Player Matchup

Awilix
Awilix
Ares895
Awilix
Level 97
God Stats
6W - 11L
1,479 SR
Queue Stats
236W - 254L
1,497 Elo+
Party 1
Sol
Sol
Ryan5227
Sol
Level 49
God Stats
6W - 7L
1,619 SR
Queue Stats
101W - 70L
1,575 Elo+
Solo
Vamana
Vamana
Tempermine
Vamana
Level 98
God Stats
2W - 5L
1,789 SR
Queue Stats
158W - 165L
1,469 Elo+
Party 1
Team Averages
Level 81
1,629 SR
1,514 Elo+

VS

Team Averages
Level 109
1,669 SR
1,592 Elo+
Guan Yu
Guan Yu
ArkDrive
Guan Yu
Level 77
God Stats
3W - 0L
1,516 SR
Queue Stats
67W - 50L
1,584 Elo+
Party 2
Chronos
Chronos
KneeStealer
Chronos
Level 105
God Stats
26W - 18L
1,609 SR
Queue Stats
38W - 33L
1,584 Elo+
Party 2
Ymir
Ymir
paperxplane1
Ymir
Level 146
God Stats
3W - 1L
1,882 SR
Queue Stats
72W - 61L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Ares895
Awilix
14
2 / 7 / 4
9,880
618
13,538
18,200
7,506
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 5 / 4
10,225
639
15,366
11,244
4,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Vamana
Tempermine
Vamana
16
4 / 4 / 3
10,733
671
20,795
24,382
23,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ArkDrive
Guan Yu
15
4 / 3 / 11
10,722
670
12,476
21,582
26,228
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chronos
KneeStealer
Chronos
17
6 / 3 / 10
11,801
738
21,477
15,253
7,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 1 / 8
11,952
747
10,954
24,257
26,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
7
Kills
16
16
Deaths
7
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Awilix
Ares895
Awilix
2
7
4
0.57
W
Guan Yu
ArkDrive
Guan Yu
4
3
11
3.17
W
Chronos
KneeStealer
Chronos
6
3
10
3.67
L
1
5
4
0.6
L
Vamana
Tempermine
Vamana
4
4
3
1.38
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,699
Damage
44,907
53,826
Taken
61,092
35,748
Mitigated
59,356
10,345
Healing
18,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Ares895
Awilix
13,538
4,205
685
1,395
18,200
7,506
0
10,550
7,650
0
38,118
W
Guan Yu
ArkDrive
Guan Yu
12,476
2,435
5,171
5,425
21,582
26,228
358
4,826
16,369
0
30,078
W
Chronos
KneeStealer
Chronos
21,477
4,482
0
1,861
15,253
7,116
2,507
3,007
11,858
53,494
0
L
15,366
4,427
0
1,602
11,244
4,386
569
8,580
2,664
59,411
4,232
L
Vamana
Tempermine
Vamana
20,795
9,539
0
6,663
24,382
23,856
108
13,689
10,693
0
38,686
W
10,954
2,909
0
6,107
24,257
26,012
358
6,366
17,435
28,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,838
Gold Earned
34,475
177
Minions Killed
138
9
Camps Cleared
4
821,505
Distance Traveled
884,703
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,880
618
38
2
5
278,218
1
W
Guan Yu
10,722
670
35
2
2
295,167
5
W
Chronos
11,801
738
66
4
0
306,795
1
L
Sol
10,225
639
104
7
4
253,808
2
L
Vamana
10,733
671
35
2
0
289,479
0
W
Ymir
11,952
747
37
2
2
282,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role