Player Matchup

Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Poison_Ivymilita
Terra
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
259W - 339L
1,388 Elo+
Solo
Ravana
Ravana
SirDarvos
Ravana
Level 159
God Stats
3W - 5L
1,378 SR
Queue Stats
363W - 419L
1,475 Elo+
Solo
Poseidon
Poseidon
Tassinrj_
Poseidon
Level 94
God Stats
64W - 62L
1,477 SR
Queue Stats
525W - 613L
1,432 Elo+
Solo
Horus
Horus
pedrabarbosa
Horus
Level 153
God Stats
6W - 7L
1,505 SR
Queue Stats
309W - 333L
1,410 Elo+
Solo
Team Averages
Level 140
1,472 SR
1,441 Elo+

VS

Team Averages
Level 79
1,558 SR
1,414 Elo+
Zeus
Zeus
JTK-Sergin-_-
Zeus
Level 124
God Stats
7W - 4L
1,477 SR
Queue Stats
539W - 565L
1,442 Elo+
Solo
Bacchus
Bacchus
Lorddzin
Bacchus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,277 Elo+
Party 1
Merlin
Merlin
SrLoveCraft2731
Merlin
Level 57
God Stats
1W - 0L
1,748 SR
Queue Stats
271W - 322L
1,460 Elo+
Solo
Susano
Susano
chronus51
Susano
Level 108
God Stats
5W - 7L
1,372 SR
Queue Stats
95W - 88L
1,465 Elo+
Party 1
Chronos
Chronos
jpmelo
Chronos
Level 81
God Stats
2W - 1L
1,693 SR
Queue Stats
58W - 43L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
1 / 3 / 3
7,502
441
10,857
17,124
7,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
1 / 2 / 4
8,032
472
2,803
15,215
18,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ravana
SirDarvos
Ravana
11
2 / 1 / 1
7,257
427
3,525
5,852
2,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
Tassinrj_
Poseidon
14
4 / 2 / 2
8,838
520
10,715
11,562
5,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 2 / 1
8,413
495
6,505
14,855
13,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
8,624
507
12,270
14,451
6,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Lorddzin
Bacchus
13
3 / 0 / 5
9,080
534
6,675
8,107
9,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 0 / 1
8,403
494
6,714
6,585
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
chronus51
Susano
14
3 / 2 / 2
8,772
516
7,581
13,274
5,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
jpmelo
Chronos
15
3 / 2 / 3
9,370
551
8,881
13,344
5,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
9
Kills
10
10
Deaths
9
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
3
3
0.83
W
1
5
2
0.4
W
Bacchus
Lorddzin
Bacchus
3
0
5
5.5
L
1
2
4
1.5
L
Ravana
SirDarvos
Ravana
2
1
1
2.5
W
0
0
1
0.5
L
Poseidon
Tassinrj_
Poseidon
4
2
2
2.5
W
Susano
chronus51
Susano
3
2
2
2
W
Chronos
jpmelo
Chronos
3
2
3
2.25
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,405
Damage
42,121
64,608
Taken
55,761
47,580
Mitigated
29,471
25,531
Healing
21,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
10,857
5,880
0
7,446
17,124
7,680
1,097
8,021
9,103
62,096
0
W
12,270
3,484
0
5,637
14,451
6,366
108
9,333
5,118
72,098
0
W
Bacchus
Lorddzin
Bacchus
6,675
621
0
1,521
8,107
9,974
33
3,838
4,133
16,609
0
L
2,803
238
1,767
4,406
15,215
18,333
422
9,824
5,391
18,366
0
L
Ravana
SirDarvos
Ravana
3,525
1,101
0
3,214
5,852
2,884
0
887
4,965
0
43,129
W
6,714
898
74
2,788
6,585
2,274
219
0
6,178
52,714
0
L
Poseidon
Tassinrj_
Poseidon
10,715
1,898
0
2,088
11,562
5,482
0
7,444
4,118
69,480
0
W
Susano
chronus51
Susano
7,581
692
0
4,950
13,274
5,568
0
2,801
10,473
0
57,570
W
Chronos
jpmelo
Chronos
8,881
2,623
0
6,528
13,344
5,289
3,465
8,403
4,869
72,052
0
L
6,505
3,336
509
6,101
14,855
13,201
1,008
7,644
6,491
0
49,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,042
Gold Earned
44,249
407
Minions Killed
438
0
Camps Cleared
0
1,537,748
Distance Traveled
1,593,143
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,502
441
92
5
0
274,211
6
W
Zeus
8,624
507
116
7
0
296,351
2
W
Bacchus
9,080
534
18
1
0
332,933
3
L
Terra
8,032
472
29
2
0
311,852
0
L
Ravana
7,257
427
81
5
0
263,689
4
W
Merlin
8,403
494
95
6
0
273,695
6
L
Poseidon
8,838
520
116
7
0
337,404
5
W
Susano
8,772
516
86
5
0
382,628
5
W
Chronos
9,370
551
123
7
0
307,536
4
L
Horus
8,413
495
89
5
0
350,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role