Player Matchup

Chronos
Chronos
Silver I
SenseiiGoodLife
Chronos
Silver I
Level 157
God Stats
1W - 3L
1,602 SR
Queue Stats
382W - 428L
1,326 MMR
Solo
Neith
Neith
Silver V
xXDariusXx14800
Neith
Silver V
Level 112
God Stats
0W - 1L
1,340 SR
Queue Stats
18W - 24L
1,109 MMR
Party 2
Chaac
Chaac
Bronze III
xXSkarneXx
Chaac
Bronze III
Level 94
God Stats
0W - 1L
1,097 SR
Queue Stats
11W - 10L
1,500 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 121
1,346 SR
1,312 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,529 SR
1,299 MMR
Hachiman
Hachiman
Gold V
Darksamurai84
Hachiman
Gold V
Level 106
God Stats
9W - 13L
1,376 SR
Queue Stats
69W - 69L
1,277 MMR
Party 1
Horus
Horus
Gold IV
TSQDMARZ
Horus
Gold IV
Level 126
God Stats
20W - 11L
1,661 SR
Queue Stats
315W - 356L
1,341 MMR
Solo
Vulcan
Vulcan
Gold V
sheon088
Vulcan
Gold V
Level 109
God Stats
7W - 8L
1,552 SR
Queue Stats
53W - 52L
1,277 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 3
12,528
597
18,605
18,647
8,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

18
3 / 3 / 3
12,702
605
20,159
17,078
7,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
16
1 / 8 / 2
11,890
566
21,083
31,743
27,430
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
HeraBaron SamediHadesAh Muzen CabMedusa

VS

Bans
BastetHeimdallrArtemisCupidChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Darksamurai84
Hachiman
19
7 / 3 / 6
14,193
676
19,196
22,666
11,442
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
TSQDMARZ
Horus
18
1 / 2 / 12
14,446
688
15,955
35,667
45,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
sheon088
Vulcan
20
7 / 1 / 6
14,638
697
25,499
12,147
6,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
6
Kills
15
15
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Darksamurai84
Hachiman
7
3
6
3.33
L
2
4
3
0.88
W
Horus
TSQDMARZ
Horus
1
2
12
3.5
W
Vulcan
sheon088
Vulcan
7
1
6
10
L
3
3
3
1.5
L
Chaac
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,847
Damage
60,650
67,468
Taken
70,480
43,391
Mitigated
63,164
12,435
Healing
25,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Darksamurai84
Hachiman
19,196
11,911
0
3,771
22,666
11,442
2,081
4,361
18,305
0
77,677
L
18,605
5,878
0
2,989
18,647
8,577
90
9,000
9,647
54,426
4,268
W
Horus
TSQDMARZ
Horus
15,955
6,558
4,535
15,321
35,667
45,075
542
9,556
26,111
0
33,637
W
Vulcan
sheon088
Vulcan
25,499
10,214
0
1,972
12,147
6,647
484
3,545
8,602
83,103
0
L
20,159
5,211
65
2,139
17,078
7,384
0
7,137
9,941
0
57,234
L
Chaac
21,083
3,618
0
7,242
31,743
27,430
0
9,739
22,004
0
55,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,120
Gold Earned
43,277
239
Minions Killed
236
8
Camps Cleared
8
1,082,208
Distance Traveled
1,137,245
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,193
676
83
4
5
342,644
2
L
Chronos
12,528
597
67
3
4
353,214
3
W
Horus
14,446
688
28
1
0
382,764
1
W
Vulcan
14,638
697
125
6
3
411,837
4
L
Neith
12,702
605
106
5
0
359,576
0
L
Chaac
11,890
566
66
3
4
369,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role