Player Matchup

Shiva
Shiva
Calibooor
Shiva
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,563 Elo+
Party 4
Gilgamesh
Gilgamesh
KaldeaOrchid
Gilgamesh
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 22L
1,563 Elo+
Party 4
Hel
Hel
Marigguk
Hel
Level 26
God Stats
0W - 2L
1,265 SR
Queue Stats
144W - 183L
1,425 Elo+
Party 1
Bastet
Bastet
SupaLink8D
Bastet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,677 Elo+
Party 4
Jing Wei
Jing Wei
camilo1342
Jing Wei
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
363W - 400L
1,484 Elo+
Party 1
Team Averages
Level 31
1,453 SR
1,542 Elo+

VS

Team Averages
Level 47
1,488 SR
1,381 Elo+
Sobek
Sobek
AlphaDadTTV
Sobek
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 31L
1,377 Elo+
Party 2
Tsukuyomi
Tsukuyomi
BitKillerZz
Tsukuyomi
Level 62
God Stats
3W - 6L
1,256 SR
Queue Stats
126W - 80L
1,362 Elo+
Party 3
Shiva
Shiva
FudgeSalad
Shiva
Level 14
God Stats
5W - 3L
1,687 SR
Queue Stats
148W - 99L
1,338 Elo+
Party 3
Chang'e
Chang'e
Kamikaze7473
Chang'e
Level 49
God Stats
53W - 54L
1,498 SR
Queue Stats
139W - 171L
1,443 Elo+
Solo
Apollo
Apollo
MrFasz
Apollo
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 32L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Calibooor
Shiva
17
2 / 7 / 4
12,392
953
17,657
24,653
25,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
KaldeaOrchid
Gilgamesh
17
2 / 8 / 4
12,848
988
22,381
34,033
29,374
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
0 / 9 / 4
11,077
852
11,470
21,543
11,168
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bastet
SupaLink8D
Bastet
17
0 / 9 / 5
11,080
852
12,424
22,691
10,061
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
camilo1342
Jing Wei
17
2 / 6 / 3
11,943
919
21,747
24,796
11,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 24
13,789
1,061
10,588
17,109
30,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
BitKillerZz
Tsukuyomi
20
12 / 2 / 23
13,951
1,073
33,921
22,577
14,242
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
19
8 / 2 / 24
14,029
1,079
28,675
19,394
23,182
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chang'e
Kamikaze7473
Chang'e
19
4 / 0 / 28
14,289
1,099
19,929
15,414
20,241
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
MrFasz
Apollo
20
12 / 2 / 17
14,676
1,129
27,011
19,979
11,581
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
155
6
Kills
39
39
Deaths
6
20
Assists
116
Player
Kills
Deaths
Assists
KDA
W
3
0
24
15
W
Tsukuyomi
BitKillerZz
Tsukuyomi
12
2
23
11.75
L
Shiva
Calibooor
Shiva
2
7
4
0.57
W
Shiva
8
2
24
10
L
Gilgamesh
KaldeaOrchid
Gilgamesh
2
8
4
0.5
W
Chang'e
Kamikaze7473
Chang'e
4
0
28
18
L
0
9
4
0.22
W
Apollo
MrFasz
Apollo
12
2
17
10.25
L
Bastet
SupaLink8D
Bastet
0
9
5
0.28
L
Jing Wei
camilo1342
Jing Wei
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,679
Damage
120,124
127,716
Taken
94,473
88,000
Mitigated
99,588
15,294
Healing
53,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,588
614
0
3,356
17,109
30,342
0
2,849
14,185
16,444
0
W
Tsukuyomi
BitKillerZz
Tsukuyomi
33,921
9,798
0
7,695
22,577
14,242
0
2,720
19,199
0
46,590
L
Shiva
Calibooor
Shiva
17,657
1,058
1,815
2,857
24,653
25,782
0
6,959
17,390
0
35,817
W
Shiva
28,675
4,452
6,376
4,828
19,394
23,182
0
2,386
16,733
238
47,571
L
Gilgamesh
KaldeaOrchid
Gilgamesh
22,381
5,951
1,579
1,911
34,033
29,374
0
9,787
23,651
468
48,273
W
Chang'e
Kamikaze7473
Chang'e
19,929
1,103
17,236
9,241
15,414
20,241
0
2,381
12,923
43,099
0
L
11,470
3,491
1,457
1,913
21,543
11,168
0
6,222
15,201
21,464
0
W
Apollo
MrFasz
Apollo
27,011
20,583
0
4,421
19,979
11,581
0
1,404
18,451
0
53,139
L
Bastet
SupaLink8D
Bastet
12,424
2,032
0
1,040
22,691
10,061
0
3,334
19,138
0
19,054
L
Jing Wei
camilo1342
Jing Wei
21,747
16,786
0
2,722
24,796
11,615
0
4,343
20,286
0
40,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,340
Gold Earned
70,734
176
Minions Killed
211
5
Camps Cleared
7
1,086,958
Distance Traveled
1,332,558
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,789
1,061
19
1
1
285,207
0
W
Tsukuyomi
13,951
1,073
21
2
0
271,322
0
L
Shiva
12,392
953
43
3
1
203,793
2
W
Shiva
14,029
1,079
49
4
1
259,707
0
L
Gilgamesh
12,848
988
47
4
1
238,184
0
W
Chang'e
14,289
1,099
43
3
1
282,437
1
L
Hel
11,077
852
25
2
0
180,589
0
W
Apollo
14,676
1,129
79
6
4
233,885
0
L
Bastet
11,080
852
19
1
0
199,971
1
L
Jing Wei
11,943
919
42
3
3
264,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role