Player Matchup

Fenrir
Fenrir
KudaSeb
Fenrir
Level 104
God Stats
1W - 3L
1,018 SR
Queue Stats
9W - 17L
1,287 Elo+
Party 2
Zeus
Zeus
LescoLoco
Zeus
Level 82
God Stats
1W - 1L
1,394 SR
Queue Stats
21W - 41L
1,339 Elo+
Party 2
Sylvanus
Sylvanus
iTSBi FuSiOnZ
Sylvanus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 75L
1,303 Elo+
Party 1
King Arthur
King Arthur
iTSBi justin
King Arthur
Level 96
God Stats
11W - 25L
1,291 SR
Queue Stats
78W - 122L
1,297 Elo+
Party 1
Medusa
Medusa
waveysmith
Medusa
Level 66
God Stats
0W - 6L
1,080 SR
Queue Stats
28W - 55L
1,227 Elo+
Party 1
Team Averages
Level 83
1,257 SR
1,291 Elo+

VS

Team Averages
Level 45
1,420 SR
1,223 Elo+
Hachiman
Hachiman
BHtb11
Hachiman
Level 28
God Stats
5W - 10L
1,368 SR
Queue Stats
50W - 78L
1,274 Elo+
Party 3
Chiron
Chiron
MrHaydenD
Chiron
Level 69
God Stats
11W - 16L
1,341 SR
Queue Stats
64W - 82L
1,323 Elo+
Solo
Shiva
Shiva
br_bilal
Shiva
Level 7
God Stats
5W - 7L
1,500 SR
Queue Stats
6W - 16L
963 Elo+
Party 3
Merlin
Merlin
lBa70-
Merlin
Level 59
God Stats
4W - 2L
1,470 SR
Queue Stats
74W - 132L
1,253 Elo+
Party 3
Arachne
Arachne
muhtii98
Arachne
Level 60
God Stats
3W - 3L
1,420 SR
Queue Stats
102W - 88L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KudaSeb
Fenrir
20
5 / 8 / 3
13,038
466
14,805
26,253
18,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
18
3 / 7 / 3
11,728
419
12,925
16,133
6,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
iTSBi FuSiOnZ
Sylvanus
15
0 / 1 / 4
10,719
383
6,191
18,157
22,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
iTSBi justin
King Arthur
17
0 / 4 / 4
10,267
367
9,101
27,976
32,865
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
waveysmith
Medusa
15
1 / 3 / 2
9,561
341
9,607
17,513
9,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BHtb11
Hachiman
20
8 / 2 / 4
15,104
539
17,032
22,455
12,362
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chiron
MrHaydenD
Chiron
20
2 / 3 / 8
13,952
498
25,517
23,209
12,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
br_bilal
Shiva
17
0 / 1 / 3
10,659
381
3,734
17,418
17,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
lBa70-
Merlin
20
6 / 1 / 3
13,833
494
20,351
13,524
6,404
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
muhtii98
Arachne
20
7 / 2 / 6
14,693
525
17,137
21,437
11,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
9
Kills
23
23
Deaths
9
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BHtb11
Hachiman
8
2
4
5
L
Fenrir
KudaSeb
Fenrir
5
8
3
0.81
L
Zeus
3
7
3
0.64
W
Chiron
MrHaydenD
Chiron
2
3
8
2
W
Shiva
br_bilal
Shiva
0
1
3
1.5
L
Sylvanus
iTSBi FuSiOnZ
Sylvanus
0
1
4
2
L
King Arthur
iTSBi justin
King Arthur
0
4
4
0.5
W
Merlin
lBa70-
Merlin
6
1
3
7.5
W
Arachne
muhtii98
Arachne
7
2
6
5
L
Medusa
waveysmith
Medusa
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,629
Damage
83,771
106,032
Taken
98,043
89,926
Mitigated
59,887
24,341
Healing
37,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BHtb11
Hachiman
17,032
11,098
0
10,975
22,455
12,362
590
4,340
18,115
0
148,726
L
Fenrir
KudaSeb
Fenrir
14,805
4,307
0
6,989
26,253
18,499
174
1,553
24,700
0
99,900
L
Zeus
12,925
1,107
0
1,725
16,133
6,230
141
1,656
14,477
88,969
0
W
Chiron
MrHaydenD
Chiron
25,517
7,093
262
9,269
23,209
12,362
2,875
2,663
20,546
0
131,350
W
Shiva
br_bilal
Shiva
3,734
391
394
5,155
17,418
17,089
1,056
3,119
14,299
0
60,772
L
Sylvanus
iTSBi FuSiOnZ
Sylvanus
6,191
1,779
2,010
6,678
18,157
22,989
0
4,998
12,829
31,700
0
L
King Arthur
iTSBi justin
King Arthur
9,101
472
0
3,120
27,976
32,865
0
4,286
23,650
0
66,332
W
Merlin
lBa70-
Merlin
20,351
829
0
4,128
13,524
6,404
1,819
4,999
8,525
122,369
0
W
Arachne
muhtii98
Arachne
17,137
13,109
0
7,416
21,437
11,670
295
4,438
16,999
0
178,580
L
Medusa
waveysmith
Medusa
9,607
3,145
0
3,819
17,513
9,343
0
7,858
9,517
0
76,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,313
Gold Earned
68,241
522
Minions Killed
860
0
Camps Cleared
0
2,498,959
Distance Traveled
2,697,816
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
15,104
539
196
7
0
522,551
0
L
Fenrir
13,038
466
133
5
0
518,963
5
L
Zeus
11,728
419
144
5
0
478,049
12
W
Chiron
13,952
498
177
6
0
486,377
0
W
Shiva
10,659
381
91
3
0
523,162
0
L
Sylvanus
10,719
383
50
2
0
463,906
1
L
King Arthur
10,267
367
88
3
0
537,422
0
W
Merlin
13,833
494
196
7
0
511,353
1
W
Arachne
14,693
525
200
7
0
654,373
5
L
Medusa
9,561
341
107
4
0
500,619
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role