Player Matchup

Neith
Neith
CajuNxRagezZ
Neith
Level 90
God Stats
6W - 5L
1,518 SR
Queue Stats
102W - 107L
1,460 Elo+
Party 2
Mercury
Mercury
ReeseRagez
Mercury
Level 104
God Stats
2W - 2L
1,305 SR
Queue Stats
174W - 188L
1,432 Elo+
Party 2
Cabrakan
Cabrakan
Tenchikaimei
Cabrakan
Level 44
God Stats
5W - 4L
1,342 SR
Queue Stats
57W - 77L
1,437 Elo+
Party 2
Chaac
Chaac
cpanks
Chaac
Level 65
God Stats
1W - 2L
1,221 SR
Queue Stats
36W - 42L
1,375 Elo+
Party 2
Zeus
Zeus
killer200217
Zeus
Level 77
God Stats
4W - 4L
1,563 SR
Queue Stats
64W - 67L
1,439 Elo+
Solo
Team Averages
Level 76
1,390 SR
1,429 Elo+

VS

Team Averages
Level 50
1,440 SR
1,432 Elo+
Anhur
Anhur
Dylffen
Anhur
Level 66
God Stats
2W - 3L
1,476 SR
Queue Stats
211W - 215L
1,427 Elo+
Solo
Bellona
Bellona
ESW320
Bellona
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Anubis
Anubis
Galfinas
Anubis
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 93L
1,398 Elo+
Party 1
Atlas
Atlas
Primas531
Atlas
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Fenrir
Fenrir
Sâvâgé
Fenrir
Level 43
God Stats
2W - 2L
1,222 SR
Queue Stats
151W - 184L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 10
15,237
544
19,423
17,703
8,532
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
ReeseRagez
Mercury
20
8 / 6 / 13
16,693
596
25,010
28,546
12,892
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Tenchikaimei
Cabrakan
19
2 / 5 / 17
12,540
448
11,837
31,749
32,854
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
cpanks
Chaac
20
4 / 2 / 14
14,433
515
21,240
32,098
37,399
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
14 / 2 / 8
16,054
573
31,142
18,464
7,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dylffen
Anhur
20
5 / 4 / 4
12,795
457
15,123
23,162
11,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
ESW320
Bellona
19
1 / 6 / 5
12,531
448
13,076
29,657
33,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Galfinas
Anubis
20
7 / 12 / 5
13,930
498
23,022
29,792
20,642
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Primas531
Atlas
18
1 / 3 / 10
12,072
431
12,167
27,401
31,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Sâvâgé
Fenrir
18
4 / 11 / 5
12,538
448
11,638
31,870
17,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
47
36
Kills
18
19
Deaths
36
62
Assists
29
Player
Kills
Deaths
Assists
KDA
W
8
4
10
3.25
L
Anhur
Dylffen
Anhur
5
4
4
1.75
L
Bellona
ESW320
Bellona
1
6
5
0.58
L
Anubis
Galfinas
Anubis
7
12
5
0.79
L
Atlas
Primas531
Atlas
1
3
10
2
W
Mercury
ReeseRagez
Mercury
8
6
13
2.42
L
Fenrir
Sâvâgé
Fenrir
4
11
5
0.59
W
Cabrakan
Tenchikaimei
Cabrakan
2
5
17
2.1
W
Chaac
cpanks
Chaac
4
2
14
5.5
W
14
2
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,652
Damage
75,026
128,560
Taken
141,882
99,057
Mitigated
115,236
41,757
Healing
33,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,423
6,282
0
7,547
17,703
8,532
8,250
5,396
12,307
0
120,728
L
Anhur
Dylffen
Anhur
15,123
5,750
0
5,132
23,162
11,941
642
4,200
18,860
0
117,889
L
Bellona
ESW320
Bellona
13,076
2,643
0
8,163
29,657
33,225
972
6,889
22,538
0
75,537
L
Anubis
Galfinas
Anubis
23,022
377
0
7,582
29,792
20,642
0
11,128
18,234
93,652
0
L
Atlas
Primas531
Atlas
12,167
3,095
863
4,090
27,401
31,663
102
12,344
14,793
53,419
0
W
Mercury
ReeseRagez
Mercury
25,010
14,122
0
3,598
28,546
12,892
2,400
9,958
17,838
41
187,247
L
Fenrir
Sâvâgé
Fenrir
11,638
3,394
0
7,522
31,870
17,765
0
7,579
23,975
0
92,036
W
Cabrakan
Tenchikaimei
Cabrakan
11,837
640
726
7,243
31,749
32,854
899
11,953
19,796
57,395
0
W
Chaac
cpanks
Chaac
21,240
4,223
0
15,509
32,098
37,399
1,878
4,404
27,694
0
101,260
W
31,142
3,369
0
7,134
18,464
7,380
4,966
6,312
12,152
127,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,957
Gold Earned
63,866
743
Minions Killed
595
0
Camps Cleared
0
2,709,157
Distance Traveled
2,297,621
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,237
544
157
6
0
475,385
2
L
Anhur
12,795
457
155
6
0
498,815
4
L
Bellona
12,531
448
145
5
0
427,878
5
L
Anubis
13,930
498
126
5
0
383,334
1
L
Atlas
12,072
431
56
2
0
508,017
4
W
Mercury
16,693
596
222
8
0
618,585
1
L
Fenrir
12,538
448
113
4
0
479,577
5
W
Cabrakan
12,540
448
72
3
0
464,300
0
W
Chaac
14,433
515
137
5
0
604,965
3
W
Zeus
16,054
573
155
6
0
545,922
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role