Player Matchup

Thor
Thor
I Alex I7401
Thor
Level 115
God Stats
0W - 4L
1,245 SR
Queue Stats
26W - 46L
1,355 Elo+
Party 1
Baron Samedi
Baron Samedi
Kakashi_itachi12
Baron Samedi
Level 64
God Stats
0W - 1L
1,349 SR
Queue Stats
1W - 3L
1,694 Elo+
Solo
Neith
Neith
LaRox10
Neith
Level 20
God Stats
2W - 4L
1,599 SR
Queue Stats
9W - 29L
1,270 Elo+
Party 1
Shiva
Shiva
Optiimous
Shiva
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 20L
1,213 Elo+
Party 1
Anubis
Anubis
Viinss77
Anubis
Level 27
God Stats
2W - 6L
1,289 SR
Queue Stats
9W - 34L
1,162 Elo+
Party 1
Team Averages
Level 51
1,396 SR
1,339 Elo+

VS

Team Averages
Level 99
1,554 SR
1,535 Elo+
Ah Muzen Cab
Ah Muzen Cab
FodseKobb
Ah Muzen Cab
Level 50
God Stats
3W - 1L
1,791 SR
Queue Stats
83W - 82L
1,506 Elo+
Party 2
Ymir
Ymir
Rapha0509
Ymir
Level 103
God Stats
2W - 1L
1,614 SR
Queue Stats
48W - 28L
1,635 Elo+
Party 2
Agni
Agni
SnowWolf-GER
Agni
Level 142
God Stats
1W - 0L
1,266 SR
Queue Stats
9W - 12L
1,477 Elo+
Party 2
Hun Batz
Hun Batz
paulpirat84
Hun Batz
Level 79
God Stats
17W - 13L
1,644 SR
Queue Stats
45W - 38L
1,548 Elo+
Party 2
Ganesha
Ganesha
xXUnehrenMannXx
Ganesha
Level 120
God Stats
3W - 0L
1,454 SR
Queue Stats
23W - 11L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 2
10,706
973
15,811
19,294
8,328
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Kakashi_itachi12
Baron Samedi
16
3 / 3 / 1
11,022
1,002
15,553
8,567
4,275
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
LaRox10
Neith
16
0 / 2 / 3
10,015
910
8,884
12,193
5,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
Optiimous
Shiva
16
0 / 5 / 6
10,550
959
12,390
27,150
29,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
Viinss77
Anubis
16
1 / 10 / 2
10,634
967
7,824
19,551
11,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

82

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FodseKobb
Ah Muzen Cab
18
7 / 1 / 13
12,001
1,091
14,085
8,998
4,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
19
9 / 1 / 19
13,511
1,228
24,443
15,390
10,333
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
2 / 1 / 14
11,199
1,018
16,206
11,143
3,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
paulpirat84
Hun Batz
18
10 / 3 / 13
13,010
1,183
16,182
15,228
6,675
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
0 / 0 / 25
12,567
1,142
10,240
15,497
17,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
112
6
Kills
28
28
Deaths
6
14
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
FodseKobb
Ah Muzen Cab
7
1
13
13.5
L
2
8
2
0.38
L
Baron Samedi
Kakashi_itachi12
Baron Samedi
3
3
1
1.17
L
Neith
LaRox10
Neith
0
2
3
0.75
L
Shiva
Optiimous
Shiva
0
5
6
0.6
W
Ymir
9
1
19
18.5
W
2
1
14
9
L
Anubis
Viinss77
Anubis
1
10
2
0.2
W
Hun Batz
paulpirat84
Hun Batz
10
3
13
5.5
W
0
0
25
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,462
Damage
81,156
86,755
Taken
66,256
58,924
Mitigated
42,945
10,052
Healing
18,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
FodseKobb
Ah Muzen Cab
14,085
6,601
0
2,705
8,998
4,191
0
2,711
6,251
0
35,433
L
15,811
665
0
0
19,294
8,328
0
12,667
6,627
0
25,492
L
Baron Samedi
Kakashi_itachi12
Baron Samedi
15,553
455
3,162
950
8,567
4,275
0
5,053
3,514
30,143
0
L
Neith
LaRox10
Neith
8,884
4,452
0
906
12,193
5,796
0
7,530
4,663
0
21,049
L
Shiva
Optiimous
Shiva
12,390
1,160
0
2,590
27,150
29,486
0
13,234
13,916
0
18,631
W
Ymir
24,443
2,784
0
7,739
15,390
10,333
0
6,462
8,798
50,396
0
W
16,206
1,008
132
2,084
11,143
3,990
0
2,323
8,612
34,873
0
L
Anubis
Viinss77
Anubis
7,824
527
0
2,444
19,551
11,039
0
12,405
7,146
35,868
0
W
Hun Batz
paulpirat84
Hun Batz
16,182
5,462
0
969
15,228
6,675
0
4,517
10,486
0
28,023
W
10,240
633
0
4,930
15,497
17,756
0
7,364
7,785
17,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,927
Gold Earned
62,288
158
Minions Killed
208
4
Camps Cleared
10
964,488
Distance Traveled
1,085,442
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,001
1,091
56
5
3
225,646
0
L
Thor
10,706
973
23
2
2
196,084
0
L
Baron Samedi
11,022
1,002
23
2
0
193,342
0
L
Neith
10,015
910
32
3
1
180,680
1
L
Shiva
10,550
959
16
1
0
232,320
0
W
Ymir
13,511
1,228
71
6
4
205,503
0
W
Agni
11,199
1,018
45
4
1
226,378
1
L
Anubis
10,634
967
64
6
1
162,062
1
W
Hun Batz
13,010
1,183
33
3
2
202,725
0
W
Ganesha
12,567
1,142
3
0
0
225,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role