Player Matchup

Ymir
Ymir
ATG x IPOST
Ymir
Level 61
God Stats
3W - 4L
1,446 SR
Queue Stats
298W - 335L
1,312 Elo+
Party 1
Jormungandr
Jormungandr
Toddofwar07
Jormungandr
Level 123
God Stats
21W - 26L
1,446 SR
Queue Stats
258W - 312L
1,399 Elo+
Party 1
Charybdis
Charybdis
ftAssassiin
Charybdis
Level 68
God Stats
7W - 6L
1,333 SR
Queue Stats
47W - 45L
1,412 Elo+
Solo
Hades
Hades
thefallenArc
Hades
Level 113
God Stats
1W - 0L
1,931 SR
Queue Stats
10W - 7L
1,453 Elo+
Party 2
Ao Kuang
Ao Kuang
theundead123885
Ao Kuang
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,426 Elo+
Party 2
Team Averages
Level 97
1,531 SR
1,400 Elo+

VS

Team Averages
Level 65
1,547 SR
1,299 Elo+
Hercules
Hercules
AvoidGarrett
Hercules
Level 38
God Stats
4W - 3L
1,634 SR
Queue Stats
178W - 240L
1,294 Elo+
Party 3
Horus
Horus
ITWasLaMar
Horus
Level 28
God Stats
1W - 2L
1,689 SR
Queue Stats
138W - 194L
1,201 Elo+
Party 3
Ishtar
Ishtar
LordNur
Ishtar
Level 141
God Stats
1W - 1L
1,781 SR
Queue Stats
18W - 23L
1,370 Elo+
Solo
Janus
Janus
Treid_07
Janus
Level 9
God Stats
0W - 3L
1,150 SR
Queue Stats
3W - 17L
1,249 Elo+
Party 3
Sol
Sol
Zartan01
Sol
Level 109
God Stats
6W - 7L
1,479 SR
Queue Stats
204W - 211L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 11
8,243
515
6,363
14,035
13,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
Toddofwar07
Jormungandr
14
4 / 3 / 6
8,720
545
12,293
11,755
8,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
ftAssassiin
Charybdis
14
7 / 3 / 3
8,898
556
14,213
9,253
4,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
5 / 1 / 6
8,990
562
8,651
9,536
5,375
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
15
5 / 0 / 8
8,736
546
6,450
10,629
4,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AvoidGarrett
Hercules
13
2 / 2 / 1
7,780
486
5,047
14,622
6,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
11
0 / 6 / 3
6,808
426
5,899
16,868
10,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ishtar
LordNur
Ishtar
10
0 / 7 / 3
6,396
400
5,146
13,626
4,908
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
Treid_07
Janus
11
1 / 5 / 1
7,036
440
5,877
8,435
3,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 3 / 0
8,156
510
9,450
11,777
3,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
23
Kills
7
7
Deaths
23
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
0
11
7.5
L
Hercules
AvoidGarrett
Hercules
2
2
1
1.25
L
Horus
0
6
3
0.25
L
Ishtar
LordNur
Ishtar
0
7
3
0.21
W
Jormungandr
Toddofwar07
Jormungandr
4
3
6
2.33
L
Janus
Treid_07
Janus
1
5
1
0.3
L
4
3
0
1.33
W
Charybdis
ftAssassiin
Charybdis
7
3
3
2.83
W
5
1
6
8
W
Ao Kuang
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,970
Damage
31,419
55,208
Taken
65,328
37,034
Mitigated
28,814
16,574
Healing
19,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,363
869
0
2,316
14,035
13,939
0
4,658
9,157
32,491
0
L
Hercules
AvoidGarrett
Hercules
5,047
1,317
0
4,683
14,622
6,622
0
6,881
7,741
0
53,264
L
Horus
5,899
3,042
797
4,611
16,868
10,133
0
12,451
4,417
0
34,882
L
Ishtar
LordNur
Ishtar
5,146
3,349
0
2,213
13,626
4,908
532
4,119
9,507
0
38,432
W
Jormungandr
Toddofwar07
Jormungandr
12,293
4,755
0
1,273
11,755
8,663
1,152
2,289
8,992
59,271
0
L
Janus
Treid_07
Janus
5,877
542
0
1,200
8,435
3,344
135
6,870
1,565
39,408
0
L
9,450
3,825
312
5,743
11,777
3,807
820
3,937
7,840
59,071
0
W
Charybdis
ftAssassiin
Charybdis
14,213
6,007
0
2,434
9,253
4,213
2,083
4,734
4,479
0
63,834
W
8,651
953
932
6,314
9,536
5,375
569
3,094
6,097
69,557
0
W
Ao Kuang
6,450
1,779
0
3,305
10,629
4,844
0
679
9,835
58,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,587
Gold Earned
36,176
451
Minions Killed
375
0
Camps Cleared
0
1,500,021
Distance Traveled
1,362,275
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,243
515
41
3
0
291,371
4
L
Hercules
7,780
486
93
6
0
340,850
3
L
Horus
6,808
426
61
4
0
284,487
3
L
Ishtar
6,396
400
52
3
0
254,461
1
W
Jormungandr
8,720
545
83
5
0
260,712
0
L
Janus
7,036
440
73
5
0
249,763
0
L
Sol
8,156
510
96
6
0
232,714
3
W
Charybdis
8,898
556
105
7
0
280,572
1
W
Hades
8,990
562
132
8
0
319,941
5
W
Ao Kuang
8,736
546
90
6
0
347,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role