Player Matchup

Ullr
Ullr
LinxiesKaDink
Ullr
Level 106
God Stats
6W - 6L
1,496 SR
Queue Stats
41W - 39L
1,564 Elo+
Party 2
Vulcan
Vulcan
TheBritanic
Vulcan
Level 129
God Stats
3W - 3L
1,447 SR
Queue Stats
50W - 45L
1,574 Elo+
Party 2
Cthulhu
Cthulhu
edugurst
Cthulhu
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 83L
1,383 Elo+
Solo
Team Averages
Level 92
1,481 SR
1,507 Elo+

VS

Team Averages
Level 109
1,496 SR
1,439 Elo+
Loki
Loki
BERZERKHOLMES27
Loki
Level 124
God Stats
7W - 7L
1,605 SR
Queue Stats
90W - 93L
1,508 Elo+
Party 1
Chronos
Chronos
Bloodkeep
Chronos
Level 155
God Stats
16W - 16L
1,732 SR
Queue Stats
156W - 163L
1,599 Elo+
Party 1
Atlas
Atlas
Spawk93
Atlas
Level 49
God Stats
2W - 2L
1,151 SR
Queue Stats
2W - 9L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 4
11,113
855
16,326
11,394
6,043
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vulcan
14
2 / 2 / 12
9,612
739
18,511
8,614
4,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
edugurst
Cthulhu
15
3 / 2 / 8
10,632
818
8,852
16,541
17,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 0
8,140
626
5,502
15,551
5,953
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
Bloodkeep
Chronos
13
3 / 4 / 2
9,074
698
8,994
15,072
6,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Atlas
Spawk93
Atlas
13
0 / 4 / 3
8,971
690
8,155
20,186
20,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
16
Kills
5
5
Deaths
16
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
8
0
0.25
L
Chronos
Bloodkeep
Chronos
3
4
2
1
W
11
1
4
13
L
Atlas
Spawk93
Atlas
0
4
3
0.38
W
Vulcan
2
2
12
4
W
Cthulhu
edugurst
Cthulhu
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,689
Damage
22,651
36,549
Taken
50,809
27,317
Mitigated
32,362
7,528
Healing
7,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,502
239
0
141
15,551
5,953
0
6,904
8,647
0
29,578
L
Chronos
Bloodkeep
Chronos
8,994
5,118
0
3,514
15,072
6,060
21
8,363
6,709
28,317
0
W
16,326
6,554
0
1,554
11,394
6,043
1,855
4,619
6,775
0
48,364
L
Atlas
Spawk93
Atlas
8,155
2,716
123
4,166
20,186
20,349
0
12,948
7,238
28,013
0
W
Vulcan
18,511
9,882
0
2,049
8,614
4,174
603
4,709
3,683
44,138
0
W
Cthulhu
edugurst
Cthulhu
8,852
1,173
308
3,617
16,541
17,100
0
8,269
8,272
34,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,357
Gold Earned
26,185
175
Minions Killed
131
8
Camps Cleared
4
808,772
Distance Traveled
692,056
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,140
626
48
4
2
236,900
7
L
Chronos
9,074
698
50
4
2
218,568
1
W
Ullr
11,113
855
75
6
4
267,692
2
L
Atlas
8,971
690
33
3
0
236,588
3
W
Vulcan
9,612
739
43
3
4
267,910
3
W
Cthulhu
10,632
818
57
4
0
273,170
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role