Player Matchup

Baron Samedi
Baron Samedi
Gold II
Dimko__95
Baron Samedi
Gold II
Level 119
God Stats
3W - 2L
1,918 SR
Queue Stats
204W - 210L
1,539 MMR
Solo
Izanami
Izanami
Gold III
DontcryJUSTDOIT
Izanami
Gold III
Level 116
God Stats
32W - 24L
1,597 SR
Queue Stats
431W - 428L
1,472 MMR
Solo
Hercules
Hercules
Gold IV
LgTv_Ger-ESport
Hercules
Gold IV
Level 127
God Stats
1W - 1L
1,569 SR
Queue Stats
410W - 404L
1,383 MMR
Solo
Scylla
Scylla
Gold V
Temired
Scylla
Gold V
Level 141
God Stats
2W - 4L
1,534 SR
Queue Stats
207W - 212L
1,370 MMR
Solo
Thanatos
Thanatos
Silver II
xX_Aksibiza_Xx
Thanatos
Silver II
Level 98
God Stats
5W - 5L
1,403 SR
Queue Stats
107W - 108L
1,158 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,604 SR
1,384 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 119
1,493 SR
1,378 MMR
Mercury
Mercury
Silver III
Beubeu940
Mercury
Silver III
Level 139
God Stats
101W - 101L
1,536 SR
Queue Stats
398W - 415L
1,024 MMR
Solo
Vulcan
Vulcan
Platinum V
Hoarah_Loux0
Vulcan
Platinum V
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
344W - 339L
1,375 MMR
Party 1
Freya
Freya
Silver III
ItsCot
Freya
Silver III
Level 95
God Stats
2W - 1L
1,205 SR
Queue Stats
13W - 16L
1,420 MMR
Solo
Cabrakan
Cabrakan
Gold V
JOR_DDD
Cabrakan
Gold V
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
80W - 84L
1,296 MMR
Solo
Cthulhu
Cthulhu
Platinum I
xLornaShore-
Cthulhu
Platinum I
Level 103
God Stats
1W - 5L
1,722 SR
Queue Stats
303W - 296L
1,778 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dimko__95
Baron Samedi
16
2 / 5 / 6
11,265
417
13,773
22,735
29,900
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
4 / 4 / 3
14,070
521
12,005
21,762
9,993
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
20
6 / 5 / 2
13,256
491
20,347
35,313
38,111
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
Temired
Scylla
17
3 / 6 / 2
10,871
403
9,535
14,003
6,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
17
0 / 10 / 8
11,036
409
9,695
30,247
14,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
KaliArachneBakasuraNemesis

VS

Bans
FenrirAtlasKhepriLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Beubeu940
Mercury
20
12 / 5 / 3
14,246
528
16,340
25,120
12,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
18
2 / 4 / 14
13,132
486
22,420
16,722
8,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
ItsCot
Freya
20
5 / 2 / 6
15,049
557
16,784
20,351
10,299
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cabrakan
JOR_DDD
Cabrakan
17
4 / 4 / 8
12,661
469
13,396
26,209
37,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
xLornaShore-
Cthulhu
20
7 / 2 / 8
14,986
555
27,036
23,033
32,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
69
15
Kills
30
30
Deaths
17
21
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Mercury
Beubeu940
Mercury
12
5
3
2.7
L
Baron Samedi
Dimko__95
Baron Samedi
2
5
6
1
L
4
4
3
1.38
W
Vulcan
2
4
14
2.25
W
Freya
ItsCot
Freya
5
2
6
4
W
Cabrakan
JOR_DDD
Cabrakan
4
4
8
2
L
Hercules
6
5
2
1.4
L
Scylla
Temired
Scylla
3
6
2
0.67
W
Cthulhu
xLornaShore-
Cthulhu
7
2
8
5.5
L
Thanatos
0
10
8
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,355
Damage
95,976
124,060
Taken
111,435
98,959
Mitigated
101,343
41,583
Healing
32,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Beubeu940
Mercury
16,340
9,578
0
7,561
25,120
12,578
780
5,515
19,605
0
115,015
L
Baron Samedi
Dimko__95
Baron Samedi
13,773
1,415
3,308
7,797
22,735
29,900
0
16,030
6,189
48,211
0
L
12,005
7,756
0
9,514
21,762
9,993
0
13,750
7,448
0
135,196
W
Vulcan
22,420
6,235
0
2,686
16,722
8,452
3,192
4,847
11,875
124,100
0
W
Freya
ItsCot
Freya
16,784
6,276
0
9,252
20,351
10,299
636
1,824
18,527
134,110
0
W
Cabrakan
JOR_DDD
Cabrakan
13,396
1,532
1,888
4,910
26,209
37,040
775
6,859
19,350
57,234
0
L
Hercules
20,347
4,031
0
9,189
35,313
38,111
931
23,011
11,421
0
113,552
L
Scylla
Temired
Scylla
9,535
952
0
1,029
14,003
6,302
0
8,593
5,308
101,836
0
W
Cthulhu
xLornaShore-
Cthulhu
27,036
2,200
2,317
3,392
23,033
32,974
348
5,123
17,910
100,347
0
L
Thanatos
9,695
3,442
0
10,746
30,247
14,653
0
15,797
14,058
0
95,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,498
Gold Earned
70,074
717
Minions Killed
706
0
Camps Cleared
0
2,452,641
Distance Traveled
2,661,231
23
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,246
528
141
5
0
608,859
2
L
Baron Samedi
11,265
417
62
2
0
482,667
14
L
Izanami
14,070
521
215
8
0
453,742
4
W
Vulcan
13,132
486
137
5
0
515,727
8
W
Freya
15,049
557
197
7
0
502,199
4
W
Cabrakan
12,661
469
69
3
0
469,355
6
L
Hercules
13,256
491
190
7
0
523,577
2
L
Scylla
10,871
403
151
6
0
486,569
2
W
Cthulhu
14,986
555
162
6
0
565,091
8
L
Thanatos
11,036
409
99
4
0
506,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role