Player Matchup

Bacchus
Bacchus
ChiefLotsOfDough
Bacchus
Level 129
God Stats
39W - 15L
1,693 SR
Queue Stats
391W - 400L
1,397 Elo+
Solo
He Bo
He Bo
Jesslca0718
He Bo
Level 158
God Stats
0W - 4L
1,500 SR
Queue Stats
86W - 101L
1,368 Elo+
Solo
Artemis
Artemis
LuvPapaya92
Artemis
Level 81
God Stats
21W - 10L
1,584 SR
Queue Stats
232W - 248L
1,449 Elo+
Solo
Fenrir
Fenrir
MIDNIGHTzs
Fenrir
Level 129
God Stats
22W - 29L
1,444 SR
Queue Stats
1,289W - 1,458L
1,413 Elo+
Solo
Shiva
Shiva
The Fire Oni
Shiva
Level 98
God Stats
17W - 17L
1,481 SR
Queue Stats
131W - 122L
1,426 Elo+
Solo
Team Averages
Level 119
1,540 SR
1,411 Elo+

VS

Team Averages
Level 121
1,529 SR
1,419 Elo+
Bakasura
Bakasura
CiCi1295
Bakasura
Level 103
God Stats
4W - 0L
1,613 SR
Queue Stats
11W - 7L
1,457 Elo+
Party 1
Zhong Kui
Zhong Kui
Doobiedoo_Z
Zhong Kui
Level 116
God Stats
6W - 6L
1,541 SR
Queue Stats
135W - 149L
1,401 Elo+
Solo
Xbalanque
Xbalanque
Frliacwk
Xbalanque
Level 141
God Stats
1W - 0L
1,439 SR
Queue Stats
4W - 4L
1,342 Elo+
Party 1
Hades
Hades
boxincheta97
Hades
Level 102
God Stats
27W - 23L
1,550 SR
Queue Stats
163W - 160L
1,436 Elo+
Solo
Jormungandr
Jormungandr
julianM1921
Jormungandr
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
5,079
508
2,922
5,156
3,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 2 / 0
4,708
471
3,539
5,934
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
LuvPapaya92
Artemis
8
1 / 1 / 1
4,989
499
3,211
3,998
1,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
MIDNIGHTzs
Fenrir
7
0 / 5 / 0
4,497
450
1,213
9,875
3,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 3 / 0
5,777
578
3,968
9,782
4,892
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CiCi1295
Bakasura
9
6 / 0 / 1
6,296
630
5,757
8,760
2,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Doobiedoo_Z
Zhong Kui
11
3 / 0 / 0
6,676
668
4,663
6,971
5,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
Frliacwk
Xbalanque
9
0 / 2 / 1
5,507
551
3,221
4,700
1,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 0 / 2
6,798
680
4,851
5,786
2,513
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jormungandr
julianM1921
Jormungandr
9
0 / 0 / 2
5,565
557
2,518
6,982
4,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
11
11
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
W
Bakasura
CiCi1295
Bakasura
6
0
1
6.5
W
Zhong Kui
Doobiedoo_Z
Zhong Kui
3
0
0
3
W
Xbalanque
Frliacwk
Xbalanque
0
2
1
0.25
L
0
2
0
0
L
Artemis
LuvPapaya92
Artemis
1
1
1
1.5
L
Fenrir
MIDNIGHTzs
Fenrir
0
5
0
0
L
0
3
0
0
W
2
0
2
3
W
Jormungandr
julianM1921
Jormungandr
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,853
Damage
21,010
34,745
Taken
33,199
15,297
Mitigated
15,917
11,547
Healing
13,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,922
609
0
2,015
5,156
3,276
0
2,024
3,132
15,359
0
W
Bakasura
CiCi1295
Bakasura
5,757
4,390
0
1,919
8,760
2,867
89
680
8,080
0
20,625
W
Zhong Kui
Doobiedoo_Z
Zhong Kui
4,663
428
0
3,665
6,971
5,144
855
3,153
3,818
44,652
0
W
Xbalanque
Frliacwk
Xbalanque
3,221
1,197
0
435
4,700
1,392
1,495
1,152
3,548
0
29,290
L
3,539
388
0
1,764
5,934
2,229
0
3,556
2,327
21,322
0
L
Artemis
LuvPapaya92
Artemis
3,211
570
0
1,064
3,998
1,675
0
752
3,026
0
30,984
L
Fenrir
MIDNIGHTzs
Fenrir
1,213
413
0
3,483
9,875
3,225
0
1,076
8,256
0
24,464
L
3,968
1,406
0
3,221
9,782
4,892
0
4,624
5,002
0
48,317
W
4,851
832
435
4,887
5,786
2,513
0
0
5,786
51,216
0
W
Jormungandr
julianM1921
Jormungandr
2,518
772
0
1,902
6,982
4,001
159
1,476
5,506
19,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,050
Gold Earned
30,842
263
Minions Killed
318
0
Camps Cleared
0
860,421
Distance Traveled
972,559
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,079
508
22
2
0
199,079
2
W
Bakasura
6,296
630
45
5
0
235,925
4
W
Zhong Kui
6,676
668
101
10
0
193,556
0
W
Xbalanque
5,507
551
51
5
0
172,450
0
L
He Bo
4,708
471
36
4
0
166,164
1
L
Artemis
4,989
499
56
6
0
168,505
0
L
Fenrir
4,497
450
60
6
0
187,063
0
L
Shiva
5,777
578
89
9
0
139,610
0
W
Hades
6,798
680
96
10
0
183,785
1
W
Jormungandr
5,565
557
25
3
0
186,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role