Player Matchup

Izanami
Izanami
 
Izanami
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
ElCapitanCebolla
Ymir
Level 133
God Stats
2W - 1L
1,456 SR
Queue Stats
67W - 48L
1,545 Elo+
Party 1
The Morrigan
The Morrigan
juan12222222223
The Morrigan
Level 147
God Stats
1W - 0L
1,285 SR
Queue Stats
79W - 56L
1,557 Elo+
Party 1
Fenrir
Fenrir
kuper_2399
Fenrir
Level 146
God Stats
10W - 5L
1,585 SR
Queue Stats
61W - 41L
1,565 Elo+
Party 1
Bacchus
Bacchus
xWeSSx
Bacchus
Level 104
God Stats
66W - 76L
1,409 SR
Queue Stats
277W - 290L
1,387 Elo+
Solo
Team Averages
Level 130
1,447 SR
1,511 Elo+

VS

Team Averages
Level 95
1,563 SR
1,512 Elo+
Hercules
Hercules
Alcolo69
Hercules
Level 120
God Stats
14W - 12L
1,585 SR
Queue Stats
378W - 338L
1,581 Elo+
Party 2
Hera
Hera
Aromede
Hera
Level 135
God Stats
33W - 21L
1,627 SR
Queue Stats
149W - 129L
1,580 Elo+
Party 2
Izanami
Izanami
Gabrielicoco
Izanami
Level 58
God Stats
39W - 46L
1,410 SR
Queue Stats
126W - 155L
1,404 Elo+
Solo
Thanatos
Thanatos
SpiritOfSuffer
Thanatos
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 89L
1,437 Elo+
Solo
Guan Yu
Guan Yu
vico29
Guan Yu
Level 107
God Stats
1W - 1L
1,693 SR
Queue Stats
120W - 105L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
8 / 0 / 2
6,979
698
7,382
5,035
1,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
1 / 0 / 8
5,524
552
3,184
4,650
3,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
juan12222222223
The Morrigan
9
2 / 1 / 6
5,513
551
4,280
3,771
980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
kuper_2399
Fenrir
9
4 / 0 / 1
5,619
562
3,470
5,249
1,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
xWeSSx
Bacchus
9
0 / 0 / 1
5,091
509
2,091
5,112
4,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alcolo69
Hercules
7
0 / 2 / 0
4,575
458
1,988
6,810
3,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hera
Aromede
Hera
7
1 / 3 / 0
4,681
468
2,263
3,768
1,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
Gabrielicoco
Izanami
6
0 / 6 / 0
4,396
440
1,396
8,120
1,910
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
6
0 / 3 / 0
4,424
442
1,638
6,614
2,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Guan Yu
vico29
Guan Yu
10
0 / 1 / 0
5,623
562
3,372
7,271
4,374
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
15
Kills
1
1
Deaths
15
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
0
2
9
L
Hercules
Alcolo69
Hercules
0
2
0
0
L
Hera
Aromede
Hera
1
3
0
0.33
W
1
0
8
5
L
Izanami
Gabrielicoco
Izanami
0
6
0
0
L
Thanatos
0
3
0
0
W
The Morrigan
juan12222222223
The Morrigan
2
1
6
5
W
Fenrir
kuper_2399
Fenrir
4
0
1
4.5
L
Guan Yu
vico29
Guan Yu
0
1
0
0
W
Bacchus
xWeSSx
Bacchus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,407
Damage
10,657
23,817
Taken
32,583
11,685
Mitigated
13,655
7,524
Healing
9,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,382
5,212
0
534
5,035
1,634
0
595
4,440
0
55,456
L
Hercules
Alcolo69
Hercules
1,988
750
0
2,115
6,810
3,853
0
1,549
5,243
0
10,029
L
Hera
Aromede
Hera
2,263
655
0
60
3,768
1,019
0
1,277
2,453
25,365
0
W
3,184
970
384
1,789
4,650
3,068
0
871
3,779
8,810
0
L
Izanami
Gabrielicoco
Izanami
1,396
904
0
1,223
8,120
1,910
0
1,179
6,834
0
22,167
L
Thanatos
1,638
616
0
3,589
6,614
2,499
0
1,931
4,503
0
22,180
W
The Morrigan
juan12222222223
The Morrigan
4,280
1,130
128
296
3,771
980
0
492
3,279
27,918
1,021
W
Fenrir
kuper_2399
Fenrir
3,470
927
0
2,962
5,249
1,947
0
305
4,944
0
27,462
L
Guan Yu
vico29
Guan Yu
3,372
687
51
2,693
7,271
4,374
0
2,094
4,827
0
36,004
W
Bacchus
xWeSSx
Bacchus
2,091
187
0
1,431
5,112
4,056
0
0
5,112
25,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,726
Gold Earned
23,699
272
Minions Killed
224
0
Camps Cleared
0
995,692
Distance Traveled
913,543
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,979
698
98
10
0
191,001
0
L
Hercules
4,575
458
8
1
0
173,457
3
L
Hera
4,681
468
47
5
0
167,815
2
W
Ymir
5,524
552
12
1
0
206,780
2
L
Izanami
4,396
440
48
5
0
163,162
0
L
Thanatos
4,424
442
44
4
0
212,729
0
W
The Morrigan
5,513
551
59
6
0
195,739
2
W
Fenrir
5,619
562
56
6
0
216,538
3
L
Guan Yu
5,623
562
77
8
0
196,380
3
W
Bacchus
5,091
509
47
5
0
185,634
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role