Player Matchup

Set
Set
CRYHIGH
Set
Level 159
God Stats
1W - 0L
1,304 SR
Queue Stats
142W - 119L
1,559 Elo+
Party 2
Erlang Shen
Erlang Shen
UltiGod
Erlang Shen
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 148L
1,600 Elo+
Party 2
Hera
Hera
Zusha
Hera
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 90L
1,554 Elo+
Solo
Team Averages
Level 147
1,435 SR
1,571 Elo+

VS

Team Averages
Level 57
1,459 SR
1,450 Elo+
Kuzenbo
Kuzenbo
Baharat
Kuzenbo
Level 82
God Stats
0W - 1L
1,379 SR
Queue Stats
208W - 166L
1,493 Elo+
Party 1
Ares
Ares
GladiatooR1
Ares
Level 24
God Stats
0W - 1L
1,497 SR
Queue Stats
10W - 16L
1,403 Elo+
Party 1
Fenrir
Fenrir
Ikaad
Fenrir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 60L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
12
5 / 3 / 7
8,095
810
9,377
10,749
6,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
UltiGod
Erlang Shen
13
5 / 0 / 11
8,364
836
9,570
9,421
6,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
Zusha
Hera
13
7 / 0 / 10
8,819
882
14,474
6,983
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Baharat
Kuzenbo
11
1 / 5 / 2
6,579
658
6,437
13,635
10,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 5 / 0
6,240
624
3,610
14,151
11,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Ikaad
Fenrir
10
2 / 7 / 1
6,602
660
6,716
11,868
6,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
17
Kills
3
3
Deaths
17
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Baharat
Kuzenbo
1
5
2
0.4
W
Set
5
3
7
2.83
L
0
5
0
0
L
Fenrir
Ikaad
Fenrir
2
7
1
0.36
W
Erlang Shen
UltiGod
Erlang Shen
5
0
11
10.5
W
Hera
Zusha
Hera
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,421
Damage
16,763
27,153
Taken
39,654
15,226
Mitigated
28,669
8,814
Healing
3,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Baharat
Kuzenbo
6,437
1,845
0
1,117
13,635
10,077
0
5,077
8,212
17,813
0
W
Set
9,377
4,008
0
3,459
10,749
6,696
484
3,760
6,868
0
29,859
L
3,610
391
0
1,632
14,151
11,608
0
4,080
9,654
10,202
0
L
Fenrir
Ikaad
Fenrir
6,716
1,766
0
1,038
11,868
6,984
0
5,505
5,933
0
13,675
W
Erlang Shen
UltiGod
Erlang Shen
9,570
3,885
0
3,521
9,421
6,035
522
5,297
4,063
0
20,806
W
Hera
Zusha
Hera
14,474
5,383
0
1,834
6,983
2,495
1,324
1,674
5,169
40,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,278
Gold Earned
19,421
119
Minions Killed
44
7
Camps Cleared
2
546,338
Distance Traveled
495,332
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,579
658
18
2
2
172,640
2
W
Set
8,095
810
47
5
2
174,491
0
L
Ares
6,240
624
13
1
0
159,592
4
L
Fenrir
6,602
660
13
1
0
163,100
1
W
Erlang Shen
8,364
836
19
2
3
188,974
5
W
Hera
8,819
882
53
5
2
182,873
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role