Player Matchup

Merlin
Merlin
Silver I
Crimmothy
Merlin
Silver I
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 25L
1,588 MMR
Party 2
Erlang Shen
Erlang Shen
Gold V
ProGamer503
Erlang Shen
Gold V
Level 146
God Stats
4W - 0L
1,643 SR
Queue Stats
55W - 48L
1,590 MMR
Party 3
Khepri
Khepri
Gold V
Rvalle13
Khepri
Gold V
Level 149
God Stats
2W - 2L
1,356 SR
Queue Stats
21W - 18L
1,590 MMR
Party 3
Danzaburou
Danzaburou
Platinum V
armsmai
Danzaburou
Platinum V
Level 105
God Stats
13W - 7L
1,739 SR
Queue Stats
108W - 101L
1,600 MMR
Solo
Lancelot
Lancelot
Gold V
miniongaming24
Lancelot
Gold V
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 17L
1,629 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,548 SR
1,600 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 131
1,585 SR
1,598 MMR
Sobek
Sobek
Gold IV
Accuterra
Sobek
Gold IV
Level 126
God Stats
1W - 2L
1,592 SR
Queue Stats
15W - 14L
1,581 MMR
Party 1
Ravana
Ravana
Gold I
Axolian
Ravana
Gold I
Level 139
God Stats
1W - 3L
1,485 SR
Queue Stats
26W - 24L
1,624 MMR
Party 1
Mulan
Mulan
Gold IV
Carlosat123
Mulan
Gold IV
Level 137
God Stats
12W - 11L
1,631 SR
Queue Stats
113W - 95L
1,583 MMR
Solo
The Morrigan
The Morrigan
Platinum V
Dabadabuka
The Morrigan
Platinum V
Level 115
God Stats
3W - 7L
1,637 SR
Queue Stats
1,064W - 1,086L
1,587 MMR
Solo
Hou Yi
Hou Yi
Silver I
TweakerMerc
Hou Yi
Silver I
Level 138
God Stats
1W - 1L
1,578 SR
Queue Stats
119W - 125L
1,613 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Crimmothy
Merlin
20
8 / 6 / 3
14,931
533
22,150
19,014
10,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Erlang Shen
ProGamer503
Erlang Shen
20
2 / 4 / 8
14,831
530
28,309
43,606
57,163
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
Rvalle13
Khepri
20
2 / 2 / 15
15,154
541
7,695
23,018
33,753
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
armsmai
Danzaburou
20
5 / 7 / 6
16,491
589
20,661
28,346
14,292
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
20
14 / 5 / 4
18,007
643
30,463
33,454
19,431
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AchillesYu HuangGebKali

VS

Bans
AtlasAh Muzen CabApolloHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Accuterra
Sobek
17
2 / 5 / 12
12,100
432
8,775
33,852
51,800
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
Axolian
Ravana
20
10 / 8 / 10
14,288
510
25,025
23,646
13,468
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
1 / 7 / 12
12,559
449
25,262
38,267
40,608
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
Dabadabuka
The Morrigan
20
8 / 7 / 8
14,922
533
26,105
22,029
10,924
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
20
3 / 4 / 7
12,935
462
18,261
20,493
10,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
73
31
Kills
24
24
Deaths
31
36
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Sobek
Accuterra
Sobek
2
5
12
1.6
L
Ravana
Axolian
Ravana
10
8
10
1.88
L
1
7
12
1
W
Merlin
Crimmothy
Merlin
8
6
3
1.58
L
The Morrigan
Dabadabuka
The Morrigan
8
7
8
1.71
W
Erlang Shen
ProGamer503
Erlang Shen
2
4
8
1.5
W
Khepri
Rvalle13
Khepri
2
2
15
4.75
L
Hou Yi
3
4
7
1.63
W
Danzaburou
armsmai
Danzaburou
5
7
6
1.14
W
Lancelot
14
5
4
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,278
Damage
103,428
147,438
Taken
138,287
135,293
Mitigated
127,215
58,499
Healing
29,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Accuterra
Sobek
8,775
1,375
0
6,316
33,852
51,800
51
12,037
21,815
26,665
0
L
Ravana
Axolian
Ravana
25,025
9,239
0
2,252
23,646
13,468
0
5,501
18,145
0
139,484
L
25,262
5,394
0
12,934
38,267
40,608
118
7,248
31,019
0
103,929
W
Merlin
Crimmothy
Merlin
22,150
1,190
0
799
19,014
10,654
1,182
4,101
14,913
152,540
0
L
The Morrigan
Dabadabuka
The Morrigan
26,105
4,733
0
4,598
22,029
10,924
136
6,624
15,405
109,253
10,117
W
Erlang Shen
ProGamer503
Erlang Shen
28,309
14,318
0
19,386
43,606
57,163
1,475
7,237
36,369
211
130,967
W
Khepri
Rvalle13
Khepri
7,695
983
3,616
8,439
23,018
33,753
518
7,229
15,789
31,442
0
L
Hou Yi
18,261
8,270
0
3,218
20,493
10,415
805
3,915
16,578
0
106,519
W
Danzaburou
armsmai
Danzaburou
20,661
10,517
0
10,369
28,346
14,292
2,307
4,794
23,552
0
159,993
W
Lancelot
30,463
8,223
0
15,890
33,454
19,431
1,780
6,360
27,094
0
167,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,414
Gold Earned
66,804
751
Minions Killed
685
0
Camps Cleared
0
2,616,375
Distance Traveled
2,574,350
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
12,100
432
25
1
0
515,373
0
L
Ravana
14,288
510
170
6
0
559,708
2
L
Mulan
12,559
449
175
6
0
502,410
6
W
Merlin
14,931
533
176
6
0
485,384
2
L
The Morrigan
14,922
533
162
6
0
496,182
3
W
Erlang Shen
14,831
530
157
6
0
528,014
3
W
Khepri
15,154
541
37
1
0
562,348
3
L
Hou Yi
12,935
462
153
5
0
500,677
5
W
Danzaburou
16,491
589
186
7
0
450,866
5
W
Lancelot
18,007
643
195
7
0
589,763
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role