Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Isseikun4
Susano
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2
Izanami
Izanami
Knekyi
Izanami
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,132 Elo+
Party 2
Cu Chulainn
Cu Chulainn
barbadosjr
Cu Chulainn
Level 65
God Stats
2W - 4L
1,710 SR
Queue Stats
47W - 73L
1,307 Elo+
Solo
Bacchus
Bacchus
dark-captain373
Bacchus
Level 47
God Stats
4W - 4L
1,066 SR
Queue Stats
179W - 239L
1,287 Elo+
Party 2
Team Averages
Level 48
1,455 SR
1,345 Elo+

VS

Team Averages
Level 63
1,487 SR
1,342 Elo+
Anubis
Anubis
Allstar1972
Anubis
Level 36
God Stats
8W - 2L
1,729 SR
Queue Stats
107W - 144L
1,304 Elo+
Party 1
Cthulhu
Cthulhu
Bubbenko
Cthulhu
Level 41
God Stats
4W - 5L
1,500 SR
Queue Stats
123W - 153L
1,221 Elo+
Solo
Nemesis
Nemesis
GhxstSZN-_-
Nemesis
Level 65
God Stats
1W - 2L
1,060 SR
Queue Stats
293W - 326L
1,426 Elo+
Party 1
Achilles
Achilles
HBK-SmokingRod-
Achilles
Level 69
God Stats
20W - 16L
1,455 SR
Queue Stats
376W - 413L
1,358 Elo+
Party 1
Olorun
Olorun
IEnvy_CrAzy247
Olorun
Level 105
God Stats
1W - 0L
1,690 SR
Queue Stats
10W - 9L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
4 / 1 / 0
8,040
503
2,803
12,084
4,685
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
Isseikun4
Susano
10
0 / 3 / 2
6,543
409
3,815
11,304
3,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
Knekyi
Izanami
11
1 / 7 / 1
6,564
410
9,411
11,264
4,058
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cu Chulainn
barbadosjr
Cu Chulainn
12
0 / 6 / 0
7,245
453
6,863
17,946
8,848
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 3 / 2
7,043
440
8,405
19,304
15,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
3 / 2 / 2
8,315
520
8,770
5,288
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Bubbenko
Cthulhu
12
3 / 1 / 7
8,835
552
7,259
12,755
8,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
GhxstSZN-_-
Nemesis
14
3 / 1 / 2
8,505
532
7,375
9,591
3,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
16
7 / 0 / 1
9,537
596
12,059
13,628
13,694
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
4 / 1 / 4
8,045
503
9,931
12,991
5,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
5
Kills
20
20
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
1
0
4
W
Anubis
3
2
2
2
W
Cthulhu
Bubbenko
Cthulhu
3
1
7
6.5
W
Nemesis
GhxstSZN-_-
Nemesis
3
1
2
4
W
Achilles
7
0
1
7.5
W
4
1
4
6
L
Susano
Isseikun4
Susano
0
3
2
0.33
L
Izanami
Knekyi
Izanami
1
7
1
0.21
L
Cu Chulainn
barbadosjr
Cu Chulainn
0
6
0
0
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,297
Damage
45,394
71,902
Taken
54,253
36,762
Mitigated
33,628
22,073
Healing
22,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
2,803
540
0
5,902
12,084
4,685
0
2,146
9,938
47,349
0
W
Anubis
8,770
375
0
0
5,288
2,595
1,001
2,261
3,027
45,500
0
W
Cthulhu
Bubbenko
Cthulhu
7,259
603
137
5,163
12,755
8,500
729
3,552
9,203
41,919
0
W
Nemesis
GhxstSZN-_-
Nemesis
7,375
3,214
0
1,233
9,591
3,656
797
1,787
7,804
0
65,443
W
Achilles
12,059
4,132
0
6,425
13,628
13,694
2,050
682
12,946
0
67,155
W
9,931
5,728
1,779
8,127
12,991
5,183
2,848
3,290
9,701
41,881
0
L
Susano
Isseikun4
Susano
3,815
321
0
2,940
11,304
3,669
0
2,406
8,898
0
33,920
L
Izanami
Knekyi
Izanami
9,411
7,164
0
1,521
11,264
4,058
1,306
7,420
3,844
0
46,311
L
Cu Chulainn
barbadosjr
Cu Chulainn
6,863
1,443
0
4,126
17,946
8,848
256
720
17,226
2,496
51,728
L
8,405
1,030
0
7,584
19,304
15,502
440
13,268
6,036
28,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,435
Gold Earned
43,237
318
Minions Killed
408
0
Camps Cleared
0
1,475,984
Distance Traveled
1,481,889
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,040
503
77
5
0
298,446
6
W
Anubis
8,315
520
81
5
0
281,271
0
W
Cthulhu
8,835
552
65
4
0
313,399
6
W
Nemesis
8,505
532
95
6
0
364,987
3
W
Achilles
9,537
596
106
7
0
258,234
0
W
Olorun
8,045
503
61
4
0
263,998
2
L
Susano
6,543
409
60
4
0
318,641
1
L
Izanami
6,564
410
67
4
0
249,830
0
L
Cu Chulainn
7,245
453
79
5
0
279,298
0
L
Bacchus
7,043
440
35
2
0
329,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role