Player Matchup

Xing Tian
Xing Tian
Silver II
AttackSquad
Xing Tian
Silver II
Level 160
God Stats
4W - 0L
1,432 SR
Queue Stats
53W - 58L
1,005 MMR
Solo
The Morrigan
The Morrigan
Silver III
Deeathlyy
The Morrigan
Silver III
Level 118
God Stats
1W - 3L
1,331 SR
Queue Stats
145W - 160L
819 MMR
Party 1
Ne Zha
Ne Zha
Silver I
DevilS3npai
Ne Zha
Silver I
Level 96
God Stats
3W - 5L
1,466 SR
Queue Stats
45W - 59L
1,171 MMR
Solo
Bakasura
Bakasura
Silver I
I SmokeDemon
Bakasura
Silver I
Level 109
God Stats
53W - 47L
1,523 SR
Queue Stats
160W - 164L
1,048 MMR
Party 1
Hachiman
Hachiman
Silver II
siromar03
Hachiman
Silver II
Level 123
God Stats
16W - 27L
1,411 SR
Queue Stats
183W - 197L
958 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,433 SR
1,000 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,451 SR
1,122 MMR
Poseidon
Poseidon
Silver III
 
Poseidon
Silver III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
DoItTwice
Zhong Kui
Silver III
Level 160
God Stats
5W - 2L
1,346 SR
Queue Stats
96W - 112L
840 MMR
Party 2
Danzaburou
Danzaburou
Silver III
OneEyed-Zoro
Danzaburou
Silver III
Level 67
God Stats
7W - 27L
1,365 SR
Queue Stats
163W - 167L
933 MMR
Solo
Cthulhu
Cthulhu
Silver V
SugarMonster542
Cthulhu
Silver V
Level 89
God Stats
26W - 24L
1,545 SR
Queue Stats
40W - 54L
1,220 MMR
Party 2
Fenrir
Fenrir
Silver II
gobegobelin
Fenrir
Silver II
Level 157
God Stats
114W - 121L
1,500 SR
Queue Stats
277W - 295L
1,119 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AttackSquad
Xing Tian
17
2 / 0 / 13
12,483
520
6,229
19,995
21,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

The Morrigan
Deeathlyy
The Morrigan
20
4 / 6 / 10
13,528
564
10,710
13,142
5,666
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
19
6 / 4 / 11
13,404
559
22,113
29,124
22,427
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
I SmokeDemon
Bakasura
20
10 / 2 / 10
14,649
610
24,430
26,145
14,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
siromar03
Hachiman
20
7 / 3 / 7
13,844
577
13,821
12,688
5,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ChironKaliHeraAthena

VS

Bans
LokiLancelotKing ArthurHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
18
8 / 9 / 1
12,636
527
19,579
20,451
7,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
DoItTwice
Zhong Kui
18
3 / 6 / 3
11,966
499
14,817
24,323
18,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
OneEyed-Zoro
Danzaburou
17
4 / 7 / 0
11,293
471
9,830
19,190
9,901
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
0 / 5 / 3
9,753
406
8,121
20,073
24,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
20
0 / 2 / 1
12,326
514
5,343
15,013
9,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
23
29
Kills
15
15
Deaths
29
51
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
8
9
1
0.94
W
Xing Tian
AttackSquad
Xing Tian
2
0
13
8.5
W
The Morrigan
Deeathlyy
The Morrigan
4
6
10
1.5
W
Ne Zha
6
4
11
2.88
L
Zhong Kui
DoItTwice
Zhong Kui
3
6
3
0.75
W
Bakasura
I SmokeDemon
Bakasura
10
2
10
7.5
L
Danzaburou
OneEyed-Zoro
Danzaburou
4
7
0
0.57
L
0
5
3
0.3
L
Fenrir
0
2
1
0.25
W
Hachiman
siromar03
Hachiman
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,303
Damage
57,690
101,094
Taken
99,050
69,852
Mitigated
69,260
26,547
Healing
26,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
19,579
3,131
0
3,358
20,451
7,984
783
6,342
12,337
91,538
0
W
Xing Tian
AttackSquad
Xing Tian
6,229
534
790
2,805
19,995
21,958
282
8,359
11,380
31,650
0
W
The Morrigan
Deeathlyy
The Morrigan
10,710
2,322
0
342
13,142
5,666
1,582
5,930
6,691
97,844
2,438
W
Ne Zha
22,113
7,652
0
13,260
29,124
22,427
1,862
14,312
13,893
0
82,719
L
Zhong Kui
DoItTwice
Zhong Kui
14,817
1,143
0
7,958
24,323
18,065
0
3,185
20,157
93,001
0
W
Bakasura
I SmokeDemon
Bakasura
24,430
18,242
0
5,837
26,145
14,259
4,318
9,758
16,123
0
124,983
L
Danzaburou
OneEyed-Zoro
Danzaburou
9,830
3,726
0
4,145
19,190
9,901
3,748
2,485
15,719
0
86,415
L
8,121
506
1,051
1,673
20,073
24,130
378
2,199
16,991
37,433
0
L
Fenrir
5,343
676
0
8,182
15,013
9,180
0
290
14,323
0
146,096
W
Hachiman
siromar03
Hachiman
13,821
8,893
0
3,513
12,688
5,542
4,476
3,118
9,530
0
128,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,908
Gold Earned
57,974
607
Minions Killed
690
0
Camps Cleared
0
2,339,807
Distance Traveled
2,118,939
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
12,636
527
132
6
0
381,849
0
W
Xing Tian
12,483
520
32
1
0
472,844
6
W
The Morrigan
13,528
564
154
6
0
429,227
0
W
Ne Zha
13,404
559
92
4
0
455,842
2
L
Zhong Kui
11,966
499
169
7
0
378,887
1
W
Bakasura
14,649
610
166
7
0
566,798
0
L
Danzaburou
11,293
471
148
6
0
406,100
1
L
Cthulhu
9,753
406
36
2
0
460,860
1
L
Fenrir
12,326
514
205
9
0
491,243
2
W
Hachiman
13,844
577
163
7
0
415,096
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role