Player Matchup

Ymir
Ymir
Blera_Tv
Ymir
Level 63
God Stats
9W - 8L
1,522 SR
Queue Stats
102W - 103L
1,335 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DiMz_0
Tsukuyomi
Level 8
God Stats
6W - 4L
1,500 SR
Queue Stats
21W - 35L
1,203 Elo+
Party 1
Ishtar
Ishtar
InsidePerfect
Ishtar
Level 82
God Stats
28W - 16L
1,695 SR
Queue Stats
405W - 402L
1,503 Elo+
Party 2
Anubis
Anubis
samuiwnl2
Anubis
Level 42
God Stats
23W - 11L
1,596 SR
Queue Stats
163W - 154L
1,464 Elo+
Party 2
Sylvanus
Sylvanus
sinoombre
Sylvanus
Level 108
God Stats
2W - 2L
1,303 SR
Queue Stats
262W - 233L
1,496 Elo+
Party 2
Team Averages
Level 61
1,523 SR
1,400 Elo+

VS

Team Averages
Level 60
1,436 SR
1,349 Elo+
Chaac
Chaac
Crucial_Stellar
Chaac
Level 73
God Stats
4W - 6L
1,397 SR
Queue Stats
130W - 152L
1,396 Elo+
Party 3
Zeus
Zeus
LoadedWeaponzz
Zeus
Level 116
God Stats
15W - 13L
1,543 SR
Queue Stats
78W - 97L
1,403 Elo+
Solo
Ares
Ares
RAGING_Barbarian
Ares
Level 28
God Stats
10W - 14L
1,431 SR
Queue Stats
47W - 63L
1,285 Elo+
Party 3
Bakasura
Bakasura
Tox1c_ChEmicHaLz
Bakasura
Level 36
God Stats
6W - 8L
1,389 SR
Queue Stats
42W - 43L
1,322 Elo+
Party 3
Charybdis
Charybdis
spazzoidman25
Charybdis
Level 49
God Stats
19W - 22L
1,417 SR
Queue Stats
25W - 28L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
0 / 5 / 6
9,118
434
7,115
18,403
19,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
DiMz_0
Tsukuyomi
12
1 / 6 / 10
8,321
396
5,858
16,990
7,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
14 / 4 / 8
11,695
557
26,681
19,290
10,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
samuiwnl2
Anubis
16
11 / 4 / 5
11,094
528
20,601
25,043
16,347
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
sinoombre
Sylvanus
15
3 / 4 / 19
9,927
473
13,944
22,624
23,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 5 / 2
10,548
502
18,546
21,589
12,298
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 4 / 3
9,668
460
21,084
9,477
3,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 5 / 7
9,205
438
7,845
21,173
24,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
7 / 8 / 4
9,360
446
12,654
21,785
9,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
spazzoidman25
Charybdis
12
1 / 7 / 6
8,020
382
14,255
18,224
7,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
44
29
Kills
22
23
Deaths
29
48
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
5
6
0.6
L
8
5
2
1.8
W
Tsukuyomi
DiMz_0
Tsukuyomi
1
6
10
1
W
14
4
8
4.5
L
3
4
3
1.13
L
3
5
7
1.3
L
7
8
4
1.13
W
Anubis
samuiwnl2
Anubis
11
4
5
3.38
W
Sylvanus
sinoombre
Sylvanus
3
4
19
3.13
L
Charybdis
spazzoidman25
Charybdis
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,199
Damage
74,384
102,350
Taken
92,248
76,081
Mitigated
56,752
34,860
Healing
15,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,115
1,873
0
1,680
18,403
19,342
1,062
4,814
13,139
55,468
0
L
18,546
4,275
0
6,877
21,589
12,298
970
13,695
7,894
0
65,024
W
Tsukuyomi
DiMz_0
Tsukuyomi
5,858
1,570
0
2,846
16,990
7,158
356
3,443
13,142
0
24,885
W
26,681
16,615
410
6,253
19,290
10,112
312
4,318
14,843
0
104,746
L
21,084
1,068
0
0
9,477
3,651
0
6,906
2,571
80,310
0
L
7,845
1,001
0
2,177
21,173
24,007
396
5,958
15,215
25,476
0
L
12,654
7,517
0
1,463
21,785
9,091
0
8,881
12,904
0
39,522
W
Anubis
samuiwnl2
Anubis
20,601
380
0
12,528
25,043
16,347
99
10,411
13,703
75,183
0
W
Sylvanus
sinoombre
Sylvanus
13,944
3,835
4,067
7,076
22,624
23,122
170
5,105
16,788
38,398
12,162
L
Charybdis
spazzoidman25
Charybdis
14,255
8,548
646
4,611
18,224
7,705
754
5,199
13,025
0
47,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,155
Gold Earned
46,801
439
Minions Killed
366
0
Camps Cleared
0
1,820,401
Distance Traveled
1,799,672
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,118
434
82
4
0
336,086
1
L
Chaac
10,548
502
89
4
0
393,431
0
W
Tsukuyomi
8,321
396
39
2
0
403,646
0
W
Ishtar
11,695
557
138
7
0
371,991
1
L
Zeus
9,668
460
132
6
0
378,380
4
L
Ares
9,205
438
23
1
0
313,752
5
L
Bakasura
9,360
446
56
3
0
398,767
0
W
Anubis
11,094
528
114
5
0
341,976
0
W
Sylvanus
9,927
473
66
3
0
366,702
1
L
Charybdis
8,020
382
66
3
0
315,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role