Da Ji
Nihilli
Da Ji
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 48L
1,490 Elo+
Party 2
Hercules
Hercules
Ragnartjie
Hercules
Level 116
God Stats
21W - 16L
1,569 SR
Queue Stats
411W - 444L
1,478 Elo+
Solo
Cupid
Cupid
RunedarSK
Cupid
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 79L
1,466 Elo+
Party 2
Bacchus
Bacchus
ÉdeHistória
Bacchus
Level 88
God Stats
0W - 3L
1,379 SR
Queue Stats
70W - 73L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
HuskyPT
Cabrakan
2
0 / 1 / 1
2,883
288
0
786
281
Olorun
NinjaDRL
Olorun
2
0 / 1 / 1
2,876
288
0
711
224
Kukulkan
Norahc
Kukulkan
19
6 / 4 / 6
8,884
888
9,646
9,916
6,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
4 / 4 / 7
8,227
823
13,106
10,573
5,247
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
tinkashi
Charybdis
16
4 / 6 / 3
8,750
875
6,803
12,229
5,361
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 6
9,491
949
7,821
10,031
3,992
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
Nihilli
Da Ji
15
3 / 4 / 5
9,120
912
2,173
8,384
4,550
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Ragnartjie
Hercules
15
0 / 1 / 6
8,611
861
5,058
16,126
11,973
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cupid
RunedarSK
Cupid
18
8 / 4 / 4
10,427
1,043
12,005
9,995
4,972
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
14
1 / 5 / 8
9,075
908
4,997
11,830
16,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
45
14
Kills
16
16
Deaths
16
18
Assists
29
Player
Kills
Deaths
Assists
KDA
L
4
2
6
3.5
W
Cabrakan
HuskyPT
Cabrakan
0
1
1
0.5
L
Da Ji
Nihilli
Da Ji
3
4
5
1.38
W
Olorun
NinjaDRL
Olorun
0
1
1
0.5
W
Kukulkan
Norahc
Kukulkan
6
4
6
2.25
L
Hercules
Ragnartjie
Hercules
0
1
6
3
L
Cupid
RunedarSK
Cupid
8
4
4
2.5
W
4
4
7
1.88
W
Charybdis
tinkashi
Charybdis
4
6
3
0.92
L
Bacchus
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,555
Damage
32,054
34,215
Taken
56,366
17,826
Mitigated
42,437
7,338
Healing
21,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,821
2,390
459
1,961
10,031
3,992
2,349
3,774
6,257
0
24,439
W
Cabrakan
HuskyPT
Cabrakan
0
0
0
0
786
281
0
0
786
0
0
L
Da Ji
Nihilli
Da Ji
2,173
272
1,279
610
8,384
4,550
2,216
1,281
7,103
0
7,052
W
Olorun
NinjaDRL
Olorun
0
0
0
0
711
224
0
0
711
0
0
W
Kukulkan
Norahc
Kukulkan
9,646
1,842
601
1,759
9,916
6,713
0
2,794
6,919
26,443
0
L
Hercules
Ragnartjie
Hercules
5,058
564
2,750
8,279
16,126
11,973
271
1,373
14,753
675
14,993
L
Cupid
RunedarSK
Cupid
12,005
7,211
2,849
2,010
9,995
4,972
1,754
642
9,353
0
20,900
W
13,106
3,570
278
3,087
10,573
5,247
0
1,219
9,278
0
23,736
W
Charybdis
tinkashi
Charybdis
6,803
1,959
34
1,579
12,229
5,361
0
1,112
10,955
0
14,910
L
Bacchus
4,997
454
615
866
11,830
16,950
624
2,576
9,254
14,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,620
Gold Earned
46,724
78
Minions Killed
107
0
Camps Cleared
0
505,902
Distance Traveled
989,205
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,491
949
34
3
0
214,130
0
W
Cabrakan
2,883
288
0
0
0
0
0
L
Da Ji
9,120
912
11
1
0
195,418
0
W
Olorun
2,876
288
0
0
0
0
0
W
Kukulkan
8,884
888
41
4
0
185,409
1
L
Hercules
8,611
861
19
2
0
227,618
0
L
Cupid
10,427
1,043
25
3
0
172,824
0
W
Neith
8,227
823
21
2
0
176,953
1
W
Charybdis
8,750
875
16
2
0
143,540
1
L
Bacchus
9,075
908
18
2
0
179,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role