Player Matchup

Hercules
Hercules
Bodea
Hercules
Level 135
God Stats
1W - 1L
1,455 SR
Queue Stats
26W - 27L
1,387 Elo+
Party 2
Chronos
Chronos
C7AMP
Chronos
Level 36
God Stats
2W - 2L
1,645 SR
Queue Stats
65W - 73L
1,384 Elo+
Party 2
Neith
Neith
not10k
Neith
Level 13
God Stats
0W - 1L
1,745 SR
Queue Stats
2W - 3L
1,482 Elo+
Party 2
Team Averages
Level 61
1,615 SR
1,418 Elo+

VS

Team Averages
Level 125
1,276 SR
1,471 Elo+
Medusa
Medusa
DragonsWings
Medusa
Level 108
God Stats
7W - 6L
1,201 SR
Queue Stats
65W - 59L
1,219 Elo+
Party 1
Athena
Athena
davide250598
Athena
Level 158
God Stats
1W - 1L
1,332 SR
Queue Stats
37W - 30L
1,650 Elo+
Solo
Baron Samedi
Baron Samedi
ilcosoincompreso
Baron Samedi
Level 108
God Stats
2W - 4L
1,294 SR
Queue Stats
91W - 99L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bodea
Hercules
15
3 / 8 / 4
11,322
755
12,054
25,075
27,925
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos
C7AMP
Chronos
14
3 / 8 / 5
10,345
690
13,308
18,902
9,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
not10k
Neith
15
2 / 3 / 4
9,994
666
13,610
14,583
6,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
11 / 5 / 6
12,511
834
26,000
16,947
9,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
17
4 / 0 / 13
12,280
819
10,985
18,309
26,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
ilcosoincompreso
Baron Samedi
17
4 / 3 / 13
11,365
758
14,440
13,235
9,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
8
Kills
19
19
Deaths
8
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bodea
Hercules
3
8
4
0.63
L
Chronos
C7AMP
Chronos
3
8
5
0.69
W
Medusa
11
5
6
2.8
W
Athena
4
0
13
10.5
W
Baron Samedi
ilcosoincompreso
Baron Samedi
4
3
13
3.5
L
Neith
not10k
Neith
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,972
Damage
51,425
58,560
Taken
48,491
43,680
Mitigated
45,977
15,586
Healing
16,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bodea
Hercules
12,054
3,181
455
7,773
25,075
27,925
0
11,542
13,533
0
29,637
L
Chronos
C7AMP
Chronos
13,308
6,618
0
3,033
18,902
9,200
0
6,885
12,017
29,073
3,585
W
Medusa
26,000
15,563
0
3,817
16,947
9,500
2,067
4,282
12,665
0
73,938
W
Athena
10,985
2,668
0
4,473
18,309
26,588
122
4,526
13,783
24,618
0
W
Baron Samedi
ilcosoincompreso
Baron Samedi
14,440
1,409
3,653
5,045
13,235
9,889
560
3,067
10,168
47,503
0
L
Neith
not10k
Neith
13,610
4,653
0
4,325
14,583
6,555
0
7,201
7,382
0
43,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,661
Gold Earned
36,156
149
Minions Killed
176
4
Camps Cleared
8
731,076
Distance Traveled
866,236
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,322
755
42
3
0
247,342
3
L
Chronos
10,345
690
48
3
1
229,431
0
W
Medusa
12,511
834
69
5
2
256,519
1
W
Athena
12,280
819
38
3
1
326,366
2
W
Baron Samedi
11,365
758
69
5
5
283,351
3
L
Neith
9,994
666
59
4
3
254,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role