Player Matchup

Amaterasu
Amaterasu
MajinVargas
Amaterasu
Level 87
God Stats
11W - 9L
1,528 SR
Queue Stats
212W - 202L
1,555 Elo+
Solo
Xbalanque
Xbalanque
RottenRism
Xbalanque
Level 139
God Stats
50W - 37L
1,680 SR
Queue Stats
414W - 380L
1,587 Elo+
Party 1
Fenrir
Fenrir
UndeadMaggot
Fenrir
Level 155
God Stats
1W - 3L
1,609 SR
Queue Stats
341W - 315L
1,578 Elo+
Party 1
Ra
Ra
YouNeedSupport
Ra
Level 85
God Stats
0W - 2L
1,323 SR
Queue Stats
70W - 75L
1,554 Elo+
Solo
Raijin
Raijin
lilKanax
Raijin
Level 106
God Stats
1W - 4L
1,413 SR
Queue Stats
237W - 235L
1,536 Elo+
Solo
Team Averages
Level 114
1,511 SR
1,562 Elo+

VS

Team Averages
Level 121
1,671 SR
1,861 Elo+
Tiamat
Tiamat
CarpatheonForest
Tiamat
Level 148
God Stats
9W - 3L
1,491 SR
Queue Stats
77W - 16L
1,837 Elo+
Party 2
Poseidon
Poseidon
PФФPinmybutt
Poseidon
Level 141
God Stats
3W - 0L
1,850 SR
Queue Stats
113W - 26L
1,840 Elo+
Party 2
Hades
Hades
Shigetero
Hades
Level 160
God Stats
2W - 0L
1,764 SR
Queue Stats
202W - 62L
1,863 Elo+
Party 2
Izanami
Izanami
TyrFearless
Izanami
Level 29
God Stats
5W - 1L
1,749 SR
Queue Stats
95W - 15L
1,953 Elo+
Party 2
Cu Chulainn
Cu Chulainn
derpymountain
Cu Chulainn
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,813 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
MajinVargas
Amaterasu
13
3 / 4 / 1
7,934
567
8,993
13,790
10,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
RottenRism
Xbalanque
12
2 / 2 / 1
7,082
506
7,815
10,401
3,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
13
4 / 5 / 5
7,774
555
8,998
15,460
6,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 3 / 4
7,109
508
3,663
10,604
11,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
lilKanax
Raijin
11
4 / 8 / 4
7,050
504
5,616
11,605
4,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 7
8,015
573
9,580
9,385
6,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
11
1 / 3 / 5
7,331
524
3,554
8,219
3,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hades
Shigetero
Hades
15
5 / 2 / 4
9,208
658
12,231
13,173
6,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
TyrFearless
Izanami
13
9 / 4 / 9
8,965
640
15,369
12,752
5,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
derpymountain
Cu Chulainn
13
2 / 2 / 1
7,588
542
4,531
11,210
4,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
48
14
Kills
22
22
Deaths
14
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
5
3
7
2.83
L
Amaterasu
MajinVargas
Amaterasu
3
4
1
0.88
W
Poseidon
1
3
5
1.17
L
Xbalanque
RottenRism
Xbalanque
2
2
1
1.25
W
Hades
Shigetero
Hades
5
2
4
3.5
W
Izanami
TyrFearless
Izanami
9
4
9
3.38
L
Fenrir
4
5
5
1.3
L
1
3
4
1
W
Cu Chulainn
derpymountain
Cu Chulainn
2
2
1
1.25
L
Raijin
lilKanax
Raijin
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,085
Damage
45,265
61,860
Taken
54,739
36,640
Mitigated
26,358
15,014
Healing
22,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,580
1,006
0
2,752
9,385
6,545
156
1,799
7,439
46,412
0
L
Amaterasu
MajinVargas
Amaterasu
8,993
4,334
0
1,896
13,790
10,012
0
7,498
6,292
0
54,356
W
Poseidon
3,554
349
0
1,922
8,219
3,484
0
2,240
5,877
32,704
0
L
Xbalanque
RottenRism
Xbalanque
7,815
3,229
0
4,573
10,401
3,881
0
1,421
8,980
0
54,287
W
Hades
Shigetero
Hades
12,231
2,782
358
9,227
13,173
6,453
402
747
12,418
79,203
0
W
Izanami
TyrFearless
Izanami
15,369
9,415
0
4,021
12,752
5,627
840
3,558
8,900
0
57,911
L
Fenrir
8,998
2,764
0
4,790
15,460
6,801
0
4,520
10,940
0
51,170
L
3,663
608
845
2,620
10,604
11,128
0
6,096
4,508
26,234
0
W
Cu Chulainn
derpymountain
Cu Chulainn
4,531
898
356
3,903
11,210
4,249
229
384
10,826
0
47,516
L
Raijin
lilKanax
Raijin
5,616
405
0
290
11,605
4,818
0
5,830
5,775
29,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,949
Gold Earned
41,107
370
Minions Killed
443
0
Camps Cleared
0
1,300,621
Distance Traveled
1,311,385
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,015
573
85
6
0
271,990
3
L
Amaterasu
7,934
567
93
7
0
288,478
0
W
Poseidon
7,331
524
46
3
0
265,034
3
L
Xbalanque
7,082
506
97
7
0
242,435
8
W
Hades
9,208
658
140
10
0
250,902
3
W
Izanami
8,965
640
87
6
0
247,712
2
L
Fenrir
7,774
555
78
6
0
278,358
3
L
Ra
7,109
508
40
3
0
255,830
2
W
Cu Chulainn
7,588
542
85
6
0
275,747
5
L
Raijin
7,050
504
62
4
0
235,520
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role