Player Matchup

Yu Huang
Yu Huang
Benchester08
Yu Huang
Level 140
God Stats
3W - 1L
1,453 SR
Queue Stats
132W - 109L
1,579 Elo+
Party 1
Rama
Rama
Gussiless
Rama
Level 32
God Stats
4W - 3L
1,627 SR
Queue Stats
129W - 147L
1,489 Elo+
Party 2
Pele
Pele
Raggle66
Pele
Level 123
God Stats
6W - 2L
1,618 SR
Queue Stats
202W - 214L
1,485 Elo+
Party 2
Ao Kuang
Ao Kuang
YmirGoJungle
Ao Kuang
Level 121
God Stats
18W - 12L
1,456 SR
Queue Stats
115W - 125L
1,475 Elo+
Party 2
Tyr
Tyr
lordnr2
Tyr
Level 26
God Stats
1W - 2L
1,284 SR
Queue Stats
58W - 57L
1,537 Elo+
Party 1
Team Averages
Level 88
1,488 SR
1,513 Elo+

VS

Team Averages
Level 72
1,493 SR
1,456 Elo+
Yemoja
Yemoja
 
Yemoja
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Gamatic-_-
Artemis
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,331 Elo+
Party 3
Scylla
Scylla
GrimPcNorris
Scylla
Level 85
God Stats
0W - 2L
1,296 SR
Queue Stats
164W - 136L
1,608 Elo+
Party 3
Anubis
Anubis
Nicurey
Anubis
Level 33
God Stats
15W - 20L
1,521 SR
Queue Stats
111W - 135L
1,229 Elo+
Solo
Thor
Thor
TreFive
Thor
Level 41
God Stats
4W - 3L
1,650 SR
Queue Stats
45W - 30L
1,615 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Benchester08
Yu Huang
19
7 / 5 / 7
13,180
527
23,243
18,208
7,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
18
4 / 5 / 10
12,155
486
14,444
20,779
8,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Pele
20
8 / 2 / 9
15,177
607
20,877
18,468
8,961
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
YmirGoJungle
Ao Kuang
19
7 / 0 / 16
13,755
550
11,897
20,143
18,415
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyr
20
7 / 3 / 8
14,216
569
18,070
24,256
24,126
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
4 / 6 / 5
10,783
431
9,274
25,942
28,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
Gamatic-_-
Artemis
15
0 / 9 / 4
9,168
367
13,173
23,055
9,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
18
3 / 5 / 4
11,234
449
18,269
19,769
8,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Nicurey
Anubis
15
3 / 10 / 6
10,998
440
12,248
17,770
12,215
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
TreFive
Thor
20
5 / 3 / 5
12,516
501
12,254
22,964
10,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
39
33
Kills
15
15
Deaths
33
50
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
4
6
5
1.08
W
Yu Huang
Benchester08
Yu Huang
7
5
7
2.1
L
Artemis
Gamatic-_-
Artemis
0
9
4
0.22
L
Scylla
3
5
4
1
W
Rama
4
5
10
1.8
L
Anubis
Nicurey
Anubis
3
10
6
0.6
W
Pele
8
2
9
6.25
L
Thor
TreFive
Thor
5
3
5
2.5
W
Ao Kuang
YmirGoJungle
Ao Kuang
7
0
16
15
W
Tyr
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,531
Damage
65,218
101,854
Taken
109,500
67,676
Mitigated
69,698
30,921
Healing
26,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
9,274
1,720
7,146
4,269
25,942
28,770
48
8,824
17,118
37,951
0
W
Yu Huang
Benchester08
Yu Huang
23,243
1,584
382
3,124
18,208
7,440
834
13,657
4,551
109,892
0
L
Artemis
Gamatic-_-
Artemis
13,173
7,122
0
2,295
23,055
9,233
1,182
6,011
17,044
0
66,915
L
Scylla
18,269
1,853
0
2,468
19,769
8,691
0
7,728
12,041
110,506
0
W
Rama
14,444
10,892
0
3,886
20,779
8,734
2,190
6,147
14,632
0
104,031
L
Anubis
Nicurey
Anubis
12,248
1,090
0
4,578
17,770
12,215
154
6,268
11,502
60,171
0
W
Pele
20,877
5,376
0
7,192
18,468
8,961
1,356
5,241
13,227
0
173,758
L
Thor
TreFive
Thor
12,254
2,515
0
5,620
22,964
10,789
0
6,309
16,655
0
112,811
W
Ao Kuang
YmirGoJungle
Ao Kuang
11,897
2,157
3,027
7,943
20,143
18,415
567
6,691
13,452
47,986
0
W
Tyr
18,070
2,963
0
5,367
24,256
24,126
1,536
8,447
15,809
0
114,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,483
Gold Earned
54,699
745
Minions Killed
568
0
Camps Cleared
0
2,477,342
Distance Traveled
2,071,974
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,783
431
38
2
0
418,337
4
W
Yu Huang
13,180
527
168
7
0
445,585
2
L
Artemis
9,168
367
111
4
0
415,735
6
L
Scylla
11,234
449
162
6
0
447,318
8
W
Rama
12,155
486
160
6
0
456,243
4
L
Anubis
10,998
440
100
4
0
314,030
0
W
Pele
15,177
607
199
8
0
525,434
1
L
Thor
12,516
501
157
6
0
476,554
0
W
Ao Kuang
13,755
550
43
2
0
513,462
3
W
Tyr
14,216
569
175
7
0
536,618
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role