Player Matchup

Nu Wa
Nu Wa
FeyreMoonChild
Nu Wa
Level 28
God Stats
12W - 34L
1,262 SR
Queue Stats
69W - 146L
1,196 Elo+
Party 1
Ishtar
Ishtar
Lokeo
Ishtar
Level 27
God Stats
0W - 5L
1,325 SR
Queue Stats
78W - 117L
1,647 Elo+
Party 1
Atlas
Atlas
MATHIEL4
Atlas
Level 30
God Stats
46W - 72L
1,293 SR
Queue Stats
164W - 205L
1,292 Elo+
Party 1
Team Averages
Level 28
1,293 SR
1,378 Elo+

VS

Team Averages
Level 98
1,479 SR
1,356 Elo+
Fenrir
Fenrir
ImJosh2526
Fenrir
Level 85
God Stats
62W - 69L
1,438 SR
Queue Stats
284W - 386L
1,384 Elo+
Solo
Danzaburou
Danzaburou
TAEZEYA
Danzaburou
Level 144
God Stats
156W - 195L
1,466 SR
Queue Stats
213W - 260L
1,364 Elo+
Solo
Merlin
Merlin
shattersworth
Merlin
Level 64
God Stats
6W - 2L
1,532 SR
Queue Stats
55W - 73L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 3
9,556
597
7,014
11,842
5,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Lokeo
Ishtar
15
3 / 3 / 1
10,642
665
13,210
11,315
5,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atlas
MATHIEL4
Atlas
15
1 / 3 / 3
9,789
612
10,009
20,155
24,954
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ImJosh2526
Fenrir
16
8 / 2 / 6
11,577
724
13,983
20,320
26,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Danzaburou
TAEZEYA
Danzaburou
17
4 / 1 / 7
11,314
707
10,472
10,246
5,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 1 / 8
11,182
699
12,982
9,008
4,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
4
Kills
14
14
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
W
Fenrir
ImJosh2526
Fenrir
8
2
6
5.5
L
Ishtar
Lokeo
Ishtar
3
3
1
1.17
L
Atlas
MATHIEL4
Atlas
1
3
3
0.83
W
Danzaburou
TAEZEYA
Danzaburou
4
1
7
7.5
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,233
Damage
37,437
43,312
Taken
39,574
35,709
Mitigated
36,181
1,550
Healing
11,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,014
2,781
0
190
11,842
5,145
164
2,627
8,958
33,850
0
W
Fenrir
ImJosh2526
Fenrir
13,983
2,533
506
3,899
20,320
26,544
446
8,041
12,279
285
32,359
L
Ishtar
Lokeo
Ishtar
13,210
8,423
0
156
11,315
5,610
70
3,422
7,686
0
36,554
L
Atlas
MATHIEL4
Atlas
10,009
4,018
475
729
20,155
24,954
0
7,328
12,459
30,184
0
W
Danzaburou
TAEZEYA
Danzaburou
10,472
3,655
128
4,862
10,246
5,423
1,913
4,986
5,260
0
44,213
W
12,982
445
0
2,244
9,008
4,214
734
4,948
4,060
65,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,987
Gold Earned
34,073
154
Minions Killed
225
7
Camps Cleared
7
835,249
Distance Traveled
885,188
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,556
597
59
4
1
254,630
1
W
Fenrir
11,577
724
25
2
2
276,723
1
L
Ishtar
10,642
665
62
4
5
278,543
2
L
Atlas
9,789
612
33
2
1
302,076
4
W
Danzaburou
11,314
707
77
5
4
305,056
4
W
Merlin
11,182
699
123
8
1
303,409
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role