Player Matchup

Nemesis
Nemesis
Axis01
Nemesis
Level 82
God Stats
5W - 6L
1,365 SR
Queue Stats
29W - 35L
1,449 Elo+
Party 2
Athena
Athena
COSME pr3co2
Athena
Level 141
God Stats
2W - 3L
1,507 SR
Queue Stats
130W - 122L
1,501 Elo+
Solo
Ishtar
Ishtar
ProCrispyBits
Ishtar
Level 90
God Stats
8W - 3L
1,623 SR
Queue Stats
66W - 66L
1,480 Elo+
Party 2
Zhong Kui
Zhong Kui
T_Money916_
Zhong Kui
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 96L
1,489 Elo+
Solo
Vamana
Vamana
TheBoba29
Vamana
Level 95
God Stats
13W - 9L
1,521 SR
Queue Stats
64W - 66L
1,449 Elo+
Party 2
Team Averages
Level 105
1,503 SR
1,473 Elo+

VS

Team Averages
Level 111
1,533 SR
1,486 Elo+
Tyr
Tyr
MrFrybread
Tyr
Level 120
God Stats
13W - 26L
1,452 SR
Queue Stats
224W - 249L
1,463 Elo+
Party 1
Lancelot
Lancelot
Nahi-San
Lancelot
Level 52
God Stats
22W - 15L
1,609 SR
Queue Stats
53W - 43L
1,487 Elo+
Solo
Danzaburou
Danzaburou
PinkMewsic
Danzaburou
Level 146
God Stats
1W - 3L
1,649 SR
Queue Stats
44W - 57L
1,498 Elo+
Solo
Ne Zha
Ne Zha
Raininpaine
Ne Zha
Level 108
God Stats
0W - 2L
1,282 SR
Queue Stats
141W - 156L
1,475 Elo+
Party 1
Terra
Terra
SkyAgent13
Terra
Level 129
God Stats
7W - 5L
1,671 SR
Queue Stats
513W - 540L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Axis01
Nemesis
20
10 / 3 / 15
14,668
543
22,470
25,946
18,020
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
17
2 / 4 / 13
12,382
459
11,705
26,707
35,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
9 / 5 / 10
13,848
513
27,032
20,394
11,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
T_Money916_
Zhong Kui
20
4 / 4 / 18
13,996
518
38,352
30,507
25,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vamana
TheBoba29
Vamana
20
6 / 3 / 8
13,544
502
15,333
31,737
37,441
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 4
11,929
442
17,068
28,698
26,148
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
Nahi-San
Lancelot
20
6 / 6 / 5
14,294
529
23,406
27,046
14,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
PinkMewsic
Danzaburou
20
6 / 1 / 4
16,173
599
19,607
22,776
11,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
20
2 / 5 / 7
14,088
522
18,794
36,739
35,948
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Terra
16
4 / 10 / 8
12,293
455
16,843
39,205
45,023
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
47
31
Kills
19
19
Deaths
31
64
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Axis01
Nemesis
10
3
15
5.83
W
Athena
2
4
13
2.13
L
1
9
4
0.33
L
Lancelot
Nahi-San
Lancelot
6
6
5
1.42
L
Danzaburou
PinkMewsic
Danzaburou
6
1
4
8
W
9
5
10
2.8
L
Ne Zha
2
5
7
1.1
L
Terra
4
10
8
0.8
W
Zhong Kui
T_Money916_
Zhong Kui
4
4
18
3.25
W
Vamana
TheBoba29
Vamana
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,892
Damage
95,718
135,291
Taken
154,464
126,816
Mitigated
133,497
36,061
Healing
54,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Axis01
Nemesis
22,470
11,869
0
4,699
25,946
18,020
1,199
2,111
23,835
0
130,426
W
Athena
11,705
2,528
0
1,483
26,707
35,013
136
3,613
23,094
56,894
0
L
17,068
2,764
633
3,790
28,698
26,148
0
12,900
15,798
16
82,282
L
Lancelot
Nahi-San
Lancelot
23,406
6,744
0
8,115
27,046
14,856
923
9,547
17,499
83
140,757
L
Danzaburou
PinkMewsic
Danzaburou
19,607
7,784
0
8,996
22,776
11,522
4,528
8,815
13,961
0
149,248
W
27,032
15,837
0
2,842
20,394
11,139
5,376
4,905
15,489
0
116,471
L
Ne Zha
18,794
7,496
0
17,577
36,739
35,948
2,851
7,179
29,560
591
109,208
L
Terra
16,843
2,732
6,280
9,551
39,205
45,023
24
11,616
27,589
64,695
0
W
Zhong Kui
T_Money916_
Zhong Kui
38,352
5,642
0
13,635
30,507
25,203
142
4,149
26,358
116,323
0
W
Vamana
TheBoba29
Vamana
15,333
6,214
0
13,402
31,737
37,441
2,549
3,329
28,408
0
90,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,438
Gold Earned
68,777
681
Minions Killed
767
0
Camps Cleared
0
2,690,964
Distance Traveled
2,673,950
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,668
543
182
7
0
643,886
6
W
Athena
12,382
459
82
3
0
573,044
5
L
Tyr
11,929
442
118
4
0
487,798
6
L
Lancelot
14,294
529
170
6
0
606,265
6
L
Danzaburou
16,173
599
228
8
0
556,417
2
W
Ishtar
13,848
513
139
5
0
488,617
6
L
Ne Zha
14,088
522
177
7
0
511,038
1
L
Terra
12,293
455
74
3
0
512,432
8
W
Zhong Kui
13,996
518
142
5
0
472,089
5
W
Vamana
13,544
502
136
5
0
513,328
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role