Player Matchup

Merlin
Merlin
M1N1B0T
Merlin
Level 43
God Stats
5W - 4L
1,530 SR
Queue Stats
35W - 31L
1,551 Elo+
Solo
Heimdallr
Heimdallr
NGAD Dead Mann1
Heimdallr
Level 159
God Stats
3W - 4L
1,285 SR
Queue Stats
117W - 137L
1,528 Elo+
Party 1
Horus
Horus
RandomJnT
Horus
Level 149
God Stats
2W - 1L
1,421 SR
Queue Stats
61W - 72L
1,521 Elo+
Party 1
Atlas
Atlas
SoulsTK
Atlas
Level 29
God Stats
2W - 0L
1,682 SR
Queue Stats
3W - 1L
1,801 Elo+
Party 2
Thanatos
Thanatos
jordsaslo
Thanatos
Level 29
God Stats
2W - 1L
1,537 SR
Queue Stats
16W - 6L
1,693 Elo+
Party 2
Team Averages
Level 82
1,491 SR
1,619 Elo+

VS

Team Averages
Level 87
1,504 SR
1,538 Elo+
Vulcan
Vulcan
BE BURN FC
Vulcan
Level 154
God Stats
228W - 191L
1,577 SR
Queue Stats
394W - 411L
1,545 Elo+
Solo
Loki
Loki
BebeCitoo
Loki
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 39L
1,592 Elo+
Solo
Izanami
Izanami
BluEPillCosby
Izanami
Level 106
God Stats
2W - 2L
1,332 SR
Queue Stats
251W - 261L
1,507 Elo+
Party 3
Zhong Kui
Zhong Kui
Imthestepdad301
Zhong Kui
Level 28
God Stats
19W - 30L
1,471 SR
Queue Stats
73W - 82L
1,481 Elo+
Party 3
Erlang Shen
Erlang Shen
LLCoolnRich
Erlang Shen
Level 128
God Stats
2W - 3L
1,639 SR
Queue Stats
225W - 208L
1,566 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
M1N1B0T
Merlin
15
0 / 2 / 4
7,917
792
5,082
5,081
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Heimdallr
NGAD Dead Mann1
Heimdallr
15
3 / 0 / 4
8,183
818
8,090
7,342
3,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
RandomJnT
Horus
13
1 / 1 / 5
7,391
739
3,904
7,290
6,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Atlas
SoulsTK
Atlas
13
0 / 2 / 3
7,396
740
3,208
11,059
8,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
jordsaslo
Thanatos
15
4 / 3 / 1
8,376
838
9,211
12,273
6,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BE BURN FC
Vulcan
14
0 / 3 / 6
7,582
758
8,822
7,393
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Loki
15
0 / 0 / 2
7,590
759
4,245
8,057
3,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
13
2 / 2 / 2
7,050
705
5,358
7,041
2,634
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
Imthestepdad301
Zhong Kui
14
1 / 1 / 2
7,289
729
5,634
5,469
3,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Erlang Shen
LLCoolnRich
Erlang Shen
14
5 / 2 / 2
7,907
791
8,849
10,310
9,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
8
Kills
8
8
Deaths
8
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Vulcan
BE BURN FC
Vulcan
0
3
6
1
L
Loki
0
0
2
1
L
Izanami
2
2
2
1.5
L
Zhong Kui
Imthestepdad301
Zhong Kui
1
1
2
2
L
Erlang Shen
LLCoolnRich
Erlang Shen
5
2
2
3
W
Merlin
M1N1B0T
Merlin
0
2
4
1
W
Heimdallr
NGAD Dead Mann1
Heimdallr
3
0
4
5
W
Horus
RandomJnT
Horus
1
1
5
3.5
W
Atlas
SoulsTK
Atlas
0
2
3
0.75
W
Thanatos
jordsaslo
Thanatos
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,495
Damage
32,908
43,045
Taken
38,270
26,581
Mitigated
22,418
15,733
Healing
7,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
BE BURN FC
Vulcan
8,822
3,815
0
443
7,393
3,173
0
1,913
5,414
32,047
0
L
Loki
4,245
648
0
2,074
8,057
3,145
0
639
7,277
0
36,034
L
Izanami
5,358
3,462
0
765
7,041
2,634
42
2,517
4,492
0
15,495
L
Zhong Kui
Imthestepdad301
Zhong Kui
5,634
647
0
1,523
5,469
3,784
0
1,467
3,899
19,307
0
L
Erlang Shen
LLCoolnRich
Erlang Shen
8,849
4,865
0
2,566
10,310
9,682
0
1,754
8,457
0
21,448
W
Merlin
M1N1B0T
Merlin
5,082
317
0
415
5,081
2,015
1,139
3,024
1,815
37,459
0
W
Heimdallr
NGAD Dead Mann1
Heimdallr
8,090
2,990
0
1,255
7,342
3,500
205
3,197
4,015
0
30,946
W
Horus
RandomJnT
Horus
3,904
1,927
1,476
3,527
7,290
6,414
37
2,420
4,792
0
11,016
W
Atlas
SoulsTK
Atlas
3,208
937
0
1,315
11,059
8,073
824
2,682
8,299
15,138
0
W
Thanatos
jordsaslo
Thanatos
9,211
2,373
0
7,745
12,273
6,579
653
2,557
9,668
0
31,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,263
Gold Earned
37,418
225
Minions Killed
222
0
Camps Cleared
0
1,092,836
Distance Traveled
1,065,867
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,582
758
52
5
0
246,405
2
L
Loki
7,590
759
66
7
0
225,094
2
L
Izanami
7,050
705
26
3
0
188,389
2
L
Zhong Kui
7,289
729
53
5
0
195,860
1
L
Erlang Shen
7,907
791
25
3
0
210,119
0
W
Merlin
7,917
792
82
8
0
200,784
2
W
Heimdallr
8,183
818
60
6
0
196,571
4
W
Horus
7,391
739
13
1
0
226,805
0
W
Atlas
7,396
740
25
3
0
220,072
0
W
Thanatos
8,376
838
45
5
0
248,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role