Player Matchup

Yu Huang
Yu Huang
Gold III
 
Yu Huang
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold III
 
Artio
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Silver II
 
Shiva
Silver II
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold IV
Chrono36
Rama
Gold IV
Level 95
God Stats
24W - 21L
1,582 SR
Queue Stats
376W - 365L
1,413 MMR
Solo
Awilix
Awilix
Gold III
Cxony
Awilix
Gold III
Level 122
God Stats
31W - 17L
1,725 SR
Queue Stats
273W - 275L
1,441 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,562 SR
1,471 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,592 SR
1,434 MMR
Chronos
Chronos
Bronze V
JDvasquez96
Chronos
Bronze V
Level 126
God Stats
2W - 0L
1,793 SR
Queue Stats
33W - 25L
1,424 MMR
Solo
Hun Batz
Hun Batz
Gold IV
TheSaltyDingus
Hun Batz
Gold IV
Level 154
God Stats
8W - 5L
1,833 SR
Queue Stats
716W - 744L
1,394 MMR
Solo
Discordia
Discordia
Gold IV
ViRuZSaLaM
Discordia
Gold IV
Level 145
God Stats
2W - 1L
1,308 SR
Queue Stats
72W - 76L
1,407 MMR
Solo
Atlas
Atlas
Gold V
f1remaster
Atlas
Gold V
Level 81
God Stats
6W - 6L
1,548 SR
Queue Stats
120W - 119L
1,448 MMR
Party 1
Hou Yi
Hou Yi
Gold IV
iRush4DemToes
Hou Yi
Gold IV
Level 122
God Stats
2W - 4L
1,480 SR
Queue Stats
122W - 120L
1,499 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
5
0 / 0 / 0
3,326
665
1,062
1,799
681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artio
 
Artio
5
0 / 0 / 0
3,156
631
1,632
4,006
1,747
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shiva
 
Shiva
4
0 / 1 / 0
2,963
593
441
2,479
914
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
6
0 / 1 / 0
3,153
631
2,281
3,222
835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
Cxony
Awilix
1
0 / 0 / 0
933
187
0
0
0
Bans
ArachneKaliLancelotBastetCabrakan

VS

Bans
CthulhuPeleHadesThanatosPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
JDvasquez96
Chronos
6
0 / 0 / 0
3,520
704
2,195
2,487
882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hun Batz
6
0 / 0 / 0
3,353
671
201
3,046
893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
ViRuZSaLaM
Discordia
6
0 / 0 / 0
3,412
682
1,410
1,805
554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Atlas
6
0 / 0 / 2
3,741
748
1,064
3,728
1,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
2 / 0 / 0
3,671
734
1,382
1,718
456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
2
2
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
0
0
0
L
Artio
 
Artio
0
0
0
0
L
Shiva
 
Shiva
0
1
0
0
L
Rama
0
1
0
0
L
Awilix
Cxony
Awilix
0
0
0
0
W
Chronos
JDvasquez96
Chronos
0
0
0
0
W
Hun Batz
0
0
0
0
W
Discordia
ViRuZSaLaM
Discordia
0
0
0
0
W
Atlas
0
0
2
1
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,416
Damage
6,252
11,506
Taken
12,784
4,177
Mitigated
4,432
4,338
Healing
5,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
1,062
110
0
500
1,799
681
0
1,317
482
13,459
0
L
Artio
 
Artio
1,632
249
0
1,763
4,006
1,747
0
2,195
1,811
13,313
0
L
Shiva
 
Shiva
441
52
0
420
2,479
914
0
279
2,200
0
9,014
L
Rama
2,281
1,908
0
1,655
3,222
835
0
878
2,344
0
17,214
L
Awilix
Cxony
Awilix
0
0
0
0
0
0
0
0
0
0
0
W
Chronos
JDvasquez96
Chronos
2,195
1,461
0
1,425
2,487
882
0
1,632
855
18,846
0
W
Hun Batz
201
0
0
1,990
3,046
893
0
0
3,046
0
15,447
W
Discordia
ViRuZSaLaM
Discordia
1,410
176
0
470
1,805
554
0
948
743
17,945
0
W
Atlas
1,064
507
0
1,604
3,728
1,647
0
0
3,728
8,228
0
W
1,382
753
0
370
1,718
456
0
0
1,718
0
16,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,531
Gold Earned
17,697
95
Minions Killed
145
0
Camps Cleared
0
350,431
Distance Traveled
472,150
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
3,326
665
33
7
0
82,259
2
L
Artio
3,156
631
22
4
0
96,590
2
L
Shiva
2,963
593
22
4
0
91,767
1
L
Rama
3,153
631
18
4
0
79,815
1
L
Awilix
933
187
0
0
0
0
0
W
Chronos
3,520
704
32
6
0
91,131
1
W
Hun Batz
3,353
671
44
9
0
111,939
2
W
Discordia
3,412
682
28
6
0
85,291
1
W
Atlas
3,741
748
9
2
0
99,564
1
W
Hou Yi
3,671
734
32
6
0
84,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role