Player Matchup

Hades
Hades
Platinum II
 
Hades
Platinum II
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Platinum IV
ShimikazeIX
Kuzenbo
Platinum IV
Level 145
God Stats
3W - 5L
1,473 SR
Queue Stats
327W - 328L
1,786 MMR
Party 1
Skadi
Skadi
Platinum IV
Soltheeggbiscut1
Skadi
Platinum IV
Level 87
God Stats
1W - 0L
1,244 SR
Queue Stats
181W - 181L
1,861 MMR
Party 2
Tyr
Tyr
Gold I
ThorHentai
Tyr
Gold I
Level 56
God Stats
4W - 3L
1,443 SR
Queue Stats
51W - 45L
1,891 MMR
Party 2
Hun Batz
Hun Batz
Platinum I
zNøva
Hun Batz
Platinum I
Level 154
God Stats
35W - 25L
1,754 SR
Queue Stats
240W - 251L
1,946 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 108
1,483 SR
1,797 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 151
1,664 SR
1,858 MMR
Xbalanque
Xbalanque
Diamond V
ButteryGod
Xbalanque
Diamond V
Level 156
God Stats
12W - 6L
1,769 SR
Queue Stats
307W - 270L
1,897 MMR
Party 3
Ne Zha
Ne Zha
Platinum V
DWFaith
Ne Zha
Platinum V
Level 155
God Stats
3W - 1L
1,653 SR
Queue Stats
57W - 45L
1,788 MMR
Solo
Ymir
Ymir
Platinum III
Grecco24
Ymir
Platinum III
Level 128
God Stats
11W - 11L
1,529 SR
Queue Stats
316W - 323L
1,844 MMR
Solo
Thoth
Thoth
Diamond V
Woodmancer
Thoth
Diamond V
Level 159
God Stats
8W - 7L
1,695 SR
Queue Stats
307W - 270L
1,897 MMR
Party 3
Sylvanus
Sylvanus
Platinum II
chncy
Sylvanus
Platinum II
Level 159
God Stats
34W - 30L
1,675 SR
Queue Stats
122W - 114L
1,864 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
5 / 0 / 4
8,927
638
9,803
10,076
6,988
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
ShimikazeIX
Kuzenbo
12
1 / 0 / 9
7,227
516
5,015
13,246
14,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 3 / 1
7,352
525
6,627
9,245
2,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
6 / 0 / 1
9,183
656
10,476
11,166
7,250
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hun Batz
zNøva
Hun Batz
12
4 / 0 / 6
7,567
541
4,397
8,960
3,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
LokiJing WeiCabrakanAtlas

VS

Bans
King ArthurRavanaKaliUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ButteryGod
Xbalanque
12
1 / 1 / 2
7,018
501
8,472
10,303
3,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
DWFaith
Ne Zha
9
0 / 5 / 1
5,632
402
4,334
14,450
5,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
12
0 / 5 / 0
6,431
459
3,416
9,944
5,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
11
0 / 5 / 0
6,327
452
4,639
8,270
3,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
chncy
Sylvanus
10
2 / 1 / 1
6,160
440
6,700
10,704
8,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
17
Kills
3
3
Deaths
17
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
0
4
7
L
Xbalanque
ButteryGod
Xbalanque
1
1
2
2
L
Ne Zha
DWFaith
Ne Zha
0
5
1
0.1
L
Ymir
0
5
0
0
W
Kuzenbo
ShimikazeIX
Kuzenbo
1
0
9
5.5
W
1
3
1
0.5
W
6
0
1
6.5
L
Thoth
0
5
0
0
L
Sylvanus
chncy
Sylvanus
2
1
1
2.5
W
Hun Batz
zNøva
Hun Batz
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,318
Damage
27,561
52,693
Taken
53,671
34,633
Mitigated
27,493
26,255
Healing
16,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
9,803
949
839
6,675
10,076
6,988
695
4,416
5,660
79,698
0
L
Xbalanque
ButteryGod
Xbalanque
8,472
3,875
0
3,472
10,303
3,770
570
1,073
9,230
0
63,375
L
Ne Zha
DWFaith
Ne Zha
4,334
1,814
0
4,813
14,450
5,804
0
3,756
10,694
0
36,693
L
Ymir
3,416
1,110
0
1,330
9,944
5,776
0
104
9,840
39,576
0
W
Kuzenbo
ShimikazeIX
Kuzenbo
5,015
2,399
612
2,372
13,246
14,132
68
3,234
10,012
20,818
0
W
6,627
3,263
0
1,763
9,245
2,789
1,605
1,514
7,731
0
57,893
W
10,476
2,408
0
8,425
11,166
7,250
458
2,779
8,075
58
74,268
L
Thoth
4,639
225
0
500
8,270
3,534
0
5,480
2,790
55,569
0
L
Sylvanus
chncy
Sylvanus
6,700
1,643
1,755
4,992
10,704
8,609
0
4,511
6,193
26,607
8,944
W
Hun Batz
zNøva
Hun Batz
4,397
760
0
5,569
8,960
3,474
56
1,825
7,105
48
44,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,256
Gold Earned
31,568
506
Minions Killed
428
0
Camps Cleared
0
1,396,072
Distance Traveled
1,258,807
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,927
638
151
11
0
262,917
1
L
Xbalanque
7,018
501
96
7
0
242,564
7
L
Ne Zha
5,632
402
65
5
0
284,151
2
L
Ymir
6,431
459
102
7
0
254,017
1
W
Kuzenbo
7,227
516
28
2
0
274,132
2
W
Skadi
7,352
525
109
8
0
246,005
0
W
Tyr
9,183
656
133
10
0
293,641
5
L
Thoth
6,327
452
107
8
0
246,507
1
L
Sylvanus
6,160
440
58
4
0
231,568
5
W
Hun Batz
7,567
541
85
6
0
319,377
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role