Player Matchup

Medusa
Medusa
Dr0stack
Medusa
Level 48
God Stats
8W - 4L
1,568 SR
Queue Stats
41W - 30L
1,527 Elo+
Party 1
Hera
Hera
Kûra
Hera
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 10L
1,493 Elo+
Party 1
Atlas
Atlas
Visual69
Atlas
Level 102
God Stats
1W - 2L
1,291 SR
Queue Stats
42W - 32L
1,527 Elo+
Party 1
Team Averages
Level 72
1,453 SR
1,516 Elo+

VS

Team Averages
Level 86
1,361 SR
1,476 Elo+
Ymir
Ymir
BurritoZee
Ymir
Level 86
God Stats
19W - 33L
1,424 SR
Queue Stats
316W - 368L
1,442 Elo+
Solo
Cupid
Cupid
LazyBone111
Cupid
Level 63
God Stats
8W - 9L
1,500 SR
Queue Stats
234W - 283L
1,418 Elo+
Solo
Anubis
Anubis
klevi457
Anubis
Level 108
God Stats
0W - 2L
1,158 SR
Queue Stats
11W - 9L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dr0stack
Medusa
15
10 / 4 / 3
10,762
828
13,342
11,614
4,726
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
Kûra
Hera
14
4 / 3 / 8
9,547
734
11,376
8,398
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Atlas
Visual69
Atlas
14
0 / 1 / 12
9,794
753
7,667
12,792
13,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 6
8,378
644
3,288
16,318
11,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 4 / 7
8,378
644
9,474
10,010
3,965
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
klevi457
Anubis
14
5 / 5 / 2
9,255
712
11,422
11,183
6,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
14
Kills
8
8
Deaths
14
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
5
6
1
W
Medusa
Dr0stack
Medusa
10
4
3
2.88
W
Hera
Kûra
Hera
4
3
8
2.67
L
1
4
7
1.13
W
Atlas
Visual69
Atlas
0
1
12
6
L
Anubis
klevi457
Anubis
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,385
Damage
24,184
32,804
Taken
37,511
21,782
Mitigated
21,187
4,818
Healing
8,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,288
771
0
2,144
16,318
11,212
0
6,011
10,307
10,221
0
W
Medusa
Dr0stack
Medusa
13,342
5,496
0
696
11,614
4,726
1,695
6,424
5,190
0
36,679
W
Hera
Kûra
Hera
11,376
2,582
0
726
8,398
3,281
795
4,537
3,861
31,197
0
L
9,474
4,108
1,493
1,653
10,010
3,965
0
6,020
3,990
0
33,898
W
Atlas
Visual69
Atlas
7,667
2,725
469
2,927
12,792
13,775
446
4,127
8,665
29,948
0
L
Anubis
klevi457
Anubis
11,422
678
0
3,117
11,183
6,010
36
7,364
3,819
41,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,103
Gold Earned
26,011
131
Minions Killed
144
3
Camps Cleared
6
624,725
Distance Traveled
645,258
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,378
644
13
1
1
208,628
2
W
Medusa
10,762
828
50
4
1
208,893
3
W
Hera
9,547
734
55
4
0
205,389
0
L
Cupid
8,378
644
59
5
2
234,484
3
W
Atlas
9,794
753
26
2
2
210,443
2
L
Anubis
9,255
712
72
6
3
202,146
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role