Player Matchup

Zeus
Zeus
Danielomelo1991
Zeus
Level 109
God Stats
20W - 28L
1,419 SR
Queue Stats
23W - 30L
1,363 Elo+
Solo
Sylvanus
Sylvanus
DmNcJnKr
Sylvanus
Level 88
God Stats
20W - 22L
1,479 SR
Queue Stats
470W - 575L
1,335 Elo+
Solo
Cliodhna
Cliodhna
Monte_Joghurt36
Cliodhna
Level 64
God Stats
1W - 1L
1,669 SR
Queue Stats
49W - 52L
1,346 Elo+
Party 2
Ishtar
Ishtar
max62680-72300
Ishtar
Level 139
God Stats
1W - 3L
1,113 SR
Queue Stats
255W - 305L
1,311 Elo+
Solo
King Arthur
King Arthur
zura1611
King Arthur
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 51L
1,300 Elo+
Party 2
Team Averages
Level 92
1,436 SR
1,331 Elo+

VS

Team Averages
Level 93
1,443 SR
1,268 Elo+
Nu Wa
Nu Wa
JoseRomero1999
Nu Wa
Level 110
God Stats
6W - 4L
1,447 SR
Queue Stats
136W - 150L
1,338 Elo+
Party 1
Erlang Shen
Erlang Shen
ParacaEye
Erlang Shen
Level 47
God Stats
28W - 53L
1,248 SR
Queue Stats
130W - 203L
1,233 Elo+
Party 1
Neith
Neith
SAURØN22
Neith
Level 105
God Stats
37W - 43L
1,424 SR
Queue Stats
70W - 96L
1,302 Elo+
Party 1
Kumbhakarna
Kumbhakarna
STABILO7346
Kumbhakarna
Level 82
God Stats
1W - 0L
1,559 SR
Queue Stats
21W - 18L
939 Elo+
Solo
Nemesis
Nemesis
iKyZze
Nemesis
Level 119
God Stats
8W - 11L
1,539 SR
Queue Stats
215W - 196L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 0
5,184
518
1,768
4,624
1,321
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
DmNcJnKr
Sylvanus
8
0 / 0 / 1
4,991
499
2,366
7,392
4,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
8
0 / 4 / 2
5,182
518
3,533
8,165
2,647
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 4 / 0
4,861
486
4,559
9,379
2,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
zura1611
King Arthur
9
1 / 2 / 0
5,092
509
4,058
8,817
5,908
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 3
6,199
620
6,067
5,325
1,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
ParacaEye
Erlang Shen
10
0 / 1 / 2
5,683
568
3,658
7,352
4,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
SAURØN22
Neith
11
4 / 0 / 1
6,456
646
5,838
5,532
1,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kumbhakarna
STABILO7346
Kumbhakarna
8
0 / 1 / 3
5,270
527
1,777
6,166
3,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
iKyZze
Nemesis
11
2 / 0 / 4
6,320
632
5,362
7,521
3,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
5
Kills
9
11
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
L
Sylvanus
DmNcJnKr
Sylvanus
0
0
1
0.5
W
3
3
3
1.5
L
Cliodhna
0
4
2
0.25
W
Erlang Shen
ParacaEye
Erlang Shen
0
1
2
1
W
Neith
SAURØN22
Neith
4
0
1
4.5
W
Kumbhakarna
STABILO7346
Kumbhakarna
0
1
3
1.5
W
Nemesis
iKyZze
Nemesis
2
0
4
4
L
1
4
0
0.25
L
King Arthur
zura1611
King Arthur
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,284
Damage
22,702
38,377
Taken
31,896
16,933
Mitigated
13,770
10,747
Healing
11,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,768
288
0
0
4,624
1,321
0
1,797
2,651
21,131
0
L
Sylvanus
DmNcJnKr
Sylvanus
2,366
706
1,784
3,612
7,392
4,271
0
1,711
5,581
16,265
0
W
6,067
2,253
0
730
5,325
1,743
1,112
1,470
3,855
32,821
0
L
Cliodhna
3,533
411
247
1,111
8,165
2,647
0
1,789
6,256
0
30,315
W
Erlang Shen
ParacaEye
Erlang Shen
3,658
1,830
0
4,085
7,352
4,243
0
0
7,352
0
31,941
W
Neith
SAURØN22
Neith
5,838
2,634
0
3,955
5,532
1,704
1,739
1,384
4,148
0
49,464
W
Kumbhakarna
STABILO7346
Kumbhakarna
1,777
189
0
2,378
6,166
3,036
0
493
5,673
12,947
0
W
Nemesis
iKyZze
Nemesis
5,362
2,952
0
776
7,521
3,044
0
787
6,734
0
47,241
L
4,559
2,953
0
2,430
9,379
2,786
0
1,748
7,561
0
29,306
L
King Arthur
zura1611
King Arthur
4,058
881
0
1,563
8,817
5,908
0
281
8,484
0
24,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,310
Gold Earned
29,928
211
Minions Killed
300
0
Camps Cleared
0
909,344
Distance Traveled
1,011,149
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,184
518
39
4
0
183,648
0
L
Sylvanus
4,991
499
27
3
0
178,560
2
W
Nu Wa
6,199
620
53
5
0
178,630
0
L
Cliodhna
5,182
518
58
6
0
206,871
1
W
Erlang Shen
5,683
568
59
6
0
206,336
0
W
Neith
6,456
646
85
9
0
159,591
0
W
Kumbhakarna
5,270
527
15
2
0
210,337
2
W
Nemesis
6,320
632
88
9
0
256,255
5
L
Ishtar
4,861
486
49
5
0
141,622
0
L
King Arthur
5,092
509
38
4
0
198,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role