Player Matchup

Atlas
Atlas
 
Atlas
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
EST93 TYS FLY
Athena
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,638 Elo+
Party 1
Janus
Janus
FamestuR
Janus
Level 149
God Stats
5W - 9L
1,438 SR
Queue Stats
322W - 335L
1,470 Elo+
Party 1
Discordia
Discordia
S1immdunkkin
Discordia
Level 85
God Stats
2W - 3L
1,586 SR
Queue Stats
188W - 195L
1,476 Elo+
Party 1
Team Averages
Level 95
1,505 SR
1,517 Elo+

VS

Team Averages
Level 71
1,387 SR
1,446 Elo+
Cabrakan
Cabrakan
ImOMalley
Cabrakan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,480 Elo+
Solo
Discordia
Discordia
Rei_Dos_Tuiunins
Discordia
Level 126
God Stats
3W - 4L
1,500 SR
Queue Stats
127W - 128L
1,467 Elo+
Party 2
Izanami
Izanami
drag0nslay3r80
Izanami
Level 109
God Stats
1W - 2L
1,127 SR
Queue Stats
44W - 55L
1,429 Elo+
Party 3
Osiris
Osiris
fadderyew
Osiris
Level 74
God Stats
1W - 1L
1,307 SR
Queue Stats
44W - 61L
1,386 Elo+
Party 3
Hercules
Hercules
timhenryy
Hercules
Level 17
God Stats
5W - 4L
1,500 SR
Queue Stats
118W - 98L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
5 / 5 / 9
9,352
779
11,371
18,344
22,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Neith
 
Neith
15
5 / 4 / 7
8,967
747
11,264
10,472
5,620
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

15
2 / 4 / 6
8,690
724
5,011
17,469
20,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
FamestuR
Janus
15
5 / 6 / 6
9,192
766
17,100
11,470
5,693
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
S1immdunkkin
Discordia
15
0 / 4 / 10
8,306
692
12,172
9,990
4,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ImOMalley
Cabrakan
15
3 / 6 / 10
9,131
761
7,300
16,452
25,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
17
5 / 3 / 12
9,510
793
19,245
9,871
4,322
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 2 / 9
9,845
820
16,445
11,019
5,467
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Osiris
fadderyew
Osiris
14
0 / 3 / 17
8,006
667
3,731
12,995
16,677
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hercules
timhenryy
Hercules
19
7 / 3 / 14
9,968
831
12,435
18,759
18,270
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
85
17
Kills
23
23
Deaths
17
38
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
5
5
9
1.9
L
Neith
 
Neith
5
4
7
2.13
L
2
4
6
1.25
L
Janus
FamestuR
Janus
5
6
6
1.33
W
Cabrakan
ImOMalley
Cabrakan
3
6
10
1.33
W
Discordia
5
3
12
3.67
L
Discordia
S1immdunkkin
Discordia
0
4
10
1.25
W
8
2
9
6.25
W
Osiris
fadderyew
Osiris
0
3
17
2.83
W
Hercules
timhenryy
Hercules
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,918
Damage
59,156
67,745
Taken
69,096
58,665
Mitigated
69,916
16,024
Healing
23,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
11,371
4,030
465
4,117
18,344
22,275
33
7,767
10,577
19,052
0
L
Neith
 
Neith
11,264
4,053
0
2,178
10,472
5,620
648
2,768
7,704
0
19,468
L
5,011
705
679
1,869
17,469
20,261
60
8,147
9,322
8,989
0
L
Janus
FamestuR
Janus
17,100
895
1,692
1,244
11,470
5,693
0
4,149
7,321
34,199
0
W
Cabrakan
ImOMalley
Cabrakan
7,300
890
1,101
1,453
16,452
25,180
217
11,489
4,524
9,384
0
W
Discordia
19,245
868
1,672
3,141
9,871
4,322
197
6,790
2,927
31,222
0
L
Discordia
S1immdunkkin
Discordia
12,172
1,810
2,455
1,325
9,990
4,816
0
4,186
5,804
27,719
0
W
16,445
9,096
1,494
3,681
11,019
5,467
1,207
8,933
2,016
0
43,284
W
Osiris
fadderyew
Osiris
3,731
503
965
1,912
12,995
16,677
144
8,228
4,664
1,828
5,221
W
Hercules
timhenryy
Hercules
12,435
2,316
1,375
6,591
18,759
18,270
0
9,081
9,311
0
23,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,507
Gold Earned
46,460
123
Minions Killed
125
0
Camps Cleared
0
1,094,687
Distance Traveled
1,167,676
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,352
779
15
1
0
218,579
0
L
Neith
8,967
747
21
2
0
208,686
0
L
Athena
8,690
724
9
1
0
239,831
1
L
Janus
9,192
766
40
3
0
216,653
0
W
Cabrakan
9,131
761
4
0
0
202,730
0
W
Discordia
9,510
793
26
2
0
226,891
3
L
Discordia
8,306
692
38
3
0
210,938
0
W
Izanami
9,845
820
53
4
0
238,319
1
W
Osiris
8,006
667
10
1
0
242,875
0
W
Hercules
9,968
831
32
3
0
256,861
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role