Player Matchup

Hera
Hera
Armin4123
Hera
Level 37
God Stats
3W - 12L
1,167 SR
Queue Stats
200W - 208L
1,407 Elo+
Solo
Cthulhu
Cthulhu
Exhiibitz
Cthulhu
Level 39
God Stats
3W - 2L
1,829 SR
Queue Stats
64W - 91L
1,379 Elo+
Solo
Mulan
Mulan
Fuyunokami_
Mulan
Level 40
God Stats
10W - 10L
1,429 SR
Queue Stats
39W - 38L
1,421 Elo+
Solo
Da Ji
Da Ji
HeartlockGaming
Da Ji
Level 47
God Stats
2W - 5L
1,419 SR
Queue Stats
51W - 61L
1,402 Elo+
Solo
Rama
Rama
kvng_reese13
Rama
Level 34
God Stats
0W - 2L
1,309 SR
Queue Stats
6W - 8L
1,447 Elo+
Solo
Team Averages
Level 39
1,431 SR
1,411 Elo+

VS

Team Averages
Level 82
1,550 SR
1,437 Elo+
Tyr
Tyr
BENNATE76
Tyr
Level 87
God Stats
14W - 19L
1,372 SR
Queue Stats
262W - 277L
1,378 Elo+
Party 1
Arachne
Arachne
Larry2146
Arachne
Level 112
God Stats
4W - 1L
1,651 SR
Queue Stats
292W - 298L
1,388 Elo+
Party 1
Neith
Neith
MrHuStle3243
Neith
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
SweetOsiris
Sylvanus
Level 160
God Stats
6W - 4L
1,638 SR
Queue Stats
21W - 27L
1,461 Elo+
Party 2
Ymir
Ymir
vReflexV3
Ymir
Level 48
God Stats
15W - 14L
1,590 SR
Queue Stats
68W - 80L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
2
0 / 0 / 0
4,456
297
214
91
27
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Exhiibitz
Cthulhu
12
1 / 3 / 8
7,631
509
6,917
12,938
11,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 1 / 1
7,842
523
9,991
15,327
8,953
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
7 / 7 / 2
8,575
572
14,979
16,388
6,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
6 / 1 / 1
7,520
501
10,625
10,469
4,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 1
8,386
559
8,698
16,820
14,274
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
Larry2146
Arachne
14
5 / 4 / 3
8,743
583
8,777
14,388
7,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 6 / 0
5,990
399
3,853
8,628
2,933
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
SweetOsiris
Sylvanus
16
5 / 2 / 3
10,084
672
13,633
16,291
11,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
13
0 / 2 / 4
7,542
503
3,063
10,625
7,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
23
15
Kills
12
12
Deaths
15
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hera
0
0
0
0
W
1
1
1
1.5
L
Cthulhu
Exhiibitz
Cthulhu
1
3
8
1.67
L
1
1
1
1.5
L
7
7
2
1.14
W
Arachne
Larry2146
Arachne
5
4
3
1.63
W
1
6
0
0.17
W
Sylvanus
SweetOsiris
Sylvanus
5
2
3
3.25
L
6
1
1
6.5
W
Ymir
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,726
Damage
38,024
55,213
Taken
66,752
30,825
Mitigated
43,643
16,518
Healing
22,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
214
185
0
0
91
27
0
45
46
2,074
0
W
8,698
1,785
0
7,076
16,820
14,274
0
638
16,182
0
58,817
L
Cthulhu
Exhiibitz
Cthulhu
6,917
917
268
1,788
12,938
11,000
29
3,807
8,979
33,932
0
L
9,991
2,453
0
8,159
15,327
8,953
0
730
14,597
0
61,406
L
14,979
5,181
0
3,671
16,388
6,154
0
7,519
8,829
0
58,985
W
Arachne
Larry2146
Arachne
8,777
5,158
0
4,241
14,388
7,452
456
797
13,591
0
55,449
W
3,853
1,583
0
894
8,628
2,933
0
2,331
6,297
0
19,942
W
Sylvanus
SweetOsiris
Sylvanus
13,633
3,723
521
9,075
16,291
11,699
990
1,503
14,788
72,796
18,742
L
10,625
8,487
0
2,632
10,469
4,691
758
2,951
7,338
0
41,921
W
Ymir
3,063
180
0
500
10,625
7,285
0
1,862
8,763
47,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,024
Gold Earned
40,745
327
Minions Killed
435
0
Camps Cleared
0
1,135,315
Distance Traveled
1,448,351
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,456
297
8
1
0
18,840
0
W
Tyr
8,386
559
97
6
0
314,650
2
L
Cthulhu
7,631
509
56
4
0
301,993
1
L
Mulan
7,842
523
105
7
0
301,689
1
L
Da Ji
8,575
572
91
6
0
272,783
1
W
Arachne
8,743
583
88
6
0
337,306
4
W
Neith
5,990
399
29
2
0
231,450
0
W
Sylvanus
10,084
672
138
9
0
277,564
1
L
Rama
7,520
501
67
4
0
240,010
3
W
Ymir
7,542
503
83
6
0
287,381
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role