Player Matchup

Susano
Susano
DanteZero001
Susano
Level 160
God Stats
0W - 1L
1,350 SR
Queue Stats
67W - 78L
1,450 Elo+
Party 3
Artio
Artio
Gamatic-_-
Artio
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Janus
Janus
GrimPcNorris
Janus
Level 85
God Stats
8W - 8L
1,645 SR
Queue Stats
164W - 136L
1,619 Elo+
Party 2
Medusa
Medusa
TreFive
Medusa
Level 41
God Stats
0W - 1L
1,853 SR
Queue Stats
45W - 30L
1,632 Elo+
Party 2
Kali
Kali
johnjota4
Kali
Level 159
God Stats
0W - 3L
1,408 SR
Queue Stats
63W - 69L
1,471 Elo+
Party 3
Team Averages
Level 109
1,551 SR
1,534 Elo+

VS

Team Averages
Level 87
1,611 SR
1,604 Elo+
Fenrir
Fenrir
Billster115
Fenrir
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,744 Elo+
Party 1
Hades
Hades
Dannyyboy
Hades
Level 43
God Stats
2W - 3L
1,805 SR
Queue Stats
99W - 98L
1,551 Elo+
Solo
Xbalanque
Xbalanque
EzLanesEzGames
Xbalanque
Level 33
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 19L
1,485 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Reddeemr
Morgan Le Fay
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 59L
1,495 Elo+
Party 1
Ullr
Ullr
epoui
Ullr
Level 146
God Stats
1W - 0L
1,750 SR
Queue Stats
11W - 2L
1,744 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
11
0 / 4 / 3
6,673
393
8,201
17,362
6,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Artio
10
0 / 2 / 2
6,844
403
2,847
14,156
10,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

13
3 / 3 / 2
7,970
469
7,509
9,133
3,548
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
TreFive
Medusa
13
2 / 4 / 0
7,898
465
7,132
13,770
4,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
14
0 / 6 / 1
8,076
475
8,048
17,738
7,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 2 / 6
8,610
506
6,427
12,984
12,820
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hades
Dannyyboy
Hades
18
5 / 0 / 3
11,076
652
17,059
18,386
19,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
EzLanesEzGames
Xbalanque
17
6 / 0 / 2
10,556
621
16,775
12,148
5,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Reddeemr
Morgan Le Fay
15
2 / 2 / 4
9,126
537
7,812
11,300
5,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
epoui
Ullr
15
4 / 1 / 4
9,089
535
6,218
11,122
4,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
5
Kills
19
19
Deaths
5
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
2
2
6
2.5
W
Hades
Dannyyboy
Hades
5
0
3
6.5
L
Susano
0
4
3
0.38
W
Xbalanque
EzLanesEzGames
Xbalanque
6
0
2
7
L
Artio
0
2
2
0.5
L
3
3
2
1.33
W
Morgan Le Fay
Reddeemr
Morgan Le Fay
2
2
4
2
L
Medusa
TreFive
Medusa
2
4
0
0.5
W
Ullr
epoui
Ullr
4
1
4
6
L
Kali
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,737
Damage
54,291
72,159
Taken
65,940
33,076
Mitigated
47,229
13,360
Healing
30,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
6,427
2,226
0
2,738
12,984
12,820
0
3,395
9,589
609
19,927
W
Hades
Dannyyboy
Hades
17,059
4,010
243
12,864
18,386
19,426
948
1,000
17,386
96,088
0
L
Susano
8,201
2,301
0
5,665
17,362
6,622
0
6,774
10,452
0
44,003
W
Xbalanque
EzLanesEzGames
Xbalanque
16,775
9,102
0
6,018
12,148
5,478
58
1,602
10,546
0
108,003
L
Artio
2,847
226
645
2,425
14,156
10,380
208
3,443
10,583
19,321
0
L
7,509
1,145
0
540
9,133
3,548
0
3,581
5,478
64,051
0
W
Morgan Le Fay
Reddeemr
Morgan Le Fay
7,812
626
0
3,514
11,300
5,152
2,344
2,606
8,694
86,969
0
L
Medusa
TreFive
Medusa
7,132
2,981
0
1,252
13,770
4,725
0
541
13,229
0
65,963
W
Ullr
epoui
Ullr
6,218
2,869
0
5,391
11,122
4,353
1,245
1,753
8,925
0
68,530
L
Kali
8,048
4,424
0
2,833
17,738
7,801
0
10,068
7,216
0
72,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,461
Gold Earned
48,457
438
Minions Killed
654
0
Camps Cleared
0
1,671,697
Distance Traveled
1,656,177
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,610
506
23
1
0
370,359
7
W
Hades
11,076
652
190
11
0
290,138
5
L
Susano
6,673
393
63
4
0
358,985
2
W
Xbalanque
10,556
621
175
10
0
330,071
2
L
Artio
6,844
403
33
2
0
364,471
3
L
Janus
7,970
469
115
7
0
333,075
8
W
Morgan Le Fay
9,126
537
150
9
0
325,906
4
L
Medusa
7,898
465
100
6
0
272,300
2
W
Ullr
9,089
535
116
7
0
339,703
2
L
Kali
8,076
475
127
7
0
342,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role