Player Matchup

Bacchus
Bacchus
DeletedByeBye
Bacchus
Level 127
God Stats
41W - 34L
1,575 SR
Queue Stats
83W - 78L
1,606 Elo+
Party 1
Kukulkan
Kukulkan
Huggster
Kukulkan
Level 160
God Stats
4W - 5L
1,585 SR
Queue Stats
408W - 421L
1,576 Elo+
Party 1
Kali
Kali
L1ttlePsycho0
Kali
Level 76
God Stats
2W - 3L
1,551 SR
Queue Stats
53W - 47L
1,508 Elo+
Solo
Izanami
Izanami
ShaneRemie
Izanami
Level 88
God Stats
4W - 4L
1,606 SR
Queue Stats
210W - 208L
1,498 Elo+
Solo
Cu Chulainn
Cu Chulainn
Xendroxus
Cu Chulainn
Level 89
God Stats
5W - 4L
1,520 SR
Queue Stats
314W - 298L
1,563 Elo+
Solo
Team Averages
Level 108
1,567 SR
1,550 Elo+

VS

Team Averages
Level 125
1,594 SR
1,590 Elo+
Hachiman
Hachiman
Durakk
Hachiman
Level 138
God Stats
5W - 6L
1,326 SR
Queue Stats
288W - 294L
1,643 Elo+
Solo
Tiamat
Tiamat
Durkuir
Tiamat
Level 68
God Stats
1W - 0L
1,657 SR
Queue Stats
97W - 80L
1,446 Elo+
Solo
Mulan
Mulan
Kenkeh
Mulan
Level 160
God Stats
26W - 23L
1,634 SR
Queue Stats
277W - 204L
1,640 Elo+
Party 2
Arachne
Arachne
Wolmen27
Arachne
Level 156
God Stats
94W - 42L
1,720 SR
Queue Stats
244W - 226L
1,646 Elo+
Party 2
Khepri
Khepri
mrjulius
Khepri
Level 105
God Stats
4W - 3L
1,633 SR
Queue Stats
102W - 87L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
8
0 / 1 / 1
5,288
481
2,114
6,934
5,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Huggster
Kukulkan
11
0 / 1 / 1
6,198
563
2,919
3,256
1,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
3 / 2 / 0
6,599
600
4,183
11,447
4,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
ShaneRemie
Izanami
9
0 / 3 / 0
5,168
470
3,173
6,745
2,014
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Xendroxus
Cu Chulainn
6
0 / 5 / 0
4,707
428
4,437
8,655
5,088
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Durakk
Hachiman
11
2 / 0 / 2
6,486
590
6,100
8,028
2,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Durkuir
Tiamat
11
0 / 1 / 0
6,392
581
1,116
4,401
2,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
Kenkeh
Mulan
13
6 / 2 / 3
8,040
731
9,589
10,735
10,644
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Arachne
Wolmen27
Arachne
11
3 / 0 / 4
7,057
642
4,681
7,996
4,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
mrjulius
Khepri
10
1 / 0 / 1
6,434
585
1,673
4,611
4,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
12
12
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
0
1
1
0.5
W
Hachiman
Durakk
Hachiman
2
0
2
3
W
Tiamat
Durkuir
Tiamat
0
1
0
0
L
Kukulkan
Huggster
Kukulkan
0
1
1
0.5
W
Mulan
Kenkeh
Mulan
6
2
3
3.75
L
3
2
0
1.5
L
Izanami
ShaneRemie
Izanami
0
3
0
0
W
Arachne
Wolmen27
Arachne
3
0
4
5
L
Cu Chulainn
Xendroxus
Cu Chulainn
0
5
0
0
W
Khepri
mrjulius
Khepri
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,826
Damage
23,159
37,037
Taken
35,771
18,998
Mitigated
24,755
7,548
Healing
14,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
2,114
315
0
2,180
6,934
5,895
0
713
6,221
6,424
0
W
Hachiman
Durakk
Hachiman
6,100
2,843
0
3,753
8,028
2,722
1,250
1,202
6,826
0
45,753
W
Tiamat
Durkuir
Tiamat
1,116
71
0
1,488
4,401
2,407
280
1,620
2,710
38,278
0
L
Kukulkan
Huggster
Kukulkan
2,919
76
0
198
3,256
1,358
0
789
2,363
46,787
0
W
Mulan
Kenkeh
Mulan
9,589
1,913
0
3,919
10,735
10,644
255
484
10,251
0
52,882
L
4,183
2,362
0
3,115
11,447
4,643
0
582
10,825
0
39,537
L
Izanami
ShaneRemie
Izanami
3,173
1,599
0
865
6,745
2,014
0
561
6,184
0
38,984
W
Arachne
Wolmen27
Arachne
4,681
2,755
0
4,066
7,996
4,939
399
36
7,960
0
51,197
L
Cu Chulainn
Xendroxus
Cu Chulainn
4,437
1,431
0
1,190
8,655
5,088
0
0
8,655
0
20,724
W
Khepri
mrjulius
Khepri
1,673
216
0
1,002
4,611
4,043
0
1,582
2,991
13,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,960
Gold Earned
34,409
295
Minions Killed
372
0
Camps Cleared
0
1,006,015
Distance Traveled
1,072,023
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,288
481
6
1
0
240,686
6
W
Hachiman
6,486
590
70
6
0
195,535
4
W
Tiamat
6,392
581
99
9
0
201,048
1
L
Kukulkan
6,198
563
105
10
0
210,055
5
W
Mulan
8,040
731
104
9
0
195,041
3
L
Kali
6,599
600
79
7
0
229,683
5
L
Izanami
5,168
470
69
6
0
192,563
2
W
Arachne
7,057
642
81
7
0
247,622
3
L
Cu Chulainn
4,707
428
36
3
0
133,028
1
W
Khepri
6,434
585
18
2
0
232,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role