Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Hasheh
Chang'e
Level 115
God Stats
8W - 4L
1,767 SR
Queue Stats
53W - 47L
1,556 Elo+
Party 1
Mulan
Mulan
LilScamp
Mulan
Level 59
God Stats
2W - 1L
1,783 SR
Queue Stats
103W - 107L
1,536 Elo+
Party 1
Skadi
Skadi
Paradigm7x
Skadi
Level 125
God Stats
76W - 57L
1,616 SR
Queue Stats
110W - 97L
1,533 Elo+
Party 1
Sylvanus
Sylvanus
StarliteWalker
Sylvanus
Level 19
God Stats
26W - 23L
1,613 SR
Queue Stats
33W - 38L
1,516 Elo+
Party 1
Team Averages
Level 73
1,656 SR
1,528 Elo+

VS

Team Averages
Level 68
1,546 SR
1,492 Elo+
Gilgamesh
Gilgamesh
AgentSnuggles007
Gilgamesh
Level 44
God Stats
10W - 3L
1,548 SR
Queue Stats
242W - 264L
1,512 Elo+
Solo
Kukulkan
Kukulkan
DuckSaint
Kukulkan
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,736 Elo+
Party 2
Ne Zha
Ne Zha
LamaMasta
Ne Zha
Level 68
God Stats
4W - 1L
1,715 SR
Queue Stats
40W - 44L
1,501 Elo+
Party 2
Atlas
Atlas
SpellPirate
Atlas
Level 158
God Stats
12W - 10L
1,585 SR
Queue Stats
56W - 63L
1,568 Elo+
Party 3
Izanami
Izanami
yellberry
Izanami
Level 47
God Stats
1W - 2L
1,381 SR
Queue Stats
1W - 4L
1,147 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 2 / 1
6,554
546
4,846
10,640
4,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
Hasheh
Chang'e
11
0 / 1 / 3
6,242
520
4,326
6,960
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
LilScamp
Mulan
11
3 / 2 / 2
6,771
564
7,533
9,477
5,208
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
9
0 / 5 / 0
5,756
480
3,993
8,837
2,789
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sylvanus
9
2 / 4 / 0
5,919
493
2,824
12,119
8,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
11
2 / 4 / 0
7,236
603
3,987
10,188
7,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Kukulkan
DuckSaint
Kukulkan
13
3 / 2 / 4
7,998
667
6,952
4,104
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
LamaMasta
Ne Zha
11
3 / 2 / 2
7,290
608
5,810
8,935
3,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
5 / 0 / 5
6,964
580
9,362
11,431
7,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Izanami
yellberry
Izanami
10
1 / 2 / 3
6,594
550
2,582
7,284
2,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
9
Kills
14
14
Deaths
10
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
2
1
2.25
W
Gilgamesh
2
4
0
0.5
W
Kukulkan
DuckSaint
Kukulkan
3
2
4
2.5
L
Chang'e
Hasheh
Chang'e
0
1
3
1.5
W
Ne Zha
LamaMasta
Ne Zha
3
2
2
2
L
Mulan
LilScamp
Mulan
3
2
2
2
L
Skadi
0
5
0
0
W
5
0
5
7.5
L
Sylvanus
2
4
0
0.5
W
Izanami
yellberry
Izanami
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,522
Damage
28,693
48,033
Taken
41,942
22,861
Mitigated
22,877
15,250
Healing
9,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,846
874
0
3,465
10,640
4,339
0
3,299
7,247
0
35,936
W
Gilgamesh
3,987
1,248
0
2,676
10,188
7,494
1,236
357
9,831
0
34,571
W
Kukulkan
DuckSaint
Kukulkan
6,952
909
0
35
4,104
1,696
433
1,171
2,933
65,592
0
L
Chang'e
Hasheh
Chang'e
4,326
726
460
2,947
6,960
2,257
0
1,602
5,258
43,918
0
W
Ne Zha
LamaMasta
Ne Zha
5,810
2,369
0
1,820
8,935
3,654
494
2,458
6,261
0
49,829
L
Mulan
LilScamp
Mulan
7,533
1,483
0
4,144
9,477
5,208
0
275
9,122
0
37,169
L
Skadi
3,993
1,464
0
450
8,837
2,789
81
3,502
4,841
0
44,640
W
9,362
2,618
0
2,690
11,431
7,680
333
3,352
8,079
23,607
0
L
Sylvanus
2,824
1,062
772
3,012
12,119
8,268
0
6,420
5,251
10,424
0
W
Izanami
yellberry
Izanami
2,582
1,804
0
2,644
7,284
2,353
1,087
482
6,802
0
39,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,242
Gold Earned
36,082
297
Minions Killed
391
0
Camps Cleared
0
1,111,611
Distance Traveled
1,245,414
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,554
546
62
5
0
258,461
3
W
Gilgamesh
7,236
603
71
6
0
229,551
3
W
Kukulkan
7,998
667
121
10
0
228,305
5
L
Chang'e
6,242
520
77
6
0
256,206
3
W
Ne Zha
7,290
608
78
7
0
297,443
2
L
Mulan
6,771
564
66
6
0
187,086
1
L
Skadi
5,756
480
76
6
0
203,959
4
W
Atlas
6,964
580
19
2
0
276,003
0
L
Sylvanus
5,919
493
16
1
0
205,899
2
W
Izanami
6,594
550
102
9
0
214,112
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role