Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Hasheh
Awilix
Level 115
God Stats
6W - 5L
1,679 SR
Queue Stats
53W - 47L
1,577 Elo+
Party 4
Baron Samedi
Baron Samedi
LilScamp
Baron Samedi
Level 59
God Stats
7W - 7L
1,609 SR
Queue Stats
103W - 107L
1,554 Elo+
Party 4
Cernunnos
Cernunnos
TBKfck
Cernunnos
Level 135
God Stats
64W - 60L
1,550 SR
Queue Stats
346W - 323L
1,577 Elo+
Party 2
Ganesha
Ganesha
calissdecriss
Ganesha
Level 129
God Stats
102W - 94L
1,527 SR
Queue Stats
269W - 251L
1,571 Elo+
Party 2
Team Averages
Level 113
1,573 SR
1,556 Elo+

VS

Team Averages
Level 138
1,514 SR
1,535 Elo+
Agni
Agni
 
Agni
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chernobog
Chernobog
BILLyTSR
Chernobog
Level 126
God Stats
40W - 29L
1,437 SR
Queue Stats
72W - 67L
1,541 Elo+
Solo
Anubis
Anubis
IIXRagnarokX
Anubis
Level 156
God Stats
4W - 2L
1,628 SR
Queue Stats
355W - 326L
1,559 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Queendre
Tsukuyomi
Level 122
God Stats
7W - 11L
1,507 SR
Queue Stats
222W - 201L
1,577 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
0 / 5 / 0
4,886
489
2,001
7,575
3,624
Mystical Earring

Mystical Earring

+15
Mp 5

Awilix
Hasheh
Awilix
8
2 / 3 / 1
5,355
536
3,845
8,149
2,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
LilScamp
Baron Samedi
8
1 / 3 / 2
5,303
530
2,964
6,696
2,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cernunnos
TBKfck
Cernunnos
10
1 / 0 / 0
5,324
532
2,961
3,700
1,157
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
7
0 / 1 / 2
5,207
521
1,637
6,049
3,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
1 / 2 / 3
5,995
600
5,654
4,071
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
 
Serqet
8
2 / 1 / 1
5,634
563
3,398
7,181
3,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
BILLyTSR
Chernobog
8
2 / 0 / 3
5,364
536
2,654
3,054
825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
10
2 / 1 / 2
5,980
598
2,081
5,992
2,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Queendre
Tsukuyomi
11
5 / 0 / 3
6,685
669
7,827
7,650
3,164
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
4
Kills
12
12
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
5
0
0
W
Agni
 
Agni
1
2
3
1.25
W
Serqet
 
Serqet
2
1
1
2.5
W
Chernobog
BILLyTSR
Chernobog
2
0
3
3.5
L
Awilix
Hasheh
Awilix
2
3
1
0.83
W
Anubis
2
1
2
3
L
Baron Samedi
LilScamp
Baron Samedi
1
3
2
0.67
W
Tsukuyomi
Queendre
Tsukuyomi
5
0
3
6.5
L
Cernunnos
TBKfck
Cernunnos
1
0
0
1
L
Ganesha
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,408
Damage
21,614
32,169
Taken
27,948
13,945
Mitigated
11,980
6,875
Healing
13,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,001
337
0
580
7,575
3,624
0
81
7,422
0
27,963
W
Agni
 
Agni
5,654
500
0
350
4,071
1,444
726
2,373
1,698
36,235
0
W
Serqet
 
Serqet
3,398
846
0
2,774
7,181
3,808
0
883
6,298
245
13,536
W
Chernobog
BILLyTSR
Chernobog
2,654
1,397
0
1,944
3,054
825
624
473
2,581
0
25,787
L
Awilix
Hasheh
Awilix
3,845
1,490
0
745
8,149
2,819
0
443
7,621
0
34,079
W
Anubis
2,081
111
0
3,683
5,992
2,739
0
872
5,120
35,446
0
L
Baron Samedi
LilScamp
Baron Samedi
2,964
437
236
1,311
6,696
2,594
230
4,473
2,103
24,214
0
W
Tsukuyomi
Queendre
Tsukuyomi
7,827
2,944
0
4,286
7,650
3,164
0
0
7,650
0
41,374
L
Cernunnos
TBKfck
Cernunnos
2,961
1,765
0
1,673
3,700
1,157
0
0
3,700
0
41,477
L
Ganesha
1,637
150
0
2,330
6,049
3,751
0
2,983
3,066
13,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,075
Gold Earned
29,658
259
Minions Killed
298
0
Camps Cleared
0
938,823
Distance Traveled
995,825
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,886
489
53
5
0
183,211
3
W
Agni
5,995
600
76
8
0
202,992
4
W
Serqet
5,634
563
24
2
0
193,977
3
W
Chernobog
5,364
536
47
5
0
199,402
3
L
Awilix
5,355
536
64
6
0
215,929
2
W
Anubis
5,980
598
74
7
0
191,911
2
L
Baron Samedi
5,303
530
55
6
0
174,540
1
W
Tsukuyomi
6,685
669
77
8
0
207,543
1
L
Cernunnos
5,324
532
87
9
0
179,634
3
L
Ganesha
5,207
521
0
0
0
185,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role