Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
CoomBLASTER69420
Fenrir
Level 88
God Stats
0W - 2L
1,475 SR
Queue Stats
190W - 216L
1,483 Elo+
Party 2
Raijin
Raijin
K1LLSWITCH925
Raijin
Level 106
God Stats
16W - 20L
1,469 SR
Queue Stats
768W - 814L
1,445 Elo+
Party 1
Neith
Neith
MrKrosis
Neith
Level 143
God Stats
6W - 7L
1,308 SR
Queue Stats
490W - 483L
1,515 Elo+
Party 1
Ares
Ares
SabrePandaZane
Ares
Level 104
God Stats
1W - 2L
1,567 SR
Queue Stats
103W - 117L
1,483 Elo+
Party 2
Team Averages
Level 107
1,464 SR
1,485 Elo+

VS

Team Averages
Level 121
1,777 SR
1,855 Elo+
Raijin
Raijin
CarpatheonForest
Raijin
Level 148
God Stats
1W - 0L
2,079 SR
Queue Stats
77W - 16L
1,831 Elo+
Party 3
Ishtar
Ishtar
PФФPinmybutt
Ishtar
Level 141
God Stats
2W - 0L
1,824 SR
Queue Stats
113W - 26L
1,837 Elo+
Party 3
Yu Huang
Yu Huang
Shigetero
Yu Huang
Level 160
God Stats
2W - 0L
1,605 SR
Queue Stats
202W - 62L
1,860 Elo+
Party 3
Thor
Thor
TyrFearless
Thor
Level 29
God Stats
5W - 0L
1,877 SR
Queue Stats
95W - 15L
1,949 Elo+
Party 3
Sylvanus
Sylvanus
derpymountain
Sylvanus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,797 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
8
1 / 6 / 2
5,205
473
4,003
13,593
8,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
2 / 5 / 2
5,271
479
3,062
10,978
4,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 6 / 1
5,055
460
2,570
7,597
2,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
MrKrosis
Neith
10
3 / 0 / 0
6,089
554
4,176
6,834
2,464
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

6
0 / 3 / 3
4,790
435
3,506
9,340
4,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,747
522
6,080
5,807
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 1 / 5
5,775
525
4,435
6,099
3,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Yu Huang
Shigetero
Yu Huang
11
6 / 0 / 6
6,576
598
7,756
3,622
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
9 / 3 / 4
6,998
636
9,121
10,917
4,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
derpymountain
Sylvanus
10
3 / 1 / 7
6,161
560
8,005
7,759
4,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
6
Kills
20
20
Deaths
7
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
6
2
0.33
W
1
2
0
0.5
L
2
5
2
0.6
L
0
6
1
0.08
L
Neith
MrKrosis
Neith
3
0
0
3
W
1
1
5
3.5
L
0
3
3
0.5
W
Yu Huang
Shigetero
Yu Huang
6
0
6
9
W
9
3
4
3.67
W
Sylvanus
derpymountain
Sylvanus
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,317
Damage
35,397
48,342
Taken
34,204
21,978
Mitigated
14,735
11,598
Healing
11,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
4,003
2,207
0
3,292
13,593
8,161
0
6,200
7,393
0
24,423
W
6,080
805
0
825
5,807
1,709
0
471
5,336
40,917
0
L
3,062
1,053
0
3,284
10,978
4,037
0
3,160
7,818
0
21,389
L
2,570
397
0
515
7,597
2,528
228
3,574
4,023
32,669
0
L
Neith
MrKrosis
Neith
4,176
2,143
0
2,738
6,834
2,464
0
3,752
3,082
0
39,939
W
4,435
2,084
0
2,056
6,099
3,227
0
1,608
4,415
0
17,837
L
3,506
183
0
1,769
9,340
4,788
0
3,917
5,423
14,897
0
W
Yu Huang
Shigetero
Yu Huang
7,756
2,125
0
1,045
3,622
1,438
147
1,615
1,865
43,937
0
W
9,121
3,515
0
2,295
10,917
4,047
0
1,345
9,480
0
32,267
W
Sylvanus
derpymountain
Sylvanus
8,005
3,169
1,395
3,998
7,759
4,314
0
685
7,032
27,435
7,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,410
Gold Earned
31,257
261
Minions Killed
286
0
Camps Cleared
0
959,689
Distance Traveled
990,252
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,205
473
47
4
0
173,026
11
W
Raijin
5,747
522
73
7
0
198,237
5
L
Fenrir
5,271
479
42
4
0
199,411
3
L
Raijin
5,055
460
57
5
0
189,273
0
L
Neith
6,089
554
85
8
0
192,954
1
W
Ishtar
5,775
525
18
2
0
207,777
3
L
Ares
4,790
435
30
3
0
205,025
2
W
Yu Huang
6,576
598
76
7
0
197,038
3
W
Thor
6,998
636
59
5
0
212,931
2
W
Sylvanus
6,161
560
60
5
0
174,269
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role