Player Matchup

Sol
Sol
 
Sol
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
DFNugget
He Bo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,373 Elo+
Party 1
Vulcan
Vulcan
Mapyo
Vulcan
Level 85
God Stats
1W - 1L
1,475 SR
Queue Stats
76W - 73L
1,430 Elo+
Party 1
Chernobog
Chernobog
Popdepression
Chernobog
Level 29
God Stats
1W - 2L
1,303 SR
Queue Stats
47W - 46L
1,411 Elo+
Party 1
Yemoja
Yemoja
sweethearts4ever
Yemoja
Level 159
God Stats
3W - 11L
1,293 SR
Queue Stats
295W - 334L
1,327 Elo+
Party 3
Team Averages
Level 88
1,414 SR
1,408 Elo+

VS

Team Averages
Level 74
1,468 SR
1,375 Elo+
Yemoja
Yemoja
Draco_Reloaded
Yemoja
Level 109
God Stats
2W - 0L
1,519 SR
Queue Stats
21W - 28L
1,355 Elo+
Party 2
Ares
Ares
F1CT10N--
Ares
Level 36
God Stats
1W - 1L
1,330 SR
Queue Stats
25W - 38L
1,351 Elo+
Party 2
Merlin
Merlin
KpDraco
Merlin
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,447 Elo+
Party 2
Raijin
Raijin
toy-toast909
Raijin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 31L
1,293 Elo+
Party 2
Thanatos
Thanatos
xlYuyinlx
Thanatos
Level 147
God Stats
2W - 1L
1,490 SR
Queue Stats
305W - 330L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
3 / 7 / 1
11,177
621
21,063
19,898
7,520
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

He Bo
DFNugget
He Bo
17
0 / 11 / 3
9,774
543
10,907
18,915
7,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
Mapyo
Vulcan
17
2 / 9 / 0
10,236
569
11,675
18,900
9,272
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chernobog
Popdepression
Chernobog
19
3 / 7 / 2
11,672
648
13,286
19,064
9,096
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 9 / 2
9,281
516
4,085
23,165
29,174
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 31
12,928
718
15,025
14,693
14,447
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ares
18
4 / 4 / 31
12,488
694
12,088
22,299
23,926
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
KpDraco
Merlin
20
10 / 0 / 29
13,965
776
22,654
13,617
8,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
20
7 / 3 / 26
12,628
702
13,541
17,694
10,074
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
xlYuyinlx
Thanatos
20
16 / 2 / 22
14,245
791
30,495
21,752
13,124
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
182
8
Kills
43
43
Deaths
9
8
Assists
139
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
7
1
0.5
L
He Bo
DFNugget
He Bo
0
11
3
0.14
W
6
0
31
21.5
W
Ares
4
4
31
4.88
W
Merlin
KpDraco
Merlin
10
0
29
24.5
L
Vulcan
Mapyo
Vulcan
2
9
0
0.22
L
Chernobog
Popdepression
Chernobog
3
7
2
0.57
L
0
9
2
0.11
W
Raijin
7
3
26
6.67
W
Thanatos
xlYuyinlx
Thanatos
16
2
22
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,016
Damage
93,803
99,942
Taken
90,055
62,358
Mitigated
70,398
22,192
Healing
61,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
21,063
2,685
696
5,166
19,898
7,520
0
12,334
7,564
52,954
0
L
He Bo
DFNugget
He Bo
10,907
1,762
158
660
18,915
7,296
0
10,969
7,946
21,993
0
W
15,025
1,285
16,689
4,437
14,693
14,447
1,279
10,092
4,601
30,068
0
W
Ares
12,088
1,527
3,138
3,736
22,299
23,926
67
8,067
14,232
14,471
0
W
Merlin
KpDraco
Merlin
22,654
1,814
3,546
1,729
13,617
8,827
2,019
9,717
3,900
60,610
0
L
Vulcan
Mapyo
Vulcan
11,675
2,718
1,902
2,418
18,900
9,272
0
12,144
6,756
26,885
0
L
Chernobog
Popdepression
Chernobog
13,286
6,962
476
2,809
19,064
9,096
0
11,676
7,388
0
29,724
L
4,085
1,317
6,297
1,610
23,165
29,174
0
16,185
6,980
10,669
0
W
Raijin
13,541
2,845
3,454
4,016
17,694
10,074
1,522
9,715
7,979
31,818
0
W
Thanatos
xlYuyinlx
Thanatos
30,495
6,913
3,093
17,861
21,752
13,124
4,220
10,139
11,613
0
57,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,140
Gold Earned
66,254
164
Minions Killed
196
0
Camps Cleared
0
1,377,822
Distance Traveled
1,705,346
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,177
621
60
3
0
304,192
0
L
He Bo
9,774
543
18
1
0
241,238
0
W
Yemoja
12,928
718
19
1
0
358,840
1
W
Ares
12,488
694
3
0
0
337,237
8
W
Merlin
13,965
776
92
5
0
341,327
0
L
Vulcan
10,236
569
34
2
0
274,138
1
L
Chernobog
11,672
648
35
2
0
304,389
1
L
Yemoja
9,281
516
17
1
0
253,865
0
W
Raijin
12,628
702
29
2
0
268,540
3
W
Thanatos
14,245
791
53
3
0
399,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role