Player Matchup

Ymir
Ymir
Alex_Gzz_S
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
Brihnk
Chaac
Level 104
God Stats
0W - 4L
1,154 SR
Queue Stats
61W - 49L
1,530 Elo+
Party 2
Vamana
Vamana
Durgran
Vamana
Level 25
God Stats
2W - 1L
1,783 SR
Queue Stats
51W - 60L
1,488 Elo+
Solo
Ra
Ra
Finosclone
Ra
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 97L
1,557 Elo+
Party 2
Cerberus
Cerberus
whyfletch
Cerberus
Level 26
God Stats
2W - 6L
1,530 SR
Queue Stats
106W - 113L
1,536 Elo+
Party 2
Team Averages
Level 56
1,493 SR
1,522 Elo+

VS

Team Averages
Level 86
1,547 SR
1,593 Elo+
Chiron
Chiron
Caiń
Chiron
Level 159
God Stats
5W - 1L
1,673 SR
Queue Stats
365W - 180L
1,636 Elo+
Party 1
Anhur
Anhur
DaedHorse
Anhur
Level 129
God Stats
7W - 3L
1,736 SR
Queue Stats
383W - 195L
1,631 Elo+
Party 1
Kukulkan
Kukulkan
RickRC97
Kukulkan
Level 29
God Stats
11W - 6L
1,310 SR
Queue Stats
429W - 424L
1,574 Elo+
Solo
Xing Tian
Xing Tian
ZombieKn1ght00
Xing Tian
Level 21
God Stats
8W - 0L
1,500 SR
Queue Stats
207W - 53L
1,680 Elo+
Party 1
Chang'e
Chang'e
wanderingby
Chang'e
Level 93
God Stats
3W - 2L
1,516 SR
Queue Stats
281W - 306L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
4,279
856
180
2,023
1,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chaac
Brihnk
Chaac
11
0 / 0 / 1
5,166
1,033
5,413
6,358
4,859
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
Durgran
Vamana
10
1 / 1 / 1
5,286
1,057
5,824
7,534
5,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 1
5,149
1,030
4,254
3,920
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
whyfletch
Cerberus
9
0 / 2 / 2
4,763
953
3,052
8,710
6,638
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Caiń
Chiron
11
4 / 0 / 0
6,084
1,217
9,989
3,504
1,840
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
DaedHorse
Anhur
9
1 / 1 / 3
5,139
1,028
7,789
5,887
2,820
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kukulkan
RickRC97
Kukulkan
9
0 / 0 / 3
4,933
987
3,982
2,017
1,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
ZombieKn1ght00
Xing Tian
10
0 / 0 / 3
5,414
1,083
1,663
4,356
3,713
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chang'e
wanderingby
Chang'e
9
0 / 1 / 3
4,861
972
2,572
6,613
3,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
2
Kills
5
5
Deaths
2
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Chaac
Brihnk
Chaac
0
0
1
0.5
W
Chiron
Caiń
Chiron
4
0
0
4
W
Anhur
DaedHorse
Anhur
1
1
3
2.5
L
Vamana
Durgran
Vamana
1
1
1
1.5
L
1
1
1
1.5
W
Kukulkan
RickRC97
Kukulkan
0
0
3
1.5
W
Xing Tian
ZombieKn1ght00
Xing Tian
0
0
3
1.5
W
Chang'e
wanderingby
Chang'e
0
1
3
1.5
L
Cerberus
whyfletch
Cerberus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,723
Damage
25,995
28,545
Taken
22,377
19,738
Mitigated
13,438
16,295
Healing
8,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
180
58
0
161
2,023
1,420
0
1,527
496
225
0
L
Chaac
Brihnk
Chaac
5,413
467
674
2,776
6,358
4,859
0
2,031
4,327
0
14,344
W
Chiron
Caiń
Chiron
9,989
4,377
1,116
249
3,504
1,840
261
855
2,649
0
22,315
W
Anhur
DaedHorse
Anhur
7,789
3,927
466
1,421
5,887
2,820
304
2,128
3,759
0
12,258
L
Vamana
Durgran
Vamana
5,824
2,143
1,166
3,112
7,534
5,490
0
2,085
5,449
0
8,847
L
4,254
525
5,424
1,684
3,920
1,331
0
624
3,296
11,611
0
W
Kukulkan
RickRC97
Kukulkan
3,982
386
675
126
2,017
1,085
126
490
1,527
7,541
0
W
Xing Tian
ZombieKn1ght00
Xing Tian
1,663
205
360
713
4,356
3,713
0
2,224
2,132
2,583
0
W
Chang'e
wanderingby
Chang'e
2,572
559
1,672
1,607
6,613
3,980
93
1,789
4,824
5,310
0
L
Cerberus
whyfletch
Cerberus
3,052
299
0
1,298
8,710
6,638
0
1,950
6,760
4,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,643
Gold Earned
26,431
53
Minions Killed
51
0
Camps Cleared
0
481,413
Distance Traveled
513,020
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,279
856
0
0
0
34,893
0
L
Chaac
5,166
1,033
25
5
0
126,796
0
W
Chiron
6,084
1,217
21
4
0
110,210
0
W
Anhur
5,139
1,028
9
2
0
92,896
3
L
Vamana
5,286
1,057
7
1
0
97,795
0
L
Ra
5,149
1,030
17
3
0
112,591
0
W
Kukulkan
4,933
987
8
2
0
100,343
0
W
Xing Tian
5,414
1,083
1
0
0
113,156
1
W
Chang'e
4,861
972
12
2
0
96,415
0
L
Cerberus
4,763
953
4
1
0
109,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role