Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
ICER0YAL
Nemesis
Level 63
God Stats
1W - 3L
1,410 SR
Queue Stats
120W - 141L
1,446 Elo+
Solo
He Bo
He Bo
Reyes_5NDON
He Bo
Level 146
God Stats
6W - 3L
1,725 SR
Queue Stats
368W - 365L
1,500 Elo+
Solo
Tyr
Tyr
SireBubblot
Tyr
Level 149
God Stats
24W - 43L
1,440 SR
Queue Stats
844W - 844L
1,522 Elo+
Solo
Ymir
Ymir
l3luescreen
Ymir
Level 84
God Stats
9W - 6L
1,500 SR
Queue Stats
50W - 47L
1,262 Elo+
Solo
Team Averages
Level 112
1,515 SR
1,446 Elo+

VS

Team Averages
Level 92
1,512 SR
1,439 Elo+
Chernobog
Chernobog
Equ1_noxx
Chernobog
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
410W - 422L
1,437 Elo+
Solo
Anubis
Anubis
HomieKisser69420
Anubis
Level 120
God Stats
2W - 6L
1,387 SR
Queue Stats
42W - 42L
1,506 Elo+
Solo
Mercury
Mercury
OneShotKing89
Mercury
Level 79
God Stats
70W - 66L
1,523 SR
Queue Stats
256W - 294L
1,391 Elo+
Party 1
Zhong Kui
Zhong Kui
alcatraz 117834
Zhong Kui
Level 62
God Stats
6W - 9L
1,465 SR
Queue Stats
80W - 110L
1,318 Elo+
Party 1
Xing Tian
Xing Tian
illuminati5DX
Xing Tian
Level 134
God Stats
4W - 2L
1,688 SR
Queue Stats
124W - 112L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
0 / 8 / 5
6,386
355
7,588
13,818
5,385
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
ICER0YAL
Nemesis
12
2 / 4 / 6
7,996
444
10,089
17,143
6,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 4 / 2
8,319
462
7,555
12,512
4,229
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
7 / 4 / 2
9,908
550
13,674
20,383
20,919
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
1 / 4 / 4
8,301
461
5,045
20,874
20,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Equ1_noxx
Chernobog
15
4 / 4 / 10
9,613
534
13,306
12,257
5,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 2 / 7
9,616
534
12,569
10,627
6,896
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mercury
16
4 / 3 / 10
9,587
533
8,729
16,103
7,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
alcatraz 117834
Zhong Kui
16
7 / 4 / 3
10,218
568
8,658
9,843
7,287
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
illuminati5DX
Xing Tian
13
4 / 0 / 13
9,557
531
12,625
17,357
18,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
66
13
Kills
23
24
Deaths
13
19
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
8
5
0.31
W
Chernobog
Equ1_noxx
Chernobog
4
4
10
2.25
W
4
2
7
3.75
L
Nemesis
ICER0YAL
Nemesis
2
4
6
1.25
W
Mercury
4
3
10
3
L
3
4
2
1
L
7
4
2
2
W
Zhong Kui
alcatraz 117834
Zhong Kui
7
4
3
2.13
W
Xing Tian
illuminati5DX
Xing Tian
4
0
13
10.5
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,951
Damage
55,887
84,730
Taken
66,187
57,566
Mitigated
46,467
16,935
Healing
18,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
7,588
3,335
0
2,287
13,818
5,385
587
3,627
10,191
0
33,862
W
Chernobog
Equ1_noxx
Chernobog
13,306
8,345
0
3,111
12,257
5,864
288
1,589
10,668
0
67,893
W
12,569
835
0
5,479
10,627
6,896
425
3,378
7,249
91,396
0
L
Nemesis
ICER0YAL
Nemesis
10,089
4,187
0
1,710
17,143
6,553
31
5,269
11,874
0
56,156
W
Mercury
8,729
3,610
0
2,948
16,103
7,663
386
2,894
13,209
0
81,254
L
7,555
764
89
3,031
12,512
4,229
0
6,375
6,137
63,299
0
L
13,674
1,972
0
6,334
20,383
20,919
0
9,640
10,743
0
69,524
W
Zhong Kui
alcatraz 117834
Zhong Kui
8,658
2,321
0
2,883
9,843
7,287
2,102
135
9,708
54,260
0
W
Xing Tian
illuminati5DX
Xing Tian
12,625
2,189
0
4,272
17,357
18,757
0
4,604
12,753
34,110
0
L
5,045
1,125
0
3,484
20,874
20,480
0
8,941
11,933
43,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,910
Gold Earned
48,591
400
Minions Killed
501
0
Camps Cleared
0
1,741,917
Distance Traveled
1,844,153
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,386
355
47
3
0
312,360
0
W
Chernobog
9,613
534
100
6
0
346,447
2
W
Anubis
9,616
534
150
8
0
313,514
5
L
Nemesis
7,996
444
72
4
0
411,889
0
W
Mercury
9,587
533
122
7
0
486,204
2
L
He Bo
8,319
462
112
6
0
341,173
6
L
Tyr
9,908
550
112
6
0
369,374
3
W
Zhong Kui
10,218
568
97
5
0
314,043
3
W
Xing Tian
9,557
531
32
2
0
383,945
8
L
Ymir
8,301
461
57
3
0
307,121
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role