Player Matchup

Achilles
Achilles
DumbTrash4665
Achilles
Level 127
God Stats
33W - 21L
1,645 SR
Queue Stats
375W - 278L
1,490 Elo+
Party 2
Ravana
Ravana
Lileacom
Ravana
Level 101
God Stats
5W - 3L
1,486 SR
Queue Stats
225W - 181L
1,495 Elo+
Party 2
Scylla
Scylla
belzebute666
Scylla
Level 83
God Stats
4W - 4L
1,482 SR
Queue Stats
353W - 441L
1,466 Elo+
Solo
Team Averages
Level 104
1,538 SR
1,484 Elo+

VS

Team Averages
Level 106
1,486 SR
1,475 Elo+
Fenrir
Fenrir
Evilong
Fenrir
Level 110
God Stats
0W - 2L
1,457 SR
Queue Stats
41W - 57L
1,436 Elo+
Party 1
Terra
Terra
ShikaATuaMae
Terra
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,488 Elo+
Party 1
Chronos
Chronos
Taroni
Chronos
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DumbTrash4665
Achilles
12
6 / 0 / 7
8,675
868
9,185
6,701
5,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
Lileacom
Ravana
13
5 / 0 / 7
8,601
860
8,268
4,752
3,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Scylla
12
2 / 1 / 11
7,450
745
6,211
3,426
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Evilong
Fenrir
8
1 / 2 / 0
5,907
591
2,241
5,419
2,061
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 1
6,465
647
4,120
11,139
8,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
Taroni
Chronos
8
0 / 9 / 0
5,747
575
2,803
11,121
4,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
13
Kills
1
1
Deaths
13
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
DumbTrash4665
Achilles
6
0
7
9.5
L
Fenrir
Evilong
Fenrir
1
2
0
0.5
W
Ravana
Lileacom
Ravana
5
0
7
8.5
L
0
2
1
0.25
L
Chronos
Taroni
Chronos
0
9
0
0
W
Scylla
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,664
Damage
9,164
14,879
Taken
27,679
9,748
Mitigated
14,960
7,572
Healing
4,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DumbTrash4665
Achilles
9,185
3,222
0
3,415
6,701
5,068
921
3,382
3,319
0
21,186
L
Fenrir
Evilong
Fenrir
2,241
946
0
859
5,419
2,061
0
1,447
3,972
0
6,498
W
Ravana
Lileacom
Ravana
8,268
2,232
1,892
2,144
4,752
3,375
509
1,610
3,142
0
21,656
L
4,120
778
415
2,524
11,139
8,217
0
2,291
8,848
12,511
0
L
Chronos
Taroni
Chronos
2,803
880
0
460
11,121
4,682
0
2,473
8,648
12,405
1,129
W
Scylla
6,211
1,280
0
121
3,426
1,305
890
1,793
1,633
26,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,726
Gold Earned
18,119
116
Minions Killed
56
9
Camps Cleared
0
594,664
Distance Traveled
450,913
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,675
868
25
3
3
208,313
2
L
Fenrir
5,907
591
13
1
0
129,119
0
W
Ravana
8,601
860
46
5
4
204,729
1
L
Terra
6,465
647
16
2
0
178,082
2
L
Chronos
5,747
575
27
3
0
143,712
4
W
Scylla
7,450
745
45
5
2
181,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role