Player Matchup

Bakasura
Bakasura
Blazerhawk
Bakasura
Level 127
God Stats
2W - 1L
1,748 SR
Queue Stats
104W - 108L
1,517 Elo+
Solo
Hades
Hades
CeddyJooo
Hades
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,480 Elo+
Solo
Sun Wukong
Sun Wukong
ImOMalley
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,429 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Melodié
Ah Muzen Cab
Level 160
God Stats
2W - 3L
1,331 SR
Queue Stats
75W - 107L
1,433 Elo+
Solo
Apollo
Apollo
hannahb0ngtana
Apollo
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 87L
1,539 Elo+
Solo
Team Averages
Level 87
1,516 SR
1,479 Elo+

VS

Team Averages
Level 82
1,358 SR
1,492 Elo+
Bakasura
Bakasura
D1ss3d3n7
Bakasura
Level 109
God Stats
0W - 4L
1,516 SR
Queue Stats
218W - 211L
1,513 Elo+
Solo
Lancelot
Lancelot
Deadboy1015
Lancelot
Level 156
God Stats
0W - 1L
1,326 SR
Queue Stats
27W - 19L
1,592 Elo+
Solo
Chronos
Chronos
MintEcho
Chronos
Level 105
God Stats
4W - 11L
1,306 SR
Queue Stats
180W - 192L
1,550 Elo+
Solo
Xing Tian
Xing Tian
SackHanglow
Xing Tian
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,417 Elo+
Solo
Merlin
Merlin
aquarixpisces
Merlin
Level 26
God Stats
4W - 3L
1,142 SR
Queue Stats
72W - 128L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Blazerhawk
Bakasura
20
5 / 7 / 20
14,122
706
14,695
25,196
31,866
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hades
CeddyJooo
Hades
18
2 / 12 / 17
12,124
606
7,181
25,457
16,140
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
ImOMalley
Sun Wukong
20
6 / 6 / 23
14,115
706
25,824
29,771
30,498
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
Melodié
Ah Muzen Cab
20
16 / 3 / 8
15,660
783
35,991
17,109
9,404
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
7 / 8 / 12
14,605
730
34,649
25,199
11,784
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
D1ss3d3n7
Bakasura
20
7 / 8 / 18
14,270
714
23,505
32,334
37,478
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Deadboy1015
Lancelot
20
8 / 7 / 20
13,811
691
23,882
26,356
19,468
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chronos
MintEcho
Chronos
19
7 / 9 / 12
12,541
627
23,844
22,097
12,320
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
SackHanglow
Xing Tian
19
4 / 8 / 16
13,087
654
10,499
30,234
41,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
9 / 7 / 18
15,586
779
27,760
22,469
12,219
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
119
36
Kills
35
36
Deaths
39
80
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Blazerhawk
Bakasura
5
7
20
2.14
W
Hades
CeddyJooo
Hades
2
12
17
0.88
L
Bakasura
D1ss3d3n7
Bakasura
7
8
18
2
L
Lancelot
Deadboy1015
Lancelot
8
7
20
2.57
W
Sun Wukong
ImOMalley
Sun Wukong
6
6
23
2.92
W
Ah Muzen Cab
Melodié
Ah Muzen Cab
16
3
8
6.67
L
Chronos
MintEcho
Chronos
7
9
12
1.44
L
Xing Tian
SackHanglow
Xing Tian
4
8
16
1.5
L
9
7
18
2.57
W
7
8
12
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,340
Damage
109,490
122,732
Taken
133,490
99,692
Mitigated
123,465
36,201
Healing
40,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Blazerhawk
Bakasura
14,695
7,095
1,787
4,938
25,196
31,866
1,123
12,504
11,772
3,709
13,010
W
Hades
CeddyJooo
Hades
7,181
1,499
681
1,266
25,457
16,140
838
16,186
7,667
12,197
0
L
Bakasura
D1ss3d3n7
Bakasura
23,505
11,360
4,089
7,081
32,334
37,478
0
2,860
29,190
2,356
23,378
L
Lancelot
Deadboy1015
Lancelot
23,882
3,020
1,947
8,796
26,356
19,468
935
1,493
24,516
0
37,636
W
Sun Wukong
ImOMalley
Sun Wukong
25,824
5,043
1,132
8,938
29,771
30,498
886
12,502
13,909
0
46,096
W
Ah Muzen Cab
Melodié
Ah Muzen Cab
35,991
7,607
1,643
6,967
17,109
9,404
5,159
6,245
9,889
0
67,812
L
Chronos
MintEcho
Chronos
23,844
9,538
0
1,495
22,097
12,320
342
1,478
19,971
39,809
0
L
Xing Tian
SackHanglow
Xing Tian
10,499
910
1,010
4,556
30,234
41,980
294
3,093
25,213
25,181
0
L
27,760
2,365
3,447
7,661
22,469
12,219
988
862
21,180
69,191
0
W
34,649
22,762
966
7,883
25,199
11,784
1,321
16,098
7,482
0
60,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,626
Gold Earned
69,295
216
Minions Killed
270
0
Camps Cleared
0
1,646,995
Distance Traveled
1,667,173
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,122
706
34
2
0
353,088
0
W
Hades
12,124
606
8
0
0
293,238
0
L
Bakasura
14,270
714
47
2
0
340,183
1
L
Lancelot
13,811
691
40
2
0
367,896
0
W
Sun Wukong
14,115
706
50
3
0
331,161
1
W
Ah Muzen Cab
15,660
783
63
3
0
379,821
0
L
Chronos
12,541
627
72
4
0
281,761
0
L
Xing Tian
13,087
654
23
1
0
359,550
0
L
Merlin
15,586
779
88
4
0
317,783
3
W
Apollo
14,605
730
61
3
0
289,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role